| Index: ash/wm/toplevel_window_event_handler.h
|
| ===================================================================
|
| --- ash/wm/toplevel_window_event_handler.h (revision 156300)
|
| +++ ash/wm/toplevel_window_event_handler.h (working copy)
|
| @@ -74,17 +74,24 @@
|
| // Finishes the drag.
|
| void CompleteDrag(DragCompletionStatus status, int event_flags);
|
|
|
| + ui::EventResult HandleMousePressed(aura::Window* target,
|
| + ui::MouseEvent* event);
|
| + ui::EventResult HandleMouseReleased(aura::Window* target,
|
| + ui::MouseEvent* event);
|
| +
|
| // Called during a drag to resize/position the window.
|
| // The return value is returned by OnMouseEvent() above.
|
| - bool HandleDrag(aura::Window* target, ui::LocatedEvent* event);
|
| + ui::EventResult HandleDrag(aura::Window* target, ui::LocatedEvent* event);
|
|
|
| // Called during mouse moves to update window resize shadows.
|
| // Return value is returned by OnMouseEvent() above.
|
| - bool HandleMouseMoved(aura::Window* target, ui::LocatedEvent* event);
|
| + ui::EventResult HandleMouseMoved(aura::Window* target,
|
| + ui::LocatedEvent* event);
|
|
|
| // Called for mouse exits to hide window resize shadows.
|
| // Return value is returned by OnMouseEvent() above.
|
| - bool HandleMouseExited(aura::Window* target, ui::LocatedEvent* event);
|
| + ui::EventResult HandleMouseExited(aura::Window* target,
|
| + ui::LocatedEvent* event);
|
|
|
| // Invoked from ScopedWindowResizer if the window is destroyed.
|
| void ResizerWindowDestroyed();
|
|
|