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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/pepper/pepper_gamepad_host.h" | 5 #include "content/browser/renderer_host/pepper/pepper_gamepad_host.h" |
6 | 6 |
7 #include "base/bind.h" | |
8 #include "content/browser/gamepad/gamepad_service.h" | |
7 #include "content/public/browser/browser_ppapi_host.h" | 9 #include "content/public/browser/browser_ppapi_host.h" |
8 #include "ppapi/c/pp_errors.h" | 10 #include "ppapi/c/pp_errors.h" |
9 #include "ppapi/host/dispatch_host_message.h" | 11 #include "ppapi/host/dispatch_host_message.h" |
12 #include "ppapi/host/host_message_context.h" | |
13 #include "ppapi/host/ppapi_host.h" | |
10 #include "ppapi/proxy/ppapi_messages.h" | 14 #include "ppapi/proxy/ppapi_messages.h" |
11 | 15 |
12 namespace content { | 16 namespace content { |
13 | 17 |
14 PepperGamepadHost::PepperGamepadHost(BrowserPpapiHost* host, | 18 PepperGamepadHost::PepperGamepadHost(BrowserPpapiHost* host, |
15 PP_Instance instance, | 19 PP_Instance instance, |
16 PP_Resource resource) | 20 PP_Resource resource) |
17 : ResourceHost(host->GetPpapiHost(), instance, resource), | 21 : ResourceHost(host->GetPpapiHost(), instance, resource), |
18 browser_ppapi_host_(host) { | 22 browser_ppapi_host_(host), |
23 gamepad_service_(GamepadService::GetInstance()), | |
24 is_started_(false), | |
25 weak_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { | |
26 } | |
27 | |
28 PepperGamepadHost::PepperGamepadHost(GamepadService* gamepad_service, | |
29 BrowserPpapiHost* host, | |
30 PP_Instance instance, | |
31 PP_Resource resource) | |
32 : ResourceHost(host->GetPpapiHost(), instance, resource), | |
33 browser_ppapi_host_(host), | |
34 gamepad_service_(gamepad_service), | |
35 is_started_(false), | |
36 weak_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { | |
19 } | 37 } |
20 | 38 |
21 PepperGamepadHost::~PepperGamepadHost() { | 39 PepperGamepadHost::~PepperGamepadHost() { |
40 if (is_started_) | |
41 gamepad_service_->RemoveConsumer(); | |
22 } | 42 } |
23 | 43 |
24 int32_t PepperGamepadHost::OnResourceMessageReceived( | 44 int32_t PepperGamepadHost::OnResourceMessageReceived( |
25 const IPC::Message& msg, | 45 const IPC::Message& msg, |
26 ppapi::host::HostMessageContext* context) { | 46 ppapi::host::HostMessageContext* context) { |
27 IPC_BEGIN_MESSAGE_MAP(PepperGamepadHost, msg) | 47 IPC_BEGIN_MESSAGE_MAP(PepperGamepadHost, msg) |
28 PPAPI_DISPATCH_HOST_RESOURCE_CALL_0(PpapiHostMsg_Gamepad_RequestMemory, | 48 PPAPI_DISPATCH_HOST_RESOURCE_CALL_0(PpapiHostMsg_Gamepad_RequestMemory, |
29 OnMsgRequestMemory) | 49 OnMsgRequestMemory) |
30 IPC_END_MESSAGE_MAP() | 50 IPC_END_MESSAGE_MAP() |
31 return PP_ERROR_FAILED; | 51 return PP_ERROR_FAILED; |
32 } | 52 } |
33 | 53 |
34 int32_t PepperGamepadHost::OnMsgRequestMemory( | 54 int32_t PepperGamepadHost::OnMsgRequestMemory( |
35 ppapi::host::HostMessageContext* context) { | 55 ppapi::host::HostMessageContext* context) { |
36 return PP_ERROR_FAILED; | 56 if (is_started_) |
57 return PP_ERROR_FAILED; | |
58 | |
59 gamepad_service_->AddConsumer(); | |
60 is_started_ = true; | |
61 | |
62 // Don't send the shared memory back until the user has interacted with the | |
63 // gamepad. This is to prevent fingerprinting and matches what the web | |
64 // platform does. | |
65 gamepad_service_->RegisterForUserGesture( | |
66 base::Bind(&PepperGamepadHost::GotUserGesture, | |
67 weak_factory_.GetWeakPtr(), | |
68 context->MakeReplyParams())); | |
69 return PP_OK_COMPLETIONPENDING; | |
70 } | |
71 | |
72 void PepperGamepadHost::GotUserGesture( | |
73 const ppapi::proxy::ResourceMessageReplyParams& params) { | |
74 base::SharedMemoryHandle shm = | |
raymes
2012/09/05 21:05:57
nit: variable naming. maybe just handle?
| |
75 gamepad_service_->GetSharedMemoryHandleForProcess( | |
76 browser_ppapi_host_->GetPluginProcessHandle()); | |
77 host()->SendReply(params, PpapiPluginMsg_Gamepad_SendMemory(shm)); | |
37 } | 78 } |
38 | 79 |
39 } // namespace content | 80 } // namespace content |
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