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Side by Side Diff: ash/wm/window_util.h

Issue 10914231: Map fullscreen button to maximize (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: fix for review issues Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_WINDOW_UTIL_H_ 5 #ifndef ASH_WM_WINDOW_UTIL_H_
6 #define ASH_WM_WINDOW_UTIL_H_ 6 #define ASH_WM_WINDOW_UTIL_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "ui/base/ui_base_types.h" 10 #include "ui/base/ui_base_types.h"
(...skipping 17 matching lines...) Expand all
28 ASH_EXPORT aura::Window* GetActiveWindow(); 28 ASH_EXPORT aura::Window* GetActiveWindow();
29 ASH_EXPORT bool CanActivateWindow(aura::Window* window); 29 ASH_EXPORT bool CanActivateWindow(aura::Window* window);
30 30
31 // Retrieves the activatable window for |window|. If |window| is activatable, 31 // Retrieves the activatable window for |window|. If |window| is activatable,
32 // this will just return it, otherwise it will climb the parent/transient parent 32 // this will just return it, otherwise it will climb the parent/transient parent
33 // chain looking for a window that is activatable, per the ActivationController. 33 // chain looking for a window that is activatable, per the ActivationController.
34 // If you're looking for a function to get the activatable "top level" window, 34 // If you're looking for a function to get the activatable "top level" window,
35 // this is probably what you're looking for. 35 // this is probably what you're looking for.
36 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); 36 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window);
37 37
38 // Returns true if |window| can be maximized.
39 ASH_EXPORT bool CanMaximizeWindow(aura::Window* window);
40
38 // Returns true if |window| is normal or default. 41 // Returns true if |window| is normal or default.
39 ASH_EXPORT bool IsWindowNormal(aura::Window* window); 42 ASH_EXPORT bool IsWindowNormal(aura::Window* window);
40 43
41 // Returns true if |state| is normal or default. 44 // Returns true if |state| is normal or default.
42 ASH_EXPORT bool IsWindowStateNormal(ui::WindowShowState state); 45 ASH_EXPORT bool IsWindowStateNormal(ui::WindowShowState state);
43 46
44 // Returns true if |window| is in the maximized state. 47 // Returns true if |window| is in the maximized state.
45 ASH_EXPORT bool IsWindowMaximized(aura::Window* window); 48 ASH_EXPORT bool IsWindowMaximized(aura::Window* window);
46 49
47 // Returns true if |window| is minimized. 50 // Returns true if |window| is minimized.
(...skipping 26 matching lines...) Expand all
74 ASH_EXPORT ui::Layer* RecreateWindowLayers(aura::Window* window, 77 ASH_EXPORT ui::Layer* RecreateWindowLayers(aura::Window* window,
75 bool set_bounds) WARN_UNUSED_RESULT; 78 bool set_bounds) WARN_UNUSED_RESULT;
76 79
77 // Deletes |layer| and all its child layers. 80 // Deletes |layer| and all its child layers.
78 ASH_EXPORT void DeepDeleteLayers(ui::Layer* layer); 81 ASH_EXPORT void DeepDeleteLayers(ui::Layer* layer);
79 82
80 } // namespace wm 83 } // namespace wm
81 } // namespace ash 84 } // namespace ash
82 85
83 #endif // ASH_WM_WINDOW_UTIL_H_ 86 #endif // ASH_WM_WINDOW_UTIL_H_
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