Index: media/filters/audio_renderer_impl.cc |
diff --git a/media/filters/audio_renderer_impl.cc b/media/filters/audio_renderer_impl.cc |
index 94ee20f7145fb35e5f650eab18461af55c7cc5b7..deed856fa848df32cb175fe476397a009086ae24 100644 |
--- a/media/filters/audio_renderer_impl.cc |
+++ b/media/filters/audio_renderer_impl.cc |
@@ -11,6 +11,7 @@ |
#include "base/callback_helpers.h" |
#include "base/logging.h" |
#include "media/audio/audio_util.h" |
+#include "media/base/demuxer_stream.h" |
namespace media { |
@@ -22,10 +23,8 @@ AudioRendererImpl::AudioRendererImpl(media::AudioRendererSink* sink) |
audio_time_buffered_(kNoTimestamp()), |
current_time_(kNoTimestamp()), |
bytes_per_frame_(0), |
- bytes_per_second_(0), |
stopped_(false), |
sink_(sink), |
- is_initialized_(false), |
underflow_disabled_(false) { |
} |
@@ -49,7 +48,6 @@ void AudioRendererImpl::Play(const base::Closure& callback) { |
void AudioRendererImpl::DoPlay() { |
earliest_end_time_ = base::Time::Now(); |
- DCHECK(sink_.get()); |
Ami GONE FROM CHROMIUM
2012/09/07 14:40:02
this is just random cleanup?
|
sink_->Play(); |
} |
@@ -73,7 +71,6 @@ void AudioRendererImpl::Pause(const base::Closure& callback) { |
} |
void AudioRendererImpl::DoPause() { |
- DCHECK(sink_.get()); |
sink_->Pause(false); |
} |
@@ -83,9 +80,7 @@ void AudioRendererImpl::Flush(const base::Closure& callback) { |
void AudioRendererImpl::Stop(const base::Closure& callback) { |
if (!stopped_) { |
- DCHECK(sink_.get()); |
sink_->Stop(); |
- |
stopped_ = true; |
} |
{ |
@@ -128,36 +123,82 @@ void AudioRendererImpl::Preroll(base::TimeDelta time, |
sink_->Pause(true); |
} |
-void AudioRendererImpl::Initialize(const scoped_refptr<AudioDecoder>& decoder, |
+void AudioRendererImpl::Initialize(const scoped_refptr<DemuxerStream>& stream, |
+ const AudioDecoderList& decoders, |
const PipelineStatusCB& init_cb, |
+ const StatisticsCB& statistics_cb, |
const base::Closure& underflow_cb, |
const TimeCB& time_cb, |
const base::Closure& ended_cb, |
const base::Closure& disabled_cb, |
const PipelineStatusCB& error_cb) { |
- DCHECK(decoder); |
+ base::AutoLock l(lock_); |
Ami GONE FROM CHROMIUM
2012/09/07 14:40:02
"l" is not stylish
|
+ DCHECK(stream); |
+ DCHECK(!decoders.empty()); |
+ DCHECK_EQ(stream->type(), DemuxerStream::AUDIO); |
DCHECK(!init_cb.is_null()); |
+ DCHECK(!statistics_cb.is_null()); |
DCHECK(!underflow_cb.is_null()); |
DCHECK(!time_cb.is_null()); |
DCHECK(!ended_cb.is_null()); |
DCHECK(!disabled_cb.is_null()); |
DCHECK(!error_cb.is_null()); |
DCHECK_EQ(kUninitialized, state_); |
- decoder_ = decoder; |
+ init_cb_ = init_cb; |
+ statistics_cb_ = statistics_cb; |
Ami GONE FROM CHROMIUM
2012/09/07 14:40:02
This is only used during the init dance, right?
Wh
|
underflow_cb_ = underflow_cb; |
time_cb_ = time_cb; |
ended_cb_ = ended_cb; |
disabled_cb_ = disabled_cb; |
error_cb_ = error_cb; |
- // Create a callback so our algorithm can request more reads. |
- base::Closure cb = base::Bind(&AudioRendererImpl::ScheduleRead_Locked, this); |
+ scoped_ptr<AudioDecoderList> decoder_list(new AudioDecoderList(decoders)); |
+ InitializeNextDecoder(stream, decoder_list.Pass()); |
+} |
- // Construct the algorithm. |
- algorithm_.reset(new AudioRendererAlgorithm()); |
+void AudioRendererImpl::InitializeNextDecoder( |
+ const scoped_refptr<DemuxerStream>& demuxer_stream, |
+ scoped_ptr<AudioDecoderList> decoders) { |
+ lock_.AssertAcquired(); |
Ami GONE FROM CHROMIUM
2012/09/07 14:40:02
this locking is making me very sad.
If you dropped
|
+ DCHECK(!decoders->empty()); |
+ |
+ scoped_refptr<AudioDecoder> decoder = decoders->front(); |
Ami GONE FROM CHROMIUM
2012/09/07 14:40:02
put it straight into decoder_ instead?
|
+ decoders->pop_front(); |
+ |
+ DCHECK(decoder); |
+ decoder_ = decoder; |
+ |
+ base::AutoUnlock auto_unlock(lock_); |
+ decoder->Initialize( |
+ demuxer_stream, |
+ base::Bind(&AudioRendererImpl::OnDecoderInitDone, this, |
+ demuxer_stream, |
+ base::Passed(&decoders)), |
+ statistics_cb_); |
+} |
+ |
+void AudioRendererImpl::OnDecoderInitDone( |
+ const scoped_refptr<DemuxerStream>& demuxer_stream, |
+ scoped_ptr<AudioDecoderList> decoders, |
+ PipelineStatus status) { |
+ base::AutoLock auto_lock(lock_); |
+ |
+ if (stopped_ || state_ == kStopped) |
+ return; |
+ |
+ if (!decoders->empty() && status == DECODER_ERROR_NOT_SUPPORTED) { |
+ InitializeNextDecoder(demuxer_stream, decoders.Pass()); |
+ return; |
+ } |
+ |
+ if (status != PIPELINE_OK) { |
+ base::ResetAndReturn(&init_cb_).Run(status); |
+ return; |
+ } |
+ |
+ // We're all good! Continue initializing the rest of the audio renderer based |
+ // on the decoder format. |
- // Initialize our algorithm with media properties, initial playback rate, |
- // and a callback to request more reads from the data source. |
ChannelLayout channel_layout = decoder_->channel_layout(); |
int channels = ChannelLayoutToChannelCount(channel_layout); |
int bits_per_channel = decoder_->bits_per_channel(); |
@@ -165,15 +206,15 @@ void AudioRendererImpl::Initialize(const scoped_refptr<AudioDecoder>& decoder, |
// TODO(vrk): Add method to AudioDecoder to compute bytes per frame. |
bytes_per_frame_ = channels * bits_per_channel / 8; |
- bool config_ok = algorithm_->ValidateConfig(channels, sample_rate, |
scherkus (not reviewing)
2012/09/07 13:59:54
this was some miscellaneous cleanup
|
- bits_per_channel); |
- if (!config_ok || is_initialized_) { |
- init_cb.Run(PIPELINE_ERROR_INITIALIZATION_FAILED); |
+ algorithm_.reset(new AudioRendererAlgorithm()); |
+ if (!algorithm_->ValidateConfig(channels, sample_rate, bits_per_channel)) { |
+ base::ResetAndReturn(&init_cb_).Run(PIPELINE_ERROR_INITIALIZATION_FAILED); |
return; |
} |
- if (config_ok) |
- algorithm_->Initialize(channels, sample_rate, bits_per_channel, 0.0f, cb); |
+ algorithm_->Initialize( |
+ channels, sample_rate, bits_per_channel, 0.0f, |
+ base::Bind(&AudioRendererImpl::ScheduleRead_Locked, this)); |
// We use the AUDIO_PCM_LINEAR flag because AUDIO_PCM_LOW_LATENCY |
// does not currently support all the sample-rates that we require. |
@@ -183,19 +224,11 @@ void AudioRendererImpl::Initialize(const scoped_refptr<AudioDecoder>& decoder, |
AudioParameters::AUDIO_PCM_LINEAR, channel_layout, sample_rate, |
bits_per_channel, GetHighLatencyOutputBufferSize(sample_rate)); |
- bytes_per_second_ = audio_parameters_.GetBytesPerSecond(); |
- |
- DCHECK(sink_.get()); |
- DCHECK(!is_initialized_); |
- |
sink_->Initialize(audio_parameters_, this); |
- |
sink_->Start(); |
- is_initialized_ = true; |
- // Finally, execute the start callback. |
state_ = kPaused; |
- init_cb.Run(PIPELINE_OK); |
+ base::ResetAndReturn(&init_cb_).Run(PIPELINE_OK); |
} |
void AudioRendererImpl::ResumeAfterUnderflow(bool buffer_more_audio) { |
@@ -481,11 +514,10 @@ void AudioRendererImpl::UpdateEarliestEndTime(int bytes_filled, |
} |
base::TimeDelta AudioRendererImpl::ConvertToDuration(int bytes) { |
- if (bytes_per_second_) { |
- return base::TimeDelta::FromMicroseconds( |
- base::Time::kMicrosecondsPerSecond * bytes / bytes_per_second_); |
- } |
- return base::TimeDelta(); |
+ int bytes_per_second = audio_parameters_.GetBytesPerSecond(); |
+ CHECK(bytes_per_second); |
scherkus (not reviewing)
2012/09/07 13:59:54
calling algorithm_->ValidateConfig() should preven
|
+ return base::TimeDelta::FromMicroseconds( |
+ base::Time::kMicrosecondsPerSecond * bytes / bytes_per_second); |
} |
void AudioRendererImpl::OnRenderError() { |
@@ -493,7 +525,6 @@ void AudioRendererImpl::OnRenderError() { |
} |
void AudioRendererImpl::DisableUnderflowForTesting() { |
- DCHECK(!is_initialized_); |
underflow_disabled_ = true; |
} |