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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/gestures/gesture_sequence.h" | 5 #include "ui/base/gestures/gesture_sequence.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
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23 // Signature. | 23 // Signature. |
24 enum TouchState { | 24 enum TouchState { |
25 TS_RELEASED, | 25 TS_RELEASED, |
26 TS_PRESSED, | 26 TS_PRESSED, |
27 TS_MOVED, | 27 TS_MOVED, |
28 TS_STATIONARY, | 28 TS_STATIONARY, |
29 TS_CANCELLED, | 29 TS_CANCELLED, |
30 TS_UNKNOWN, | 30 TS_UNKNOWN, |
31 }; | 31 }; |
32 | 32 |
33 // ui::TouchStatus is mapped to TouchStatusInternal to simply indicate whether a | 33 // ui::EventResult is mapped to TouchStatusInternal to simply indicate whether a |
34 // processed touch-event should affect gesture-recognition or not. | 34 // processed touch-event should affect gesture-recognition or not. |
35 enum TouchStatusInternal { | 35 enum TouchStatusInternal { |
36 TSI_NOT_PROCESSED, // The touch-event should take-part into | 36 TSI_NOT_PROCESSED, // The touch-event should take-part into |
37 // gesture-recognition only if the touch-event has not | 37 // gesture-recognition only if the touch-event has not |
38 // been processed. | 38 // been processed. |
39 | 39 |
40 TSI_PROCESSED, // The touch-event should affect gesture-recognition only | 40 TSI_PROCESSED, // The touch-event should affect gesture-recognition only |
41 // if the touch-event has been processed. | 41 // if the touch-event has been processed. |
42 | 42 |
43 TSI_ALWAYS // The touch-event should always affect gesture | 43 TSI_ALWAYS // The touch-event should always affect gesture |
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297 long_press_timer_(CreateTimer()), | 297 long_press_timer_(CreateTimer()), |
298 point_count_(0), | 298 point_count_(0), |
299 helper_(helper) { | 299 helper_(helper) { |
300 } | 300 } |
301 | 301 |
302 GestureSequence::~GestureSequence() { | 302 GestureSequence::~GestureSequence() { |
303 } | 303 } |
304 | 304 |
305 GestureSequence::Gestures* GestureSequence::ProcessTouchEventForGesture( | 305 GestureSequence::Gestures* GestureSequence::ProcessTouchEventForGesture( |
306 const TouchEvent& event, | 306 const TouchEvent& event, |
307 ui::TouchStatus status) { | 307 EventResult result) { |
308 StopLongPressTimerIfRequired(event); | 308 StopLongPressTimerIfRequired(event); |
309 last_touch_location_ = event.location(); | 309 last_touch_location_ = event.location(); |
310 if (status == ui::TOUCH_STATUS_QUEUED || | 310 if (result & ER_ASYNC) |
311 status == ui::TOUCH_STATUS_QUEUED_END) | |
312 return NULL; | 311 return NULL; |
313 | 312 |
314 // Set a limit on the number of simultaneous touches in a gesture. | 313 // Set a limit on the number of simultaneous touches in a gesture. |
315 if (event.touch_id() >= kMaxGesturePoints) | 314 if (event.touch_id() >= kMaxGesturePoints) |
316 return NULL; | 315 return NULL; |
317 | 316 |
318 if (event.type() == ui::ET_TOUCH_PRESSED) { | 317 if (event.type() == ui::ET_TOUCH_PRESSED) { |
319 if (point_count_ == kMaxGesturePoints) | 318 if (point_count_ == kMaxGesturePoints) |
320 return NULL; | 319 return NULL; |
321 GesturePoint* new_point = &points_[event.touch_id()]; | 320 GesturePoint* new_point = &points_[event.touch_id()]; |
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341 RecreateBoundingBox(); | 340 RecreateBoundingBox(); |
342 flags_ = event.flags(); | 341 flags_ = event.flags(); |
343 const int point_id = point.point_id(); | 342 const int point_id = point.point_id(); |
344 if (point_id < 0) | 343 if (point_id < 0) |
345 return NULL; | 344 return NULL; |
346 | 345 |
347 // Send GESTURE_BEGIN for any touch pressed. | 346 // Send GESTURE_BEGIN for any touch pressed. |
348 if (event.type() == ui::ET_TOUCH_PRESSED) | 347 if (event.type() == ui::ET_TOUCH_PRESSED) |
349 AppendBeginGestureEvent(point, gestures.get()); | 348 AppendBeginGestureEvent(point, gestures.get()); |
350 | 349 |
351 TouchStatusInternal status_internal = (status == ui::TOUCH_STATUS_UNKNOWN) ? | 350 CHECK_NE(ER_ASYNC, result); |
| 351 TouchStatusInternal status_internal = (result == ER_UNHANDLED) ? |
352 TSI_NOT_PROCESSED : TSI_PROCESSED; | 352 TSI_NOT_PROCESSED : TSI_PROCESSED; |
353 | 353 |
354 EdgeStateSignatureType signature = Signature(state_, point_id, | 354 EdgeStateSignatureType signature = Signature(state_, point_id, |
355 event.type(), status_internal); | 355 event.type(), status_internal); |
356 | 356 |
357 if (signature == GST_INVALID) | 357 if (signature == GST_INVALID) |
358 signature = Signature(state_, point_id, event.type(), TSI_ALWAYS); | 358 signature = Signature(state_, point_id, event.type(), TSI_ALWAYS); |
359 | 359 |
360 switch (signature) { | 360 switch (signature) { |
361 case GST_INVALID: | 361 case GST_INVALID: |
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564 return &point; | 564 return &point; |
565 } | 565 } |
566 NOTREACHED(); | 566 NOTREACHED(); |
567 return NULL; | 567 return NULL; |
568 } | 568 } |
569 | 569 |
570 bool GestureSequence::IsSecondTouchDownCloseEnoughForTwoFingerTap() { | 570 bool GestureSequence::IsSecondTouchDownCloseEnoughForTwoFingerTap() { |
571 gfx::Point p1 = GetPointByPointId(0)->last_touch_position(); | 571 gfx::Point p1 = GetPointByPointId(0)->last_touch_position(); |
572 gfx::Point p2 = GetPointByPointId(1)->last_touch_position(); | 572 gfx::Point p2 = GetPointByPointId(1)->last_touch_position(); |
573 double max_distance = | 573 double max_distance = |
574 ui::GestureConfiguration::max_distance_for_two_finger_tap_in_pixels(); | 574 GestureConfiguration::max_distance_for_two_finger_tap_in_pixels(); |
575 double distance = (p1.x() - p2.x()) * (p1.x() - p2.x()) + | 575 double distance = (p1.x() - p2.x()) * (p1.x() - p2.x()) + |
576 (p1.y() - p2.y()) * (p1.y() - p2.y()); | 576 (p1.y() - p2.y()) * (p1.y() - p2.y()); |
577 if (distance < max_distance * max_distance) | 577 if (distance < max_distance * max_distance) |
578 return true; | 578 return true; |
579 return false; | 579 return false; |
580 } | 580 } |
581 | 581 |
582 GestureEvent* GestureSequence::CreateGestureEvent( | 582 GestureEvent* GestureSequence::CreateGestureEvent( |
583 const GestureEventDetails& details, | 583 const GestureEventDetails& details, |
584 const gfx::Point& location, | 584 const gfx::Point& location, |
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1069 return; | 1069 return; |
1070 | 1070 |
1071 // Since long press timer has been started, there should be a non-NULL point. | 1071 // Since long press timer has been started, there should be a non-NULL point. |
1072 const GesturePoint* point = GetPointByPointId(0); | 1072 const GesturePoint* point = GetPointByPointId(0); |
1073 if (!ui::gestures::IsInsideManhattanSquare(point->first_touch_position(), | 1073 if (!ui::gestures::IsInsideManhattanSquare(point->first_touch_position(), |
1074 event.location())) | 1074 event.location())) |
1075 long_press_timer_->Stop(); | 1075 long_press_timer_->Stop(); |
1076 } | 1076 } |
1077 | 1077 |
1078 } // namespace ui | 1078 } // namespace ui |
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