Index: base/win/shortcut.h |
diff --git a/base/win/shortcut.h b/base/win/shortcut.h |
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef BASE_WIN_SHORTCUT_H_ |
+#define BASE_WIN_SHORTCUT_H_ |
+ |
+#include <windows.h> |
+ |
+#include "base/logging.h" |
+#include "base/file_path.h" |
+#include "base/string16.h" |
+ |
+namespace base { |
+namespace win { |
+ |
+enum ShortcutOperation { |
+ // Create a new shortcut (overwriting if necessary). |
+ SHORTCUT_CREATE_ALWAYS = 0, |
+ // Update specified (non-null) properties only on an existing shortcut. |
+ SHORTCUT_UPDATE_EXISTING, |
+}; |
+ |
+// Properties for shortcuts. Properties set will be applied to the shortcut on |
+// creation/update, others will be ignored. |
+// Callers are encouraged to use the setters provided which take care of |
+// setting |options| as desired. |
+struct ShortcutProperties { |
+ enum IndividualProperties { |
+ PROPERTIES_TARGET = 1 << 0, |
+ PROPERTIES_WORKING_DIR = 1 << 1, |
+ PROPERTIES_ARGUMENTS = 1 << 2, |
+ PROPERTIES_DESCRIPTION = 1 << 3, |
+ PROPERTIES_ICON = 1 << 4, |
+ PROPERTIES_APP_ID = 1 << 5, |
+ PROPERTIES_DUAL_MODE = 1 << 6, |
+ }; |
+ |
+ ShortcutProperties() : options(0U) {} |
+ |
+ void set_target(const FilePath& target_in) { |
+ target = target_in; |
+ options |= PROPERTIES_TARGET; |
+ } |
+ |
+ void set_working_dir(const FilePath& working_dir_in) { |
+ working_dir = working_dir_in; |
+ options |= PROPERTIES_WORKING_DIR; |
+ } |
+ |
+ void set_arguments(const string16& arguments_in) { |
+ // Size restriction as per MSDN at http://goo.gl/TJ7q5. |
+ DCHECK(arguments_in.size() < MAX_PATH); |
+ arguments = arguments_in; |
+ options |= PROPERTIES_ARGUMENTS; |
+ } |
+ |
+ void set_description(const string16& description_in) { |
+ // Size restriction as per MSDN at http://goo.gl/OdNQq. |
+ DCHECK(description_in.size() < MAX_PATH); |
+ description = description_in; |
+ options |= PROPERTIES_DESCRIPTION; |
+ } |
+ |
+ void set_icon(const FilePath& icon_in, int icon_index_in) { |
+ icon = icon_in; |
+ icon_index = icon_index_in; |
+ options |= PROPERTIES_ICON; |
+ } |
+ |
+ void set_app_id(const string16& app_id_in) { |
+ app_id = app_id_in; |
+ options |= PROPERTIES_APP_ID; |
+ } |
+ |
+ void set_dual_mode(bool dual_mode_in) { |
+ dual_mode = dual_mode_in; |
+ options |= PROPERTIES_DUAL_MODE; |
+ } |
+ |
+ // The target to launch from this shortcut. This is mandatory when creating |
+ // a shortcut. |
+ FilePath target; |
+ // The name of the working directory when launching the shortcut. |
+ FilePath working_dir; |
+ // The arguments to be applied to |target| when launching from this shortcut. |
+ // The length of this string must be less than MAX_PATH. |
+ string16 arguments; |
+ // The localized description of the shortcut. |
+ // The length of this string must be less than MAX_PATH. |
+ string16 description; |
+ // The path to the icon (can be a dll or exe, in which case |icon_index| is |
+ // the resource id). |
+ FilePath icon; |
+ int icon_index; |
+ // The app model id for the shortcut (Win7+). |
+ string16 app_id; |
+ // Whether this is a dual mode shortcut (Win8+). |
+ // For now this property can only be set to true (i.e. once set it cannot be |
+ // unset). |
+ // TODO (gab): Make it possible to set this property to false. |
+ bool dual_mode; |
+ // Bitfield made of IndividualProperties. Properties set in |options| will be |
+ // set on the shortcut, others will be ignored. |
+ uint32 options; |
+}; |
+ |
+// This method creates (or updates) a shortcut link at |shortcut_path| using the |
+// information given through |properties|. |
+// Ensure you have initialized COM before calling into this function. |
+// |operation|: a choice from the ShortcutOperation enum. |
+// If |operation| is SHORTCUT_UPDATE_EXISTING and |shortcut_path| does not |
+// exist, this method is a no-op and returns false. |
+BASE_EXPORT bool CreateOrUpdateShortcutLink( |
+ const FilePath& shortcut_path, |
+ const ShortcutProperties& properties, |
+ ShortcutOperation operation); |
+ |
+// Resolve Windows shortcut (.LNK file) |
+// This methods tries to resolve a shortcut .LNK file. The path of the shortcut |
+// to resolve is in |shortcut_path|. If |target_path| is not NULL, the target |
+// will be resolved and placed in |target_path|. If |args| is not NULL, the |
+// arguments will be retrieved and placed in |args|. The function returns true |
+// if all requested fields are found successfully. |
+// Callers can safely use the same variable for both |shortcut_path| and |
+// |target_path|. |
+BASE_EXPORT bool ResolveShortcut(const FilePath& shortcut_path, |
+ FilePath* target_path, |
+ string16* args); |
+ |
+// Pins a shortcut to the Windows 7 taskbar. The shortcut file must already |
+// exist and be a shortcut that points to an executable. |
+BASE_EXPORT bool TaskbarPinShortcutLink(const wchar_t* shortcut); |
+ |
+// Unpins a shortcut from the Windows 7 taskbar. The shortcut must exist and |
+// already be pinned to the taskbar. |
+BASE_EXPORT bool TaskbarUnpinShortcutLink(const wchar_t* shortcut); |
+ |
+} // namespace win |
+} // namespace base |
+ |
+#endif // BASE_WIN_SHORTCUT_H_ |