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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/at_exit.h" | 5 #include "base/at_exit.h" |
6 #include "base/bind.h" | 6 #include "base/bind.h" |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/i18n/icu_util.h" | 8 #include "base/i18n/icu_util.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/message_loop.h" | 10 #include "base/message_loop.h" |
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127 TimeTicks start_time_; | 127 TimeTicks start_time_; |
128 int frames_; | 128 int frames_; |
129 int max_frames_; | 129 int max_frames_; |
130 | 130 |
131 DISALLOW_COPY_AND_ASSIGN(BenchCompositorObserver); | 131 DISALLOW_COPY_AND_ASSIGN(BenchCompositorObserver); |
132 }; | 132 }; |
133 | 133 |
134 class WebGLTexture : public ui::Texture { | 134 class WebGLTexture : public ui::Texture { |
135 public: | 135 public: |
136 WebGLTexture(WebGraphicsContext3D* context, const gfx::Size& size) | 136 WebGLTexture(WebGraphicsContext3D* context, const gfx::Size& size) |
137 : ui::Texture(false, size), | 137 : ui::Texture(false, size, 1.0f), |
138 context_(context) { | 138 context_(context) { |
139 set_texture_id(context_->createTexture()); | 139 set_texture_id(context_->createTexture()); |
140 context_->bindTexture(GL_TEXTURE_2D, texture_id()); | 140 context_->bindTexture(GL_TEXTURE_2D, texture_id()); |
141 context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 141 context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
142 context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 142 context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
143 context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 143 context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
144 context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 144 context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
145 context_->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, | 145 context_->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, |
146 size.width(), size.height(), 0, | 146 size.width(), size.height(), 0, |
147 GL_RGBA, GL_UNSIGNED_BYTE, NULL); | 147 GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
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340 #endif | 340 #endif |
341 | 341 |
342 root_window->ShowRootWindow(); | 342 root_window->ShowRootWindow(); |
343 MessageLoopForUI::current()->Run(); | 343 MessageLoopForUI::current()->Run(); |
344 root_window.reset(); | 344 root_window.reset(); |
345 | 345 |
346 ui::CompositorTestSupport::Terminate(); | 346 ui::CompositorTestSupport::Terminate(); |
347 | 347 |
348 return 0; | 348 return 0; |
349 } | 349 } |
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