| Index: cc/math/float_point.h
|
| diff --git a/cc/math/float_point.h b/cc/math/float_point.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..be24e20a6e249f3553b447e01ed6d0e393d80d9c
|
| --- /dev/null
|
| +++ b/cc/math/float_point.h
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| @@ -0,0 +1,69 @@
|
| +// Copyright 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CC_MATH_FLOAT_POINT_H_
|
| +#define CC_MATH_FLOAT_POINT_H_
|
| +
|
| +#include "cc/math/clamp.h"
|
| +#include "cc/math/float_vector_2d.h"
|
| +#include "cc/math/int_point.h"
|
| +
|
| +namespace ccmath {
|
| +
|
| +class FloatPoint {
|
| +public:
|
| + FloatPoint()
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| + : m_x(0),
|
| + m_y(0) {
|
| + }
|
| + FloatPoint(float x, float y)
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| + : m_x(x),
|
| + m_y(y) {
|
| + }
|
| + FloatPoint(const FloatPoint& point)
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| + : m_x(point.m_x),
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| + m_y(point.m_y) {
|
| + }
|
| + FloatPoint(IntPoint point)
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| + : m_x(point.x()),
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| + m_y(point.y()) {
|
| + }
|
| +
|
| + float x() const { return m_x; }
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| + float y() const { return m_y; }
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| +
|
| + void set_x(float x) { m_x = x; }
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| + void set_y(float y) { m_y = y; }
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| +
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| + IntPoint CeiledIntPoint() const;
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| + IntPoint FlooredIntPoint() const;
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| +
|
| +private:
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| + float m_x;
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| + float m_y;
|
| +};
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| +
|
| +inline bool operator==(const FloatPoint& a, const FloatPoint& b) {
|
| + return a.x() == b.x() && a.y() == b.y();
|
| +}
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| +
|
| +inline bool operator!=(const FloatPoint& a, const FloatPoint& b) {
|
| + return !(a == b);
|
| +}
|
| +
|
| +inline FloatPoint operator+(const FloatPoint& p, const IntVector2d& v) {
|
| + return FloatPoint(p.x() + v.v1(), p.y() + v.v2());
|
| +}
|
| +
|
| +inline FloatPoint operator+(const FloatPoint& p, const FloatVector2d& v) {
|
| + return FloatPoint(p.x() + v.v1(), p.y() + v.v2());
|
| +}
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| +
|
| +inline FloatVector2d operator-(const FloatPoint& a, const FloatPoint& b) {
|
| + return FloatVector2d(a.x() - b.x(), a.y() - b.y());
|
| +}
|
| +
|
| +} // namespace ccmath
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| +
|
| +#endif // CC_MATH_FLOAT_POINT_H_
|
|
|