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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_LAUNCHER_LAUNCHER_H_ | 5 #ifndef ASH_LAUNCHER_LAUNCHER_H_ |
6 #define ASH_LAUNCHER_LAUNCHER_H_ | 6 #define ASH_LAUNCHER_LAUNCHER_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 #include "ash/launcher/background_animator.h" | 9 #include "ash/launcher/background_animator.h" |
10 #include "ash/launcher/launcher_types.h" | 10 #include "ash/launcher/launcher_types.h" |
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37 class LauncherIconObserver; | 37 class LauncherIconObserver; |
38 class LauncherDelegate; | 38 class LauncherDelegate; |
39 class LauncherModel; | 39 class LauncherModel; |
40 | 40 |
41 class ASH_EXPORT Launcher { | 41 class ASH_EXPORT Launcher { |
42 public: | 42 public: |
43 Launcher(aura::Window* window_container, | 43 Launcher(aura::Window* window_container, |
44 internal::ShelfLayoutManager* shelf_layout_manager); | 44 internal::ShelfLayoutManager* shelf_layout_manager); |
45 virtual ~Launcher(); | 45 virtual ~Launcher(); |
46 | 46 |
47 // Return the launcher for the primary display. | |
sky
2012/10/17 16:25:20
Document these may be NULL when not logged in.
oshima
2012/10/17 17:49:43
Done.
| |
48 static Launcher* ForPrimaryDisplay(); | |
49 | |
50 // Return the launcher for the display that |window| is currently on. | |
51 static Launcher* ForWindow(aura::Window* window); | |
52 | |
47 // Sets the focus cycler. Also adds the launcher to the cycle. | 53 // Sets the focus cycler. Also adds the launcher to the cycle. |
48 void SetFocusCycler(internal::FocusCycler* focus_cycler); | 54 void SetFocusCycler(internal::FocusCycler* focus_cycler); |
49 internal::FocusCycler* GetFocusCycler(); | 55 internal::FocusCycler* GetFocusCycler(); |
50 | 56 |
51 void SetAlignment(ShelfAlignment alignment); | 57 void SetAlignment(ShelfAlignment alignment); |
52 ShelfAlignment alignment() const { return alignment_; } | 58 ShelfAlignment alignment() const { return alignment_; } |
53 | 59 |
54 // Sets whether the launcher paints a background. Default is false, but is set | 60 // Sets whether the launcher paints a background. Default is false, but is set |
55 // to true if a window overlaps the shelf. | 61 // to true if a window overlaps the shelf. |
56 void SetPaintsBackground( | 62 void SetPaintsBackground( |
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136 | 142 |
137 // Used to animate the background. | 143 // Used to animate the background. |
138 internal::BackgroundAnimator background_animator_; | 144 internal::BackgroundAnimator background_animator_; |
139 | 145 |
140 DISALLOW_COPY_AND_ASSIGN(Launcher); | 146 DISALLOW_COPY_AND_ASSIGN(Launcher); |
141 }; | 147 }; |
142 | 148 |
143 } // namespace ash | 149 } // namespace ash |
144 | 150 |
145 #endif // ASH_LAUNCHER_LAUNCHER_H_ | 151 #endif // ASH_LAUNCHER_LAUNCHER_H_ |
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