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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/window_resizer.h" | 5 #include "ash/wm/window_resizer.h" |
| 6 | 6 |
| 7 #include "ash/screen_ash.h" | 7 #include "ash/screen_ash.h" |
| 8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
| 9 #include "ash/wm/property_util.h" | |
| 10 #include "ash/wm/window_util.h" | |
| 9 #include "ui/aura/client/aura_constants.h" | 11 #include "ui/aura/client/aura_constants.h" |
| 10 #include "ui/aura/root_window.h" | 12 #include "ui/aura/root_window.h" |
| 11 #include "ui/aura/window.h" | 13 #include "ui/aura/window.h" |
| 12 #include "ui/aura/window_delegate.h" | 14 #include "ui/aura/window_delegate.h" |
| 13 #include "ui/base/hit_test.h" | 15 #include "ui/base/hit_test.h" |
| 14 #include "ui/base/ui_base_types.h" | 16 #include "ui/base/ui_base_types.h" |
| 15 #include "ui/compositor/scoped_layer_animation_settings.h" | 17 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 16 #include "ui/gfx/screen.h" | 18 #include "ui/gfx/screen.h" |
| 17 | 19 |
| 18 namespace ash { | 20 namespace ash { |
| (...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 93 | 95 |
| 94 // static | 96 // static |
| 95 const int WindowResizer::kBoundsChangeDirection_None = 0; | 97 const int WindowResizer::kBoundsChangeDirection_None = 0; |
| 96 // static | 98 // static |
| 97 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1; | 99 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1; |
| 98 // static | 100 // static |
| 99 const int WindowResizer::kBoundsChangeDirection_Vertical = 2; | 101 const int WindowResizer::kBoundsChangeDirection_Vertical = 2; |
| 100 | 102 |
| 101 WindowResizer::Details::Details() | 103 WindowResizer::Details::Details() |
| 102 : window(NULL), | 104 : window(NULL), |
| 105 restore_bounds(gfx::Rect()), | |
| 103 window_component(HTNOWHERE), | 106 window_component(HTNOWHERE), |
| 104 bounds_change(0), | 107 bounds_change(0), |
| 105 position_change_direction(0), | 108 position_change_direction(0), |
| 106 size_change_direction(0), | 109 size_change_direction(0), |
| 107 is_resizable(false) { | 110 is_resizable(false) { |
| 108 } | 111 } |
| 109 | 112 |
| 110 WindowResizer::Details::Details(aura::Window* window, | 113 WindowResizer::Details::Details(aura::Window* window, |
| 111 const gfx::Point& location, | 114 const gfx::Point& location, |
| 112 int window_component) | 115 int window_component) |
| 113 : window(window), | 116 : window(window), |
| 114 initial_bounds(window->bounds()), | 117 initial_bounds(window->bounds()), |
| 118 restore_bounds(gfx::Rect()), | |
| 115 initial_location_in_parent(location), | 119 initial_location_in_parent(location), |
| 116 initial_opacity(window->layer()->opacity()), | 120 initial_opacity(window->layer()->opacity()), |
| 117 window_component(window_component), | 121 window_component(window_component), |
| 118 bounds_change(GetBoundsChangeForWindowComponent(window_component)), | 122 bounds_change(GetBoundsChangeForWindowComponent(window_component)), |
| 119 position_change_direction( | 123 position_change_direction( |
| 120 GetPositionChangeDirectionForWindowComponent(window_component)), | 124 GetPositionChangeDirectionForWindowComponent(window_component)), |
| 121 size_change_direction( | 125 size_change_direction( |
| 122 GetSizeChangeDirectionForWindowComponent(window_component)), | 126 GetSizeChangeDirectionForWindowComponent(window_component)), |
| 123 is_resizable(bounds_change != kBoundsChangeDirection_None) { | 127 is_resizable(bounds_change != kBoundsChangeDirection_None) { |
| 128 if (wm::IsWindowNormal(window) && | |
| 129 GetRestoreBoundsInScreen(window) && | |
| 130 window_component == HTCAPTION) | |
| 131 restore_bounds = *GetRestoreBoundsInScreen(window); | |
| 124 } | 132 } |
| 125 | 133 |
| 126 WindowResizer::Details::~Details() { | 134 WindowResizer::Details::~Details() { |
| 127 } | 135 } |
| 128 | 136 |
| 129 WindowResizer::WindowResizer() { | 137 WindowResizer::WindowResizer() { |
| 130 } | 138 } |
| 131 | 139 |
| 132 WindowResizer::~WindowResizer() { | 140 WindowResizer::~WindowResizer() { |
| 133 } | 141 } |
| (...skipping 126 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 260 int grid_size) { | 268 int grid_size) { |
| 261 gfx::Size size = details.initial_bounds.size(); | 269 gfx::Size size = details.initial_bounds.size(); |
| 262 if (details.bounds_change & kBoundsChange_Resizes) { | 270 if (details.bounds_change & kBoundsChange_Resizes) { |
| 263 gfx::Size min_size = details.window->delegate()->GetMinimumSize(); | 271 gfx::Size min_size = details.window->delegate()->GetMinimumSize(); |
| 264 min_size.set_width(AlignToGridRoundUp(min_size.width(), grid_size)); | 272 min_size.set_width(AlignToGridRoundUp(min_size.width(), grid_size)); |
| 265 min_size.set_height(AlignToGridRoundUp(min_size.height(), grid_size)); | 273 min_size.set_height(AlignToGridRoundUp(min_size.height(), grid_size)); |
| 266 size.SetSize(GetWidthForDrag(details, min_size.width(), delta_x, | 274 size.SetSize(GetWidthForDrag(details, min_size.width(), delta_x, |
| 267 grid_size), | 275 grid_size), |
| 268 GetHeightForDrag(details, min_size.height(), delta_y, | 276 GetHeightForDrag(details, min_size.height(), delta_y, |
| 269 grid_size)); | 277 grid_size)); |
| 278 } else { | |
| 279 if (!details.restore_bounds.IsEmpty()) | |
| 280 size = details.restore_bounds.size(); | |
|
sky
2012/09/06 19:45:11
You may need to adjust the origin too. Consider th
Mr4D (OOO till 08-26)
2012/09/06 23:16:13
I was first tempted to say that this was taken car
| |
| 270 } | 281 } |
| 271 return size; | 282 return size; |
| 272 } | 283 } |
| 273 | 284 |
| 274 // static | 285 // static |
| 275 int WindowResizer::GetWidthForDrag(const Details& details, | 286 int WindowResizer::GetWidthForDrag(const Details& details, |
| 276 int min_width, | 287 int min_width, |
| 277 int* delta_x, | 288 int* delta_x, |
| 278 int grid_size) { | 289 int grid_size) { |
| 279 int width = details.initial_bounds.width(); | 290 int width = details.initial_bounds.width(); |
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| 333 gfx::Screen::GetDisplayNearestWindow(details.window).bounds().height(); | 344 gfx::Screen::GetDisplayNearestWindow(details.window).bounds().height(); |
| 334 if (height > max_height) { | 345 if (height > max_height) { |
| 335 height = max_height; | 346 height = max_height; |
| 336 *delta_y = -y_multiplier * (details.initial_bounds.height() - max_height); | 347 *delta_y = -y_multiplier * (details.initial_bounds.height() - max_height); |
| 337 } | 348 } |
| 338 } | 349 } |
| 339 return height; | 350 return height; |
| 340 } | 351 } |
| 341 | 352 |
| 342 } // namespace aura | 353 } // namespace aura |
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