Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1121)

Unified Diff: content/browser/gamepad/platform_data_fetcher_win.h

Issue 10912062: Implement the gamepad API in the IPC proxy (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: content/browser/gamepad/platform_data_fetcher_win.h
diff --git a/content/browser/gamepad/platform_data_fetcher_win.h b/content/browser/gamepad/platform_data_fetcher_win.h
deleted file mode 100644
index 9cae9cc438b2973389d7d79ab5adccef654f530e..0000000000000000000000000000000000000000
--- a/content/browser/gamepad/platform_data_fetcher_win.h
+++ /dev/null
@@ -1,57 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_WIN_H_
-#define CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_WIN_H_
-
-#include "build/build_config.h"
-
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN
-#endif
-#include <windows.h>
-#include <XInput.h>
-
-#include "base/basictypes.h"
-#include "base/compiler_specific.h"
-#include "base/scoped_native_library.h"
-#include "content/browser/gamepad/data_fetcher.h"
-
-namespace content {
-
-class GamepadPlatformDataFetcherWin : public GamepadDataFetcher {
- public:
- GamepadPlatformDataFetcherWin();
- virtual ~GamepadPlatformDataFetcherWin();
- virtual void GetGamepadData(WebKit::WebGamepads* pads,
- bool devices_changed_hint) OVERRIDE;
- private:
- // The three function types we use from xinput1_3.dll.
- typedef void (WINAPI *XInputEnableFunc)(BOOL enable);
- typedef DWORD (WINAPI *XInputGetCapabilitiesFunc)(
- DWORD dwUserIndex, DWORD dwFlags, XINPUT_CAPABILITIES* pCapabilities);
- typedef DWORD (WINAPI *XInputGetStateFunc)(
- DWORD dwUserIndex, XINPUT_STATE* pState);
-
- // Get functions from dynamically loaded xinput1_3.dll. We don't use
- // DELAYLOAD because the import library for Win8 SDK pulls xinput1_4 which
- // isn't redistributable. Returns true if loading was successful. We include
- // xinput1_3.dll with Chrome.
- bool GetXinputDllFunctions();
-
- base::ScopedNativeLibrary xinput_dll_;
- bool xinput_available_;
-
- // Function pointers to XInput functionality, retrieved in
- // |GetXinputDllFunctions|.
- XInputEnableFunc xinput_enable_;
- XInputGetCapabilitiesFunc xinput_get_capabilities_;
- XInputGetStateFunc xinput_get_state_;
-
- DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherWin);
-};
-
-} // namespace content
-
-#endif // CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_WIN_H_
« no previous file with comments | « content/browser/gamepad/platform_data_fetcher_mac.mm ('k') | content/browser/gamepad/platform_data_fetcher_win.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698