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1 # Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file | 1 # Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file |
2 # for details. All rights reserved. Use of this source code is governed by a | 2 # for details. All rights reserved. Use of this source code is governed by a |
3 # BSD-style license that can be found in the LICENSE file. | 3 # BSD-style license that can be found in the LICENSE file. |
4 | 4 |
5 { | 5 { |
6 'variables': { | 6 'variables': { |
7 # Mac OS X SDK and deployment target support. | 7 # Mac OS X SDK and deployment target support. |
8 # The SDK identifies the version of the system headers that will be used, | 8 # The SDK identifies the version of the system headers that will be used, |
9 # and corresponds to the MAC_OS_X_VERSION_MAX_ALLOWED compile-time macro. | 9 # and corresponds to the MAC_OS_X_VERSION_MAX_ALLOWED compile-time macro. |
10 # "Maximum allowed" refers to the operating system version whose APIs are | 10 # "Maximum allowed" refers to the operating system version whose APIs are |
11 # available in the headers. | 11 # available in the headers. |
12 # The deployment target identifies the minimum system version that the | 12 # The deployment target identifies the minimum system version that the |
13 # built products are expected to function on. It corresponds to the | 13 # built products are expected to function on. It corresponds to the |
14 # MAC_OS_X_VERSION_MIN_REQUIRED compile-time macro. | 14 # MAC_OS_X_VERSION_MIN_REQUIRED compile-time macro. |
15 # To ensure these macros are available, #include <AvailabilityMacros.h>. | 15 # To ensure these macros are available, #include <AvailabilityMacros.h>. |
16 # Additional documentation on these macros is available at | 16 # Additional documentation on these macros is available at |
17 # http://developer.apple.com/mac/library/technotes/tn2002/tn2064.html#SECTIO N3 | 17 # http://developer.apple.com/mac/library/technotes/tn2002/tn2064.html#SECTIO N3 |
18 # Chrome normally builds with the Mac OS X 10.5 SDK and sets the | 18 # Chrome normally builds with the Mac OS X 10.5 SDK and sets the |
19 # deployment target to 10.5. Other projects, such as O3D, may override | 19 # deployment target to 10.5. Other projects, such as O3D, may override |
20 # these defaults. | 20 # these defaults. |
21 'mac_sdk%': '10.5', | 21 # Mountain Lion is 10.7. |
Søren Gjesse
2012/09/28 09:17:31
Is there an issue with supporting 10.5?
Mads Ager (google)
2012/09/28 12:03:57
Similarly, Bill probably updated to xcode 4. Bill,
Bill Hesse
2012/10/31 16:33:29
Removed.
On 2012/09/28 09:17:31, Søren Gjesse wro
| |
22 'mac_deployment_target%': '10.5', | 22 'mac_sdk%': '10.7', |
23 'mac_deployment_target%': '10.7', | |
23 }, | 24 }, |
24 'xcode_settings': { | 25 'xcode_settings': { |
25 # DON'T ADD ANYTHING NEW TO THIS BLOCK UNLESS YOU REALLY REALLY NEED IT! | 26 # DON'T ADD ANYTHING NEW TO THIS BLOCK UNLESS YOU REALLY REALLY NEED IT! |
26 # This block adds *project-wide* configuration settings to each project | 27 # This block adds *project-wide* configuration settings to each project |
27 # file. It's almost always wrong to put things here. Specify your | 28 # file. It's almost always wrong to put things here. Specify your |
28 # custom xcode_settings in target_defaults to add them to targets instead. | 29 # custom xcode_settings in target_defaults to add them to targets instead. |
29 | 30 |
30 # In an Xcode Project Info window, the "Base SDK for All Configurations" | 31 # In an Xcode Project Info window, the "Base SDK for All Configurations" |
31 # setting sets the SDK on a project-wide basis. In order to get the | 32 # setting sets the SDK on a project-wide basis. In order to get the |
32 # configured SDK to show properly in the Xcode UI, SDKROOT must be set | 33 # configured SDK to show properly in the Xcode UI, SDKROOT must be set |
(...skipping 14 matching lines...) Expand all Loading... | |
47 'SYMROOT': '<(DEPTH)/xcodebuild', | 48 'SYMROOT': '<(DEPTH)/xcodebuild', |
48 | 49 |
49 # It is here to make it possible to run binaries with shared libraries. | 50 # It is here to make it possible to run binaries with shared libraries. |
50 # However, it may create problems if you move the shared library. Also, | 51 # However, it may create problems if you move the shared library. Also, |
51 # this may not be appropriate for "release release" builds. | 52 # this may not be appropriate for "release release" builds. |
52 # Perhaps we should set it to @rpath instead. See | 53 # Perhaps we should set it to @rpath instead. See |
53 # http://developer.apple.com/library/mac/#documentation/DeveloperTools/Conce ptual/DynamicLibraries/100-Articles/RunpathDependentLibraries.html#//apple_ref/d oc/uid/TP40008306-SW1 | 54 # http://developer.apple.com/library/mac/#documentation/DeveloperTools/Conce ptual/DynamicLibraries/100-Articles/RunpathDependentLibraries.html#//apple_ref/d oc/uid/TP40008306-SW1 |
54 'INSTALL_PATH': '$(TARGET_BUILD_DIR)', | 55 'INSTALL_PATH': '$(TARGET_BUILD_DIR)', |
55 }, | 56 }, |
56 } | 57 } |
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