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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/power_button_controller.h" | 5 #include "ash/wm/power_button_controller.h" |
6 | 6 |
7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "ash/shell_delegate.h" | 9 #include "ash/shell_delegate.h" |
10 #include "ash/shell_window_ids.h" | 10 #include "ash/shell_window_ids.h" |
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162 // Fills |containers| with the containers described by |container_mask|. | 162 // Fills |containers| with the containers described by |container_mask|. |
163 void GetContainers(int container_mask, aura::Window::Windows* containers) { | 163 void GetContainers(int container_mask, aura::Window::Windows* containers) { |
164 aura::RootWindow* root_window = Shell::GetPrimaryRootWindow(); | 164 aura::RootWindow* root_window = Shell::GetPrimaryRootWindow(); |
165 containers->clear(); | 165 containers->clear(); |
166 | 166 |
167 if (container_mask & PowerButtonController::DESKTOP_BACKGROUND) { | 167 if (container_mask & PowerButtonController::DESKTOP_BACKGROUND) { |
168 containers->push_back(Shell::GetContainer( | 168 containers->push_back(Shell::GetContainer( |
169 root_window, | 169 root_window, |
170 internal::kShellWindowId_DesktopBackgroundContainer)); | 170 internal::kShellWindowId_DesktopBackgroundContainer)); |
171 } | 171 } |
172 if (container_mask & PowerButtonController::NON_LOCK_SCREEN_CONTAINERS) { | 172 if (container_mask & PowerButtonController::LAUNCHER) { |
173 containers->push_back(Shell::GetContainer( | 173 containers->push_back(Shell::GetContainer( |
174 root_window, | 174 root_window, |
175 internal::kShellWindowId_NonLockScreenContainersContainer)); | 175 internal::kShellWindowId_LauncherContainer)); |
176 } | |
177 if (container_mask & PowerButtonController::NON_LOCK_SCREEN_CONTAINERS) { | |
178 // TODO(antrim): Figure out a way to eliminate a need to exclude launcher | |
179 // in such way. | |
180 aura::Window* non_lock_screen_containers = Shell::GetContainer( | |
181 root_window, | |
182 internal::kShellWindowId_NonLockScreenContainersContainer); | |
183 aura::Window::Windows children = non_lock_screen_containers->children(); | |
184 | |
185 for (aura::Window::Windows::const_iterator it = children.begin(); | |
186 it != children.end(); ++it) { | |
187 aura::Window* window = *it; | |
188 if (window->id() == internal::kShellWindowId_LauncherContainer) { | |
Daniel Erat
2012/10/01 15:01:06
nit: remove curly brackets
Nikita (slow)
2012/10/01 15:51:30
Done.
| |
189 continue; | |
190 } | |
191 containers->push_back(window); | |
192 } | |
176 } | 193 } |
177 if (container_mask & PowerButtonController::LOCK_SCREEN_BACKGROUND) { | 194 if (container_mask & PowerButtonController::LOCK_SCREEN_BACKGROUND) { |
178 containers->push_back(Shell::GetContainer( | 195 containers->push_back(Shell::GetContainer( |
179 root_window, | 196 root_window, |
180 internal::kShellWindowId_LockScreenBackgroundContainer)); | 197 internal::kShellWindowId_LockScreenBackgroundContainer)); |
181 } | 198 } |
182 if (container_mask & PowerButtonController::LOCK_SCREEN_CONTAINERS) { | 199 if (container_mask & PowerButtonController::LOCK_SCREEN_CONTAINERS) { |
183 containers->push_back(Shell::GetContainer( | 200 containers->push_back(Shell::GetContainer( |
184 root_window, | 201 root_window, |
185 internal::kShellWindowId_LockScreenContainersContainer)); | 202 internal::kShellWindowId_LockScreenContainersContainer)); |
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276 } | 293 } |
277 | 294 |
278 gfx::Rect PowerButtonController::TestApi::GetBlackLayerBounds() const { | 295 gfx::Rect PowerButtonController::TestApi::GetBlackLayerBounds() const { |
279 ui::Layer* layer = controller_->black_layer_.get(); | 296 ui::Layer* layer = controller_->black_layer_.get(); |
280 return layer ? layer->bounds() : gfx::Rect(); | 297 return layer ? layer->bounds() : gfx::Rect(); |
281 } | 298 } |
282 | 299 |
283 // static | 300 // static |
284 int PowerButtonController::GetAllContainersMask() { | 301 int PowerButtonController::GetAllContainersMask() { |
285 return PowerButtonController::DESKTOP_BACKGROUND | | 302 return PowerButtonController::DESKTOP_BACKGROUND | |
303 PowerButtonController::LAUNCHER | | |
286 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS | | 304 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS | |
287 GetAllLockScreenContainersMask(); | 305 GetAllLockScreenContainersMask(); |
288 } | 306 } |
289 | 307 |
290 // static | 308 // static |
291 int PowerButtonController::GetAllLockScreenContainersMask() { | 309 int PowerButtonController::GetAllLockScreenContainersMask() { |
292 return PowerButtonController::LOCK_SCREEN_BACKGROUND | | 310 return PowerButtonController::LOCK_SCREEN_BACKGROUND | |
293 PowerButtonController::LOCK_SCREEN_CONTAINERS | | 311 PowerButtonController::LOCK_SCREEN_CONTAINERS | |
294 PowerButtonController::LOCK_SCREEN_RELATED_CONTAINERS; | 312 PowerButtonController::LOCK_SCREEN_RELATED_CONTAINERS; |
295 } | 313 } |
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346 lock_fail_timer_.Stop(); | 364 lock_fail_timer_.Stop(); |
347 | 365 |
348 if (!has_legacy_power_button_ && power_button_down_) { | 366 if (!has_legacy_power_button_ && power_button_down_) { |
349 lock_to_shutdown_timer_.Stop(); | 367 lock_to_shutdown_timer_.Stop(); |
350 lock_to_shutdown_timer_.Start( | 368 lock_to_shutdown_timer_.Start( |
351 FROM_HERE, | 369 FROM_HERE, |
352 base::TimeDelta::FromMilliseconds(kLockToShutdownTimeoutMs), | 370 base::TimeDelta::FromMilliseconds(kLockToShutdownTimeoutMs), |
353 this, &PowerButtonController::OnLockToShutdownTimeout); | 371 this, &PowerButtonController::OnLockToShutdownTimeout); |
354 } | 372 } |
355 } else { | 373 } else { |
356 StartAnimation(DESKTOP_BACKGROUND | NON_LOCK_SCREEN_CONTAINERS, | 374 StartAnimation(DESKTOP_BACKGROUND | LAUNCHER | NON_LOCK_SCREEN_CONTAINERS, |
357 ANIMATION_RESTORE); | 375 ANIMATION_RESTORE); |
358 HideBlackLayer(); | 376 HideBlackLayer(); |
359 } | 377 } |
360 } | 378 } |
361 | 379 |
362 void PowerButtonController::OnScreenBrightnessChanged(double percent) { | 380 void PowerButtonController::OnScreenBrightnessChanged(double percent) { |
363 screen_is_off_ = percent <= 0.001; | 381 screen_is_off_ = percent <= 0.001; |
364 } | 382 } |
365 | 383 |
366 void PowerButtonController::OnStartingLock() { | 384 void PowerButtonController::OnStartingLock() { |
367 if (shutting_down_ || login_status_ == user::LOGGED_IN_LOCKED) | 385 if (shutting_down_ || login_status_ == user::LOGGED_IN_LOCKED) |
368 return; | 386 return; |
369 | 387 |
370 // Ensure that the black layer is visible -- if the screen was locked via | 388 // Ensure that the black layer is visible -- if the screen was locked via |
371 // the wrench menu, we won't have already shown the black background | 389 // the wrench menu, we won't have already shown the black background |
372 // as part of the slow-close animation. | 390 // as part of the slow-close animation. |
373 ShowBlackLayer(); | 391 ShowBlackLayer(); |
374 | 392 |
393 StartAnimation(LAUNCHER, ANIMATION_HIDE); | |
394 | |
375 StartAnimation(NON_LOCK_SCREEN_CONTAINERS, ANIMATION_FAST_CLOSE); | 395 StartAnimation(NON_LOCK_SCREEN_CONTAINERS, ANIMATION_FAST_CLOSE); |
376 | 396 |
377 // Hide the screen locker containers so we can make them fade in later. | 397 // Hide the screen locker containers so we can make them fade in later. |
378 StartAnimation(LOCK_SCREEN_CONTAINERS, ANIMATION_HIDE); | 398 StartAnimation(LOCK_SCREEN_CONTAINERS, ANIMATION_HIDE); |
379 } | 399 } |
380 | 400 |
381 void PowerButtonController::OnPowerButtonEvent( | 401 void PowerButtonController::OnPowerButtonEvent( |
382 bool down, const base::TimeTicks& timestamp) { | 402 bool down, const base::TimeTicks& timestamp) { |
383 power_button_down_ = down; | 403 power_button_down_ = down; |
384 | 404 |
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503 delegate_->RequestLockScreen(); | 523 delegate_->RequestLockScreen(); |
504 lock_fail_timer_.Start( | 524 lock_fail_timer_.Start( |
505 FROM_HERE, | 525 FROM_HERE, |
506 base::TimeDelta::FromMilliseconds(kLockFailTimeoutMs), | 526 base::TimeDelta::FromMilliseconds(kLockFailTimeoutMs), |
507 this, &PowerButtonController::OnLockFailTimeout); | 527 this, &PowerButtonController::OnLockFailTimeout); |
508 } | 528 } |
509 | 529 |
510 void PowerButtonController::OnLockFailTimeout() { | 530 void PowerButtonController::OnLockFailTimeout() { |
511 DCHECK_NE(login_status_, user::LOGGED_IN_LOCKED); | 531 DCHECK_NE(login_status_, user::LOGGED_IN_LOCKED); |
512 LOG(ERROR) << "Screen lock request timed out"; | 532 LOG(ERROR) << "Screen lock request timed out"; |
513 StartAnimation(NON_LOCK_SCREEN_CONTAINERS, ANIMATION_RESTORE); | 533 StartAnimation(LAUNCHER | NON_LOCK_SCREEN_CONTAINERS, ANIMATION_RESTORE); |
514 HideBlackLayer(); | 534 HideBlackLayer(); |
515 } | 535 } |
516 | 536 |
517 void PowerButtonController::OnLockToShutdownTimeout() { | 537 void PowerButtonController::OnLockToShutdownTimeout() { |
518 DCHECK_EQ(login_status_, user::LOGGED_IN_LOCKED); | 538 DCHECK_EQ(login_status_, user::LOGGED_IN_LOCKED); |
519 StartShutdownTimer(); | 539 StartShutdownTimer(); |
520 } | 540 } |
521 | 541 |
522 void PowerButtonController::OnShutdownTimeout() { | 542 void PowerButtonController::OnShutdownTimeout() { |
523 if (!shutting_down_) | 543 if (!shutting_down_) |
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553 shutting_down_ = true; | 573 shutting_down_ = true; |
554 | 574 |
555 Shell* shell = ash::Shell::GetInstance(); | 575 Shell* shell = ash::Shell::GetInstance(); |
556 shell->cursor_manager()->ShowCursor(false); | 576 shell->cursor_manager()->ShowCursor(false); |
557 | 577 |
558 ShowBlackLayer(); | 578 ShowBlackLayer(); |
559 if (login_status_ != user::LOGGED_IN_NONE) { | 579 if (login_status_ != user::LOGGED_IN_NONE) { |
560 // Hide the other containers before starting the animation. | 580 // Hide the other containers before starting the animation. |
561 // ANIMATION_FAST_CLOSE will make the screen locker windows partially | 581 // ANIMATION_FAST_CLOSE will make the screen locker windows partially |
562 // transparent, and we don't want the other windows to show through. | 582 // transparent, and we don't want the other windows to show through. |
563 StartAnimation(NON_LOCK_SCREEN_CONTAINERS, ANIMATION_HIDE); | 583 StartAnimation(LAUNCHER | NON_LOCK_SCREEN_CONTAINERS, ANIMATION_HIDE); |
564 StartAnimation(GetAllLockScreenContainersMask(), ANIMATION_FAST_CLOSE); | 584 StartAnimation(GetAllLockScreenContainersMask(), ANIMATION_FAST_CLOSE); |
565 } else { | 585 } else { |
566 StartAnimation(GetAllContainersMask(), ANIMATION_FAST_CLOSE); | 586 StartAnimation(GetAllContainersMask(), ANIMATION_FAST_CLOSE); |
567 } | 587 } |
568 | 588 |
569 real_shutdown_timer_.Start( | 589 real_shutdown_timer_.Start( |
570 FROM_HERE, | 590 FROM_HERE, |
571 base::TimeDelta::FromMilliseconds( | 591 base::TimeDelta::FromMilliseconds( |
572 kFastCloseAnimMs + kShutdownRequestDelayMs), | 592 kFastCloseAnimMs + kShutdownRequestDelayMs), |
573 this, &PowerButtonController::OnRealShutdownTimeout); | 593 this, &PowerButtonController::OnRealShutdownTimeout); |
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587 root_layer->StackAtBottom(black_layer_.get()); | 607 root_layer->StackAtBottom(black_layer_.get()); |
588 } | 608 } |
589 black_layer_->SetVisible(true); | 609 black_layer_->SetVisible(true); |
590 } | 610 } |
591 | 611 |
592 void PowerButtonController::HideBlackLayer() { | 612 void PowerButtonController::HideBlackLayer() { |
593 black_layer_.reset(); | 613 black_layer_.reset(); |
594 } | 614 } |
595 | 615 |
596 } // namespace ash | 616 } // namespace ash |
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