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Side by Side Diff: cc/CCTextureUpdateController.h

Issue 10917251: Move TextureCopier and TextureUploader from CCRenderer to CCResourceProvider (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix rebase merge issues Created 8 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCTextureUpdateController_h 5 #ifndef CCTextureUpdateController_h
6 #define CCTextureUpdateController_h 6 #define CCTextureUpdateController_h
7 7
8 #include "CCTextureUpdateQueue.h" 8 #include "CCTextureUpdateQueue.h"
9 #include "CCTimer.h" 9 #include "CCTimer.h"
10 #include <wtf/Noncopyable.h> 10 #include <wtf/Noncopyable.h>
11 #include <wtf/OwnPtr.h> 11 #include <wtf/OwnPtr.h>
12 12
13 namespace cc { 13 namespace cc {
14 14
15 class TextureCopier;
16 class TextureUploader; 15 class TextureUploader;
17 16
18 class CCTextureUpdateControllerClient { 17 class CCTextureUpdateControllerClient {
19 public: 18 public:
20 virtual void readyToFinalizeTextureUpdates() = 0; 19 virtual void readyToFinalizeTextureUpdates() = 0;
21 20
22 protected: 21 protected:
23 virtual ~CCTextureUpdateControllerClient() { } 22 virtual ~CCTextureUpdateControllerClient() { }
24 }; 23 };
25 24
26 class CCTextureUpdateController : public CCTimerClient { 25 class CCTextureUpdateController : public CCTimerClient {
27 WTF_MAKE_NONCOPYABLE(CCTextureUpdateController); 26 WTF_MAKE_NONCOPYABLE(CCTextureUpdateController);
28 public: 27 public:
29 static PassOwnPtr<CCTextureUpdateController> create(CCTextureUpdateControlle rClient* client, CCThread* thread, PassOwnPtr<CCTextureUpdateQueue> queue, CCRes ourceProvider* resourceProvider, TextureCopier* copier, TextureUploader* uploade r) 28 static PassOwnPtr<CCTextureUpdateController> create(CCTextureUpdateControlle rClient* client, CCThread* thread, PassOwnPtr<CCTextureUpdateQueue> queue, CCRes ourceProvider* resourceProvider, TextureUploader* uploader)
30 { 29 {
31 return adoptPtr(new CCTextureUpdateController(client, thread, queue, res ourceProvider, copier, uploader)); 30 return adoptPtr(new CCTextureUpdateController(client, thread, queue, res ourceProvider, uploader));
32 } 31 }
33 static size_t maxPartialTextureUpdates(); 32 static size_t maxPartialTextureUpdates();
34 static void updateTextures(CCResourceProvider*, TextureCopier*, TextureUploa der*, CCTextureUpdateQueue*, size_t count); 33 static void updateTextures(CCResourceProvider*, TextureUploader*, CCTextureU pdateQueue*, size_t count);
35 34
36 virtual ~CCTextureUpdateController(); 35 virtual ~CCTextureUpdateController();
37 36
38 void performMoreUpdates(double monotonicTimeLimit); 37 void performMoreUpdates(double monotonicTimeLimit);
39 void finalize(); 38 void finalize();
40 39
41 // CCTimerClient implementation. 40 // CCTimerClient implementation.
42 virtual void onTimerFired() OVERRIDE; 41 virtual void onTimerFired() OVERRIDE;
43 42
44 // Virtual for testing. 43 // Virtual for testing.
45 virtual double monotonicTimeNow() const; 44 virtual double monotonicTimeNow() const;
46 virtual double updateMoreTexturesTime() const; 45 virtual double updateMoreTexturesTime() const;
47 virtual size_t updateMoreTexturesSize() const; 46 virtual size_t updateMoreTexturesSize() const;
48 47
49 protected: 48 protected:
50 CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, PassO wnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureCopier*, TextureUploade r*); 49 CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, PassO wnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureUploader*);
51 50
52 // This returns true when there were textures left to update. 51 // This returns true when there were textures left to update.
53 bool updateMoreTexturesIfEnoughTimeRemaining(); 52 bool updateMoreTexturesIfEnoughTimeRemaining();
54 void updateMoreTexturesNow(); 53 void updateMoreTexturesNow();
55 54
56 CCTextureUpdateControllerClient* m_client; 55 CCTextureUpdateControllerClient* m_client;
57 OwnPtr<CCTimer> m_timer; 56 OwnPtr<CCTimer> m_timer;
58 OwnPtr<CCTextureUpdateQueue> m_queue; 57 OwnPtr<CCTextureUpdateQueue> m_queue;
59 bool m_contentsTexturesPurged; 58 bool m_contentsTexturesPurged;
60 CCResourceProvider* m_resourceProvider; 59 CCResourceProvider* m_resourceProvider;
61 TextureCopier* m_copier;
62 TextureUploader* m_uploader; 60 TextureUploader* m_uploader;
63 double m_monotonicTimeLimit; 61 double m_monotonicTimeLimit;
64 bool m_firstUpdateAttempt; 62 bool m_firstUpdateAttempt;
65 }; 63 };
66 64
67 } 65 }
68 66
69 #endif // CCTextureUpdateController_h 67 #endif // CCTextureUpdateController_h
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