OLD | NEW |
1 // Copyright 2007-2009 the V8 project authors. All rights reserved. | 1 // Copyright 2007-2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
(...skipping 9937 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
9948 // This compile will get the code from the compilation cache. | 9948 // This compile will get the code from the compilation cache. |
9949 CompileRun(source); | 9949 CompileRun(source); |
9950 | 9950 |
9951 script = v8::Script::Compile(v8_str("new C1();")); | 9951 script = v8::Script::Compile(v8_str("new C1();")); |
9952 for (int i = 0; i < 10; i++) { | 9952 for (int i = 0; i < 10; i++) { |
9953 v8::Handle<v8::Object> c1 = v8::Handle<v8::Object>::Cast(script->Run()); | 9953 v8::Handle<v8::Object> c1 = v8::Handle<v8::Object>::Cast(script->Run()); |
9954 CHECK_EQ(42, c1->Get(v8_str("x"))->Int32Value()); | 9954 CHECK_EQ(42, c1->Get(v8_str("x"))->Int32Value()); |
9955 CHECK_EQ(23, c1->Get(v8_str("y"))->Int32Value()); | 9955 CHECK_EQ(23, c1->Get(v8_str("y"))->Int32Value()); |
9956 } | 9956 } |
9957 } | 9957 } |
| 9958 |
| 9959 int prologue_call_count = 0; |
| 9960 int epilogue_call_count = 0; |
| 9961 int prologue_call_count_second = 0; |
| 9962 int epilogue_call_count_second = 0; |
| 9963 |
| 9964 void PrologueCallback(v8::GCType, v8::GCCallbackFlags) { |
| 9965 ++prologue_call_count; |
| 9966 } |
| 9967 |
| 9968 void EpilogueCallback(v8::GCType, v8::GCCallbackFlags) { |
| 9969 ++epilogue_call_count; |
| 9970 } |
| 9971 |
| 9972 void PrologueCallbackSecond(v8::GCType, v8::GCCallbackFlags) { |
| 9973 ++prologue_call_count_second; |
| 9974 } |
| 9975 |
| 9976 void EpilogueCallbackSecond(v8::GCType, v8::GCCallbackFlags) { |
| 9977 ++epilogue_call_count_second; |
| 9978 } |
| 9979 |
| 9980 TEST(GCCallbacks) { |
| 9981 LocalContext context; |
| 9982 |
| 9983 v8::V8::AddGCPrologueCallback(PrologueCallback); |
| 9984 v8::V8::AddGCEpilogueCallback(EpilogueCallback); |
| 9985 CHECK_EQ(0, prologue_call_count); |
| 9986 CHECK_EQ(0, epilogue_call_count); |
| 9987 i::Heap::CollectAllGarbage(false); |
| 9988 CHECK_EQ(1, prologue_call_count); |
| 9989 CHECK_EQ(1, epilogue_call_count); |
| 9990 v8::V8::AddGCPrologueCallback(PrologueCallbackSecond); |
| 9991 v8::V8::AddGCEpilogueCallback(EpilogueCallbackSecond); |
| 9992 i::Heap::CollectAllGarbage(false); |
| 9993 CHECK_EQ(2, prologue_call_count); |
| 9994 CHECK_EQ(2, epilogue_call_count); |
| 9995 CHECK_EQ(1, prologue_call_count_second); |
| 9996 CHECK_EQ(1, epilogue_call_count_second); |
| 9997 v8::V8::RemoveGCPrologueCallback(PrologueCallback); |
| 9998 v8::V8::RemoveGCEpilogueCallback(EpilogueCallback); |
| 9999 i::Heap::CollectAllGarbage(false); |
| 10000 CHECK_EQ(2, prologue_call_count); |
| 10001 CHECK_EQ(2, epilogue_call_count); |
| 10002 CHECK_EQ(2, prologue_call_count_second); |
| 10003 CHECK_EQ(2, epilogue_call_count_second); |
| 10004 v8::V8::RemoveGCPrologueCallback(PrologueCallbackSecond); |
| 10005 v8::V8::RemoveGCEpilogueCallback(EpilogueCallbackSecond); |
| 10006 i::Heap::CollectAllGarbage(false); |
| 10007 CHECK_EQ(2, prologue_call_count); |
| 10008 CHECK_EQ(2, epilogue_call_count); |
| 10009 CHECK_EQ(2, prologue_call_count_second); |
| 10010 CHECK_EQ(2, epilogue_call_count_second); |
| 10011 } |
OLD | NEW |