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Side by Side Diff: src/assembler.h

Issue 10995: * Remove an unused layer of abstraction by not having both a macro assembler ... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 12 years ago
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1 // Copyright (c) 1994-2006 Sun Microsystems Inc. 1 // Copyright (c) 1994-2006 Sun Microsystems Inc.
2 // All Rights Reserved. 2 // All Rights Reserved.
3 // 3 //
4 // Redistribution and use in source and binary forms, with or without 4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are 5 // modification, are permitted provided that the following conditions are
6 // met: 6 // met:
7 // 7 //
8 // - Redistributions of source code must retain the above copyright notice, 8 // - Redistributions of source code must retain the above copyright notice,
9 // this list of conditions and the following disclaimer. 9 // this list of conditions and the following disclaimer.
10 // 10 //
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78 } 78 }
79 void link_to(int pos) { 79 void link_to(int pos) {
80 pos_ = pos + 1; 80 pos_ = pos + 1;
81 ASSERT(is_linked()); 81 ASSERT(is_linked());
82 } 82 }
83 83
84 friend class Assembler; 84 friend class Assembler;
85 friend class RegexpAssembler; 85 friend class RegexpAssembler;
86 friend class Displacement; 86 friend class Displacement;
87 friend class LabelShadow; 87 friend class LabelShadow;
88 friend class IrregexpAssembler; 88 friend class RegExpMacroAssemblerIrregexp;
89 }; 89 };
90 90
91 91
92 // A LabelShadow represents a label that is temporarily shadowed by another 92 // A LabelShadow represents a label that is temporarily shadowed by another
93 // label (represented by the original label during shadowing). They are used 93 // label (represented by the original label during shadowing). They are used
94 // to catch jumps to labels in certain contexts, e.g. try blocks. After 94 // to catch jumps to labels in certain contexts, e.g. try blocks. After
95 // shadowing ends, the formerly shadowed label is again represented by the 95 // shadowing ends, the formerly shadowed label is again represented by the
96 // original label and the LabelShadow can be used as a label in its own 96 // original label and the LabelShadow can be used as a label in its own
97 // right, representing the formerly shadowing label. 97 // right, representing the formerly shadowing label.
98 class LabelShadow : public Label { 98 class LabelShadow : public Label {
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470 static inline bool is_uint4(int x) { return is_uintn(x, 4); } 470 static inline bool is_uint4(int x) { return is_uintn(x, 4); }
471 static inline bool is_uint5(int x) { return is_uintn(x, 5); } 471 static inline bool is_uint5(int x) { return is_uintn(x, 5); }
472 static inline bool is_uint8(int x) { return is_uintn(x, 8); } 472 static inline bool is_uint8(int x) { return is_uintn(x, 8); }
473 static inline bool is_uint12(int x) { return is_uintn(x, 12); } 473 static inline bool is_uint12(int x) { return is_uintn(x, 12); }
474 static inline bool is_uint16(int x) { return is_uintn(x, 16); } 474 static inline bool is_uint16(int x) { return is_uintn(x, 16); }
475 static inline bool is_uint24(int x) { return is_uintn(x, 24); } 475 static inline bool is_uint24(int x) { return is_uintn(x, 24); }
476 476
477 } } // namespace v8::internal 477 } } // namespace v8::internal
478 478
479 #endif // V8_ASSEMBLER_H_ 479 #endif // V8_ASSEMBLER_H_
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