Index: content/browser/gamepad/platform_data_fetcher_linux.cc |
diff --git a/content/browser/gamepad/platform_data_fetcher_linux.cc b/content/browser/gamepad/platform_data_fetcher_linux.cc |
deleted file mode 100644 |
index e364eac9babadcb3b445351b8a2b564ec6afb6a8..0000000000000000000000000000000000000000 |
--- a/content/browser/gamepad/platform_data_fetcher_linux.cc |
+++ /dev/null |
@@ -1,258 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "content/browser/gamepad/platform_data_fetcher_linux.h" |
- |
-#include <fcntl.h> |
-#include <libudev.h> |
-#include <linux/joystick.h> |
-#include <string.h> |
-#include <sys/stat.h> |
-#include <sys/types.h> |
-#include <unistd.h> |
- |
-#include "base/debug/trace_event.h" |
-#include "base/eintr_wrapper.h" |
-#include "base/message_loop.h" |
-#include "base/string_number_conversions.h" |
-#include "base/string_util.h" |
-#include "base/stringprintf.h" |
-#include "base/utf_string_conversions.h" |
-#include "content/browser/udev_linux.h" |
- |
-namespace { |
- |
-const char kInputSubsystem[] = "input"; |
-const char kUsbSubsystem[] = "usb"; |
-const char kUsbDeviceType[] = "usb_device"; |
-const float kMaxLinuxAxisValue = 32767.0; |
- |
-void CloseFileDescriptorIfValid(int fd) { |
- if (fd >= 0) |
- close(fd); |
-} |
- |
-bool IsGamepad(udev_device* dev, int* index, std::string* path) { |
- if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK")) |
- return false; |
- |
- const char* node_path = udev_device_get_devnode(dev); |
- if (!node_path) |
- return false; |
- |
- static const char kJoystickRoot[] = "/dev/input/js"; |
- bool is_gamepad = StartsWithASCII(node_path, kJoystickRoot, true); |
- if (!is_gamepad) |
- return false; |
- |
- int tmp_idx = -1; |
- const int base_len = sizeof(kJoystickRoot) - 1; |
- base::StringPiece str(&node_path[base_len], strlen(node_path) - base_len); |
- if (!base::StringToInt(str, &tmp_idx)) |
- return false; |
- if (tmp_idx < 0 || |
- tmp_idx >= static_cast<int>(WebKit::WebGamepads::itemsLengthCap)) { |
- return false; |
- } |
- *index = tmp_idx; |
- *path = node_path; |
- return true; |
-} |
- |
-} // namespace |
- |
-namespace content { |
- |
-using WebKit::WebGamepad; |
-using WebKit::WebGamepads; |
- |
-GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() { |
- for (size_t i = 0; i < arraysize(device_fds_); ++i) |
- device_fds_[i] = -1; |
- memset(mappers_, 0, sizeof(mappers_)); |
- |
- std::vector<UdevLinux::UdevMonitorFilter> filters; |
- filters.push_back( |
- content::UdevLinux::UdevMonitorFilter(kInputSubsystem, NULL)); |
- udev_.reset( |
- new UdevLinux(filters, |
- base::Bind(&GamepadPlatformDataFetcherLinux::RefreshDevice, |
- base::Unretained(this)))); |
- |
- EnumerateDevices(); |
-} |
- |
-GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() { |
- for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) |
- CloseFileDescriptorIfValid(device_fds_[i]); |
-} |
- |
-void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) { |
- TRACE_EVENT0("GAMEPAD", "GetGamepadData"); |
- |
- data_.length = WebGamepads::itemsLengthCap; |
- |
- // Update our internal state. |
- for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { |
- if (device_fds_[i] >= 0) { |
- ReadDeviceData(i); |
- } |
- } |
- |
- // Copy to the current state to the output buffer, using the mapping |
- // function, if there is one available. |
- pads->length = data_.length; |
- for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { |
- if (mappers_[i]) |
- mappers_[i](data_.items[i], &pads->items[i]); |
- else |
- pads->items[i] = data_.items[i]; |
- } |
-} |
- |
-// Used during enumeration, and monitor notifications. |
-void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) { |
- int index; |
- std::string node_path; |
- if (IsGamepad(dev, &index, &node_path)) { |
- int& device_fd = device_fds_[index]; |
- WebGamepad& pad = data_.items[index]; |
- GamepadStandardMappingFunction& mapper = mappers_[index]; |
- |
- CloseFileDescriptorIfValid(device_fd); |
- |
- // The device pointed to by dev contains information about the logical |
- // joystick device. In order to get the information about the physical |
- // hardware, get the parent device that is also in the "input" subsystem. |
- // This function should just walk up the tree one level. |
- dev = udev_device_get_parent_with_subsystem_devtype( |
- dev, |
- kInputSubsystem, |
- NULL); |
- if (!dev) { |
- // Unable to get device information, don't use this device. |
- device_fd = -1; |
- pad.connected = false; |
- return; |
- } |
- |
- device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK)); |
- if (device_fd < 0) { |
- // Unable to open device, don't use. |
- pad.connected = false; |
- return; |
- } |
- |
- const char* vendor_id = udev_device_get_sysattr_value(dev, "id/vendor"); |
- const char* product_id = udev_device_get_sysattr_value(dev, "id/product"); |
- mapper = GetGamepadStandardMappingFunction(vendor_id, product_id); |
- |
- // Driver returns utf-8 strings here, so combine in utf-8 first and |
- // convert to WebUChar later once we've picked an id string. |
- const char* name = udev_device_get_sysattr_value(dev, "name"); |
- std::string name_string = base::StringPrintf("%s", name); |
- |
- // In many cases the information the input subsystem contains isn't |
- // as good as the information that the device bus has, walk up further |
- // to the subsystem/device type "usb"/"usb_device" and if this device |
- // has the same vendor/product id, prefer the description from that. |
- struct udev_device *usb_dev = udev_device_get_parent_with_subsystem_devtype( |
- dev, |
- kUsbSubsystem, |
- kUsbDeviceType); |
- if (usb_dev) { |
- const char* usb_vendor_id = |
- udev_device_get_sysattr_value(usb_dev, "idVendor"); |
- const char* usb_product_id = |
- udev_device_get_sysattr_value(usb_dev, "idProduct"); |
- |
- if (strcmp(vendor_id, usb_vendor_id) == 0 && |
- strcmp(product_id, usb_product_id) == 0) { |
- const char* manufacturer = |
- udev_device_get_sysattr_value(usb_dev, "manufacturer"); |
- const char* product = udev_device_get_sysattr_value(usb_dev, "product"); |
- |
- // Replace the previous name string with one containing the better |
- // information, again driver returns utf-8 strings here so combine |
- // in utf-8 for conversion to WebUChar below. |
- name_string = base::StringPrintf("%s %s", manufacturer, product); |
- } |
- } |
- |
- // Append the vendor and product information then convert the utf-8 |
- // id string to WebUChar. |
- std::string id = name_string + base::StringPrintf( |
- " (%sVendor: %s Product: %s)", |
- mapper ? "STANDARD GAMEPAD " : "", |
- vendor_id, |
- product_id); |
- TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id); |
- string16 tmp16 = UTF8ToUTF16(id); |
- memset(pad.id, 0, sizeof(pad.id)); |
- tmp16.copy(pad.id, arraysize(pad.id) - 1); |
- |
- pad.connected = true; |
- } |
-} |
- |
-void GamepadPlatformDataFetcherLinux::EnumerateDevices() { |
- udev_enumerate* enumerate = udev_enumerate_new(udev_->udev_handle()); |
- if (!enumerate) |
- return; |
- int ret = udev_enumerate_add_match_subsystem(enumerate, kInputSubsystem); |
- if (ret != 0) |
- return; |
- ret = udev_enumerate_scan_devices(enumerate); |
- if (ret != 0) |
- return; |
- |
- udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate); |
- for (udev_list_entry* dev_list_entry = devices; |
- dev_list_entry != NULL; |
- dev_list_entry = udev_list_entry_get_next(dev_list_entry)) { |
- // Get the filename of the /sys entry for the device and create a |
- // udev_device object (dev) representing it |
- const char* path = udev_list_entry_get_name(dev_list_entry); |
- udev_device* dev = udev_device_new_from_syspath(udev_->udev_handle(), path); |
- if (!dev) |
- continue; |
- RefreshDevice(dev); |
- udev_device_unref(dev); |
- } |
- // Free the enumerator object |
- udev_enumerate_unref(enumerate); |
-} |
- |
-void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) { |
- // Linker does not like CHECK_LT(index, WebGamepads::itemsLengthCap). =/ |
- if (index >= WebGamepads::itemsLengthCap) { |
- CHECK(false); |
- return; |
- } |
- |
- const int& fd = device_fds_[index]; |
- WebGamepad& pad = data_.items[index]; |
- DCHECK_GE(fd, 0); |
- |
- js_event event; |
- while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) { |
- size_t item = event.number; |
- if (event.type & JS_EVENT_AXIS) { |
- if (item >= WebGamepad::axesLengthCap) |
- continue; |
- pad.axes[item] = event.value / kMaxLinuxAxisValue; |
- if (item >= pad.axesLength) |
- pad.axesLength = item + 1; |
- } else if (event.type & JS_EVENT_BUTTON) { |
- if (item >= WebGamepad::buttonsLengthCap) |
- continue; |
- pad.buttons[item] = event.value ? 1.0 : 0.0; |
- if (item >= pad.buttonsLength) |
- pad.buttonsLength = item + 1; |
- } |
- pad.timestamp = event.time; |
- } |
-} |
- |
-} // namespace content |