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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CC_MATH_FLOAT_RECT_H_ |
| 6 #define CC_MATH_FLOAT_RECT_H_ |
| 7 |
| 8 #include "cc/math/float_point.h" |
| 9 #include "cc/math/float_size.h" |
| 10 #include "cc/math/int_rect.h" |
| 11 |
| 12 namespace ccmath { |
| 13 |
| 14 class FloatRect { |
| 15 public: |
| 16 FloatRect() { } |
| 17 FloatRect(float x, float y, float w, float h) |
| 18 : m_location(x, y), |
| 19 m_size(w, h) { |
| 20 } |
| 21 FloatRect(FloatPoint location, FloatSize size) |
| 22 : m_location(location), |
| 23 m_size(size) { |
| 24 } |
| 25 FloatRect(const FloatRect& rect) |
| 26 : m_location(rect.m_location), |
| 27 m_size(rect.m_size) { |
| 28 } |
| 29 FloatRect(IntRect rect) |
| 30 : m_location(rect.location()), |
| 31 m_size(rect.size()) { |
| 32 } |
| 33 |
| 34 float x() const { return m_location.x(); } |
| 35 float y() const { return m_location.y(); } |
| 36 float width() const { return m_size.width(); } |
| 37 float height() const { return m_size.height(); } |
| 38 |
| 39 void set_x(float x) { m_location.set_x(x); } |
| 40 void set_y(float y) { m_location.set_y(y); } |
| 41 void set_width(float width) { m_size.set_width(width); } |
| 42 void set_height(float height) { m_size.set_height(height); } |
| 43 |
| 44 FloatPoint location() const { return m_location; } |
| 45 FloatSize size() const { return m_size; } |
| 46 |
| 47 void set_location(FloatPoint location) { m_location = location; } |
| 48 void set_size(FloatSize size) { m_size = size; } |
| 49 |
| 50 float max_x() const { return m_location.x() + m_size.width(); } |
| 51 float max_y() const { return m_location.y() + m_size.height(); } |
| 52 |
| 53 bool Contains(IntRect other) const; |
| 54 bool IsEmpty() const; |
| 55 |
| 56 IntRect EnclosingIntRect() const; |
| 57 IntRect EnclosedIntRect() const; |
| 58 |
| 59 void InflateX(float amount); |
| 60 void InflateY(float amount); |
| 61 void InflateWidth(float amount); |
| 62 void InflateHeight(float amount); |
| 63 |
| 64 void Intersect(FloatRect other); |
| 65 void Scale(float scale_x, float scale_y); |
| 66 void Unite(FloatRect other); |
| 67 |
| 68 static FloatRect Intersection(FloatRect a, FloatRect b); |
| 69 static FloatRect Union(FloatRect a, FloatRect b); |
| 70 |
| 71 private: |
| 72 FloatPoint m_location; |
| 73 FloatSize m_size; |
| 74 }; |
| 75 |
| 76 inline bool operator==(const FloatRect& a, const FloatRect& b) { |
| 77 return a.location() == b.location() && a.size() == b.size(); |
| 78 } |
| 79 |
| 80 inline bool operator!=(const FloatRect& a, const FloatRect& b) { |
| 81 return !(a == b); |
| 82 } |
| 83 |
| 84 } // namespace ccmath |
| 85 |
| 86 #endif // CC_MATH_FLOAT_RECT_H_ |
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