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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ | |
6 #define CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ | |
7 | |
8 #include <string> | |
9 | |
10 #include "base/basictypes.h" | |
11 #include "base/compiler_specific.h" | |
12 #include "base/memory/scoped_ptr.h" | |
13 #include "content/browser/gamepad/data_fetcher.h" | |
14 #include "content/browser/gamepad/gamepad_standard_mappings.h" | |
15 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebGamepads.
h" | |
16 | |
17 extern "C" { | |
18 struct udev_device; | |
19 } | |
20 | |
21 namespace content { | |
22 | |
23 class UdevLinux; | |
24 | |
25 class GamepadPlatformDataFetcherLinux : public GamepadDataFetcher { | |
26 public: | |
27 GamepadPlatformDataFetcherLinux(); | |
28 virtual ~GamepadPlatformDataFetcherLinux(); | |
29 | |
30 // GamepadDataFetcher implementation. | |
31 virtual void GetGamepadData(WebKit::WebGamepads* pads, | |
32 bool devices_changed_hint) OVERRIDE; | |
33 | |
34 private: | |
35 void RefreshDevice(udev_device* dev); | |
36 void EnumerateDevices(); | |
37 void ReadDeviceData(size_t index); | |
38 | |
39 // File descriptors for the /dev/input/js* devices. -1 if not in use. | |
40 int device_fds_[WebKit::WebGamepads::itemsLengthCap]; | |
41 | |
42 // Functions to map from device data to standard layout, if available. May | |
43 // be null if no mapping is available. | |
44 GamepadStandardMappingFunction mappers_[WebKit::WebGamepads::itemsLengthCap]; | |
45 | |
46 // Data that's returned to the consumer. | |
47 WebKit::WebGamepads data_; | |
48 | |
49 scoped_ptr<UdevLinux> udev_; | |
50 | |
51 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherLinux); | |
52 }; | |
53 | |
54 } // namespace content | |
55 | |
56 #endif // CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ | |
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