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Unified Diff: ui/gl/gpu_switching_manager.h

Issue 10959050: Honor --gpu-switching=force_discrete to always stay on discrete GPU. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 8 years, 3 months ago
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Index: ui/gl/gpu_switching_manager.h
===================================================================
--- ui/gl/gpu_switching_manager.h (revision 158081)
+++ ui/gl/gpu_switching_manager.h (working copy)
@@ -8,6 +8,9 @@
#include <vector>
#include "base/memory/singleton.h"
+#if defined(OS_MACOSX)
+#include "ui/gl/gl_context_cgl.h"
+#endif // OS_MACOSX
#include "ui/gl/gl_export.h"
#include "ui/gl/gpu_preference.h"
@@ -23,8 +26,13 @@
void ForceUseOfIntegratedGpu();
void ForceUseOfDiscreteGpu();
- // Adjust GpuPreference based on the current switching option.
- // If none is set, return the original GpuPreference.
+ // On Mac:
+ // If no GPU is forced, return the original GpuPreference.
+ // Otherwise, always return PreferIntegratedGpu.
Ken Russell (switch to Gerrit) 2012/09/21 23:00:29 I understand why you're returning PreferIntegrated
Zhenyao Mo 2012/09/21 23:08:09 Done.
+ // If forcing discrete GPU, we set up a pixel format, which keeps
+ // Chrome on the discrete GPU throughout the rest of Chrome's lifetime.
+ // On other platforms:
+ // Return the original GpuPreference.
GpuPreference AdjustGpuPreference(GpuPreference gpu_preference);
private:

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