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Unified Diff: sync/engine/sync_scheduler_impl.h

Issue 10917234: sync: make scheduling logic and job ownership more obvious. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: test + comment + rebase Created 8 years, 3 months ago
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Index: sync/engine/sync_scheduler_impl.h
diff --git a/sync/engine/sync_scheduler_impl.h b/sync/engine/sync_scheduler_impl.h
index cf5e24c519c2ac9f5920b2a1b850becfa4dfcdb5..85c9de792fe68eee979992e3af46edcbb0669be7 100644
--- a/sync/engine/sync_scheduler_impl.h
+++ b/sync/engine/sync_scheduler_impl.h
@@ -20,6 +20,7 @@
#include "sync/engine/net/server_connection_manager.h"
#include "sync/engine/nudge_source.h"
#include "sync/engine/sync_scheduler.h"
+#include "sync/engine/sync_session_job.h"
#include "sync/engine/syncer.h"
#include "sync/internal_api/public/base/model_type_state_map.h"
#include "sync/internal_api/public/engine/polling_constants.h"
@@ -87,40 +88,6 @@ class SyncSchedulerImpl : public SyncScheduler {
DROP,
};
- struct SyncSessionJob {
- // An enum used to describe jobs for scheduling purposes.
- enum SyncSessionJobPurpose {
- // Uninitialized state, should never be hit in practice.
- UNKNOWN = -1,
- // Our poll timer schedules POLL jobs periodically based on a server
- // assigned poll interval.
- POLL,
- // A nudge task can come from a variety of components needing to force
- // a sync. The source is inferable from |session.source()|.
- NUDGE,
- // Typically used for fetching updates for a subset of the enabled types
- // during initial sync or reconfiguration.
- CONFIGURATION,
- };
- SyncSessionJob();
- SyncSessionJob(SyncSessionJobPurpose purpose, base::TimeTicks start,
- linked_ptr<sessions::SyncSession> session, bool is_canary_job,
- const ConfigurationParams& config_params,
- const tracked_objects::Location& nudge_location);
- ~SyncSessionJob();
- static const char* GetPurposeString(SyncSessionJobPurpose purpose);
-
- SyncSessionJobPurpose purpose;
- base::TimeTicks scheduled_start;
- linked_ptr<sessions::SyncSession> session;
- bool is_canary_job;
- ConfigurationParams config_params;
-
- // This is the location the job came from. Used for debugging.
- // In case of multiple nudges getting coalesced this stores the
- // first location that came in.
- tracked_objects::Location from_here;
- };
friend class SyncSchedulerTest;
friend class SyncSchedulerWhiteboxTest;
friend class SyncerTest;
@@ -172,20 +139,14 @@ class SyncSchedulerImpl : public SyncScheduler {
base::OneShotTimer<SyncSchedulerImpl> timer;
// Configure jobs are saved only when backing off or throttling. So we
- // expose the pointer here.
- scoped_ptr<SyncSessionJob> pending_configure_job;
+ // expose the pointer here (does not own, similar to pending_nudge).
+ SyncSessionJob* pending_configure_job;
};
static const char* GetModeString(Mode mode);
static const char* GetDecisionString(JobProcessDecision decision);
- // Assign |start| and |end| to appropriate SyncerStep values for the
- // specified |purpose|.
- static void SetSyncerStepsForPurpose(
- SyncSessionJob::SyncSessionJobPurpose purpose,
- SyncerStep* start, SyncerStep* end);
-
// Helpers that log before posting to |sync_loop_|. These will only post
// the task in between calls to Start/Stop.
void PostTask(const tracked_objects::Location& from_here,
@@ -197,44 +158,43 @@ class SyncSchedulerImpl : public SyncScheduler {
base::TimeDelta delay);
// Helper to assemble a job and post a delayed task to sync.
- void ScheduleSyncSessionJob(const SyncSessionJob& job);
+ void ScheduleSyncSessionJob(scoped_ptr<SyncSessionJob> job);
// Invoke the Syncer to perform a sync.
- void DoSyncSessionJob(const SyncSessionJob& job);
+ bool DoSyncSessionJob(scoped_ptr<SyncSessionJob> job);
// Called after the Syncer has performed the sync represented by |job|, to
- // reset our state.
- void FinishSyncSessionJob(const SyncSessionJob& job);
+ // reset our state. |premature_exit| is true if the Syncer did not manage
+ // to cycle from job.start_step() to job.end_step(), likely because the
+ // scheduler was forced to quit the job mid-way through.
+ void FinishSyncSessionJob(SyncSessionJob* job, bool exited_prematurely);
// Helper to FinishSyncSessionJob to schedule the next sync operation.
- void ScheduleNextSync(const SyncSessionJob& old_job);
+ void ScheduleNextSync(const SyncSessionJob* old_job);
// Helper to configure polling intervals. Used by Start and ScheduleNextSync.
void AdjustPolling(const SyncSessionJob* old_job);
// Helper to restart waiting with |wait_interval_|'s timer.
- void RestartWaiting();
+ void RestartWaiting(scoped_ptr<SyncSessionJob> job);
// Helper to ScheduleNextSync in case of consecutive sync errors.
- void HandleContinuationError(const SyncSessionJob& old_job);
+ void HandleContinuationError(const SyncSessionJob* old_job);
// Determines if it is legal to run |job| by checking current
- // operational mode, backoff or throttling, freshness
- // (so we don't make redundant syncs), and connection.
- bool ShouldRunJob(const SyncSessionJob& job);
+ // operational mode, backoff or throttling and connection. If the job is
+ // not fit to run at this time, this function returns false, and the caller
+ // should not proceed to run job. If that happens (the function returns
+ // false), the caller can rest assured that the job was rescheduled for
+ // later if it was deemed important, so the caller is not responsible.
+ bool ShouldRunJobSaveIfNecessary(SyncSessionJob* job);
// Decide whether we should CONTINUE, SAVE or DROP the job.
- JobProcessDecision DecideOnJob(const SyncSessionJob& job);
+ JobProcessDecision DecideOnJob(const SyncSessionJob* job);
// Decide on whether to CONTINUE, SAVE or DROP the job when we are in
// backoff mode.
- JobProcessDecision DecideWhileInWaitInterval(const SyncSessionJob& job);
-
- // Saves the job for future execution. Note: It drops all the poll jobs.
- void SaveJob(const SyncSessionJob& job);
-
- // Coalesces the current job with the pending nudge.
- void InitOrCoalescePendingJob(const SyncSessionJob& job);
+ JobProcessDecision DecideWhileInWaitInterval(const SyncSessionJob* job);
// 'Impl' here refers to real implementation of public functions, running on
// |thread_|.
@@ -243,7 +203,7 @@ class SyncSchedulerImpl : public SyncScheduler {
const base::TimeDelta& delay,
sync_pb::GetUpdatesCallerInfo::GetUpdatesSource source,
const ModelTypeStateMap& type_state_map,
- bool is_canary_job, const tracked_objects::Location& nudge_location);
+ const tracked_objects::Location& nudge_location);
// Returns true if the client is currently in exponential backoff.
bool IsBackingOff() const;
@@ -251,20 +211,28 @@ class SyncSchedulerImpl : public SyncScheduler {
// Helper to signal all listeners registered with |session_context_|.
void Notify(SyncEngineEvent::EventCause cause);
- // Callback to change backoff state.
- void DoCanaryJob();
- void Unthrottle();
-
- // Executes the pending job. Called whenever an event occurs that may
- // change conditions permitting a job to run. Like when network connection is
- // re-established, mode changes etc.
- void DoPendingJobIfPossible(bool is_canary_job);
+ // Callback to change backoff state. |to_be_canary| in both cases is the job
+ // that should be granted canary privileges. Note: it is possible that the
+ // job that gets scheduled when this callback is scheduled is different from
+ // the job that will actually get executed, because other jobs may have been
+ // scheduled while we were waiting for the callback.
+ void DoCanaryJob(scoped_ptr<SyncSessionJob> to_be_canary);
+ void Unthrottle(scoped_ptr<SyncSessionJob> to_be_canary);
+
+ // Returns a pending job that has potential to run given the state of the
+ // scheduler, if it exists. Useful whenever an event occurs that may
+ // change conditions that permit a job to run, such as re-establishing
+ // network connection, auth refresh, mode changes etc. Note that the returned
+ // job may have been scheduled to run at a later time, or may have been
+ // unscheduled. In the former case, this will result in abandoning the old
+ // job and effectively cancelling it.
+ scoped_ptr<SyncSessionJob> TakePendingJobForCurrentMode();
// Called when the root cause of the current connection error is fixed.
void OnServerConnectionErrorFixed();
// The pointer is owned by the caller.
rlarocque 2012/09/24 21:15:14 I think this comment is no longer necessary.
tim (not reviewing) 2012/10/08 00:20:03 Done.
- sessions::SyncSession* CreateSyncSession(
+ scoped_ptr<sessions::SyncSession> CreateSyncSession(
const sessions::SyncSourceInfo& info);
// Creates a session for a poll and performs the sync.
@@ -323,8 +291,18 @@ class SyncSchedulerImpl : public SyncScheduler {
// The latest connection code we got while trying to connect.
HttpResponse::ServerConnectionCode connection_code_;
- // Tracks in-flight nudges so we can coalesce.
- scoped_ptr<SyncSessionJob> pending_nudge_;
+ // Tracks (does not own) in-flight nudges (scheduled or unscheduled),
+ // so we can coalesce. NULL if there is no pending nudge.
+ SyncSessionJob* pending_nudge_;
+
+ // There are certain situations where we want to remember a nudge, but
+ // there is no well defined moment in time in the future when that nudge
+ // should run, e.g. if it requires a mode switch or updated auth credentials.
+ // This member will own NUDGE jobs in those cases, until an external event
+ // (mode switch or fixed auth) occurs to trigger a retry. Should be treated
+ // as opaque / not interacted with (i.e. we could build a wrapper to
+ // hide the type, but that's probably overkill).
+ scoped_ptr<SyncSessionJob> unscheduled_nudge_storage_;
rlarocque 2012/09/24 22:01:46 I didn't see anywhere in this patch where we read
tim (not reviewing) 2012/10/08 00:20:03 Right, as I said in the comment, we should not rea
// Current wait state. Null if we're not in backoff and not throttled.
scoped_ptr<WaitInterval> wait_interval_;

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