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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_WM_SESSION_STATE_ANIMATOR_H_ | |
| 6 #define ASH_WM_SESSION_STATE_ANIMATOR_H_ | |
| 7 | |
| 8 #include "ash/ash_export.h" | |
| 9 #include "base/basictypes.h" | |
| 10 #include "base/memory/scoped_ptr.h" | |
| 11 #include "base/time.h" | |
| 12 #include "base/timer.h" | |
| 13 #include "ui/aura/root_window_observer.h" | |
| 14 #include "ui/aura/window.h" | |
| 15 | |
| 16 namespace gfx { | |
| 17 class Rect; | |
| 18 class Size; | |
| 19 } | |
| 20 | |
| 21 namespace ui { | |
| 22 class Layer; | |
| 23 } | |
| 24 | |
| 25 namespace ash { | |
|
Daniel Erat
2012/09/28 15:00:43
nit: can this go inside of ash::internal?
| |
| 26 | |
| 27 // Displays onscreen animations for session state changes (lock/unlock, sign | |
| 28 // out, shut down). | |
| 29 class ASH_EXPORT SessionStateAnimator : public aura::RootWindowObserver { | |
|
Daniel Erat
2012/09/28 15:00:43
nit: is ASH_EXPORT actually needed here? (i'm not
| |
| 30 public: | |
| 31 // Animations that can be applied to groups of containers. | |
| 32 enum AnimationType { | |
| 33 ANIMATION_SLOW_CLOSE = 0, | |
| 34 ANIMATION_UNDO_SLOW_CLOSE, | |
| 35 ANIMATION_FAST_CLOSE, | |
| 36 ANIMATION_FADE_IN, | |
| 37 ANIMATION_HIDE, | |
| 38 ANIMATION_RESTORE, | |
| 39 }; | |
| 40 | |
| 41 // Specific containers or groups of containers that can be animated. | |
| 42 enum Container { | |
| 43 DESKTOP_BACKGROUND = 1 << 0, | |
| 44 | |
| 45 // All user session related containers including system background but | |
| 46 // not including desktop background (wallpaper). | |
| 47 NON_LOCK_SCREEN_CONTAINERS = 1 << 1, | |
| 48 | |
| 49 // Desktop wallpaper is moved to this layer when screen is locked. | |
| 50 // This layer is excluded from lock animation so that wallpaper stays as is, | |
| 51 // user session windows are hidden and lock UI is shown on top of it. | |
| 52 // This layer is included in shutdown animation. | |
| 53 LOCK_SCREEN_BACKGROUND = 1 << 2, | |
| 54 | |
| 55 // Lock screen and lock screen modal containers. | |
| 56 LOCK_SCREEN_CONTAINERS = 1 << 3, | |
| 57 | |
| 58 // Multiple system layers belong here like status, menu, tooltip | |
| 59 // and overlay layers. | |
| 60 LOCK_SCREEN_RELATED_CONTAINERS = 1 << 4, | |
| 61 }; | |
| 62 | |
| 63 // Helper class used by tests to access internal state. | |
| 64 class ASH_EXPORT TestApi { | |
| 65 public: | |
| 66 explicit TestApi(SessionStateAnimator* animator) | |
| 67 : animator_(animator) {} | |
| 68 | |
| 69 bool hide_black_layer_timer_is_running() const { | |
| 70 return animator_->hide_black_layer_timer_.IsRunning(); | |
| 71 } | |
| 72 | |
| 73 void TriggerHideBlackLayerTimeout(); | |
| 74 | |
| 75 // Returns true if containers of a given |container_mask| | |
| 76 // were last animated with |type| (probably; the analysis is fairly ad-hoc). | |
| 77 // |container_mask| is a bitfield of a Container. | |
| 78 bool ContainersAreAnimated(int container_mask, AnimationType type) const; | |
| 79 | |
| 80 // Returns true if |black_layer_| is non-NULL and visible. | |
| 81 bool BlackLayerIsVisible() const; | |
| 82 | |
| 83 // Returns |black_layer_|'s bounds, or an empty rect if the layer is | |
| 84 // NULL. | |
| 85 gfx::Rect GetBlackLayerBounds() const; | |
| 86 | |
| 87 private: | |
| 88 SessionStateAnimator* animator_; // not owned | |
| 89 | |
| 90 DISALLOW_COPY_AND_ASSIGN(TestApi); | |
| 91 }; | |
| 92 | |
| 93 // Helper method that returns a bitfield mask of all containers. | |
| 94 static int GetAllContainersMask(); | |
|
Daniel Erat
2012/09/28 15:00:43
nit: instead of static methods, this and GetAllLoc
| |
| 95 | |
| 96 // Helper method that returns a bitfield mask including LOCK_SCREEN_WALLPAPER, | |
| 97 // LOCK_SCREEN_CONTAINERS, and LOCK_SCREEN_RELATED_CONTAINERS. | |
| 98 static int GetAllLockScreenContainersMask(); | |
| 99 | |
| 100 SessionStateAnimator(); | |
| 101 virtual ~SessionStateAnimator(); | |
| 102 | |
| 103 // Shows or hides |black_layer_|. The show method creates and | |
| 104 // initializes the layer if it doesn't already exist. | |
| 105 void ShowBlackLayer(); | |
| 106 void DropBlackLayer(); | |
| 107 | |
| 108 // Drops back layer after |UNDO_SLOW_CLOSE| animation delay. | |
| 109 void ScheduleDropBlackLayer(); | |
| 110 | |
| 111 // Apply animation |type| to all containers included in |container_mask|. | |
| 112 void StartAnimation(int container_mask, | |
| 113 AnimationType type); | |
| 114 | |
| 115 // Fills |containers| with the containers included in |container_mask|. | |
| 116 void GetContainers(int container_mask, | |
| 117 aura::Window::Windows* containers); | |
| 118 | |
| 119 // aura::RootWindowObserver overrides: | |
| 120 virtual void OnRootWindowResized(const aura::RootWindow* root, | |
| 121 const gfx::Size& old_size) OVERRIDE; | |
|
Daniel Erat
2012/09/28 15:00:43
nit: add a blank line after this
| |
| 122 private: | |
| 123 // Layer that's stacked under all of the root window's children to provide a | |
| 124 // black background when we're scaling all of the other windows down. | |
| 125 // TODO(derat): Remove this in favor of having the compositor only clear the | |
| 126 // viewport when there are regions not covered by a layer: | |
| 127 // http://crbug.com/113445 | |
| 128 scoped_ptr<ui::Layer> black_layer_; | |
| 129 | |
| 130 // Started when we abort the pre-lock state. When it fires, we hide | |
| 131 // |black_layer_|, as the desktop background is now covering the whole | |
| 132 // screen. | |
| 133 base::OneShotTimer<SessionStateAnimator> hide_black_layer_timer_; | |
| 134 | |
| 135 DISALLOW_COPY_AND_ASSIGN(SessionStateAnimator); | |
| 136 }; | |
| 137 | |
| 138 } // namespace ash | |
| 139 | |
| 140 #endif // ASH_WM_SESSION_STATE_ANIMATOR_H_ | |
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