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Side by Side Diff: content/common/gpu/texture_image_transport_surface.h

Issue 10974008: Aura: Keep scheduling in line with other platforms. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ 5 #ifndef CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_
6 #define CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ 6 #define CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/weak_ptr.h" 9 #include "base/memory/weak_ptr.h"
10 #include "content/common/gpu/gpu_command_buffer_stub.h" 10 #include "content/common/gpu/gpu_command_buffer_stub.h"
11 #include "content/common/gpu/image_transport_surface.h" 11 #include "content/common/gpu/image_transport_surface.h"
12 #include "gpu/command_buffer/service/texture_manager.h" 12 #include "gpu/command_buffer/service/texture_manager.h"
13 #include "ui/gl/gl_surface.h" 13 #include "ui/gl/gl_surface.h"
14 14
15 class GpuChannelManager; 15 class GpuChannelManager;
16 16
17 class TextureImageTransportSurface : 17 class TextureImageTransportSurface :
18 public ImageTransportSurface, 18 public ImageTransportSurface,
19 public GpuCommandBufferStub::DestructionObserver, 19 public GpuCommandBufferStub::DestructionObserver,
20 public gfx::GLSurface, 20 public gfx::GLSurface,
21 public base::SupportsWeakPtr<TextureImageTransportSurface> { 21 public base::SupportsWeakPtr<TextureImageTransportSurface> {
22 public: 22 public:
23 TextureImageTransportSurface(GpuChannelManager* manager, 23 TextureImageTransportSurface(GpuChannelManager* manager,
24 GpuCommandBufferStub* stub, 24 GpuCommandBufferStub* stub,
25 const gfx::GLSurfaceHandle& handle); 25 const gfx::GLSurfaceHandle& handle);
26 26
27 // gfx::GLSurface implementation. 27 // gfx::GLSurface implementation.
28 virtual bool Initialize() OVERRIDE; 28 virtual bool Initialize() OVERRIDE;
29 virtual void Destroy() OVERRIDE; 29 virtual void Destroy() OVERRIDE;
30 virtual bool DeferDraws() OVERRIDE;
30 virtual bool Resize(const gfx::Size& size) OVERRIDE; 31 virtual bool Resize(const gfx::Size& size) OVERRIDE;
31 virtual bool IsOffscreen() OVERRIDE; 32 virtual bool IsOffscreen() OVERRIDE;
32 virtual bool SwapBuffers() OVERRIDE; 33 virtual bool SwapBuffers() OVERRIDE;
33 virtual gfx::Size GetSize() OVERRIDE; 34 virtual gfx::Size GetSize() OVERRIDE;
34 virtual void* GetHandle() OVERRIDE; 35 virtual void* GetHandle() OVERRIDE;
35 virtual unsigned GetFormat() OVERRIDE; 36 virtual unsigned GetFormat() OVERRIDE;
36 virtual std::string GetExtensions() OVERRIDE; 37 virtual std::string GetExtensions() OVERRIDE;
37 virtual unsigned int GetBackingFrameBufferObject() OVERRIDE; 38 virtual unsigned int GetBackingFrameBufferObject() OVERRIDE;
38 virtual bool PostSubBuffer(int x, int y, int width, int height) OVERRIDE; 39 virtual bool PostSubBuffer(int x, int y, int width, int height) OVERRIDE;
39 virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE; 40 virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE;
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after
107 uint32 protection_state_id_; 108 uint32 protection_state_id_;
108 109
109 scoped_ptr<ImageTransportHelper> helper_; 110 scoped_ptr<ImageTransportHelper> helper_;
110 gfx::GLSurfaceHandle handle_; 111 gfx::GLSurfaceHandle handle_;
111 GpuCommandBufferStub* parent_stub_; 112 GpuCommandBufferStub* parent_stub_;
112 113
113 // The offscreen surface used to make the context current. However note that 114 // The offscreen surface used to make the context current. However note that
114 // the actual rendering is always redirected to an FBO. 115 // the actual rendering is always redirected to an FBO.
115 scoped_refptr<GLSurface> surface_; 116 scoped_refptr<GLSurface> surface_;
116 117
118 // Whether a SwapBuffers is pending.
119 bool is_swap_buffers_pending_;
120
121 // Whether we unscheduled command buffer because of pending SwapBuffers.
122 bool did_unschedule_;
123
117 DISALLOW_COPY_AND_ASSIGN(TextureImageTransportSurface); 124 DISALLOW_COPY_AND_ASSIGN(TextureImageTransportSurface);
118 }; 125 };
119 126
120 #endif // CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ 127 #endif // CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_
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