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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // An InvalidationVersionTracker is an interface that handles getting | 5 // An InvalidationStateTracker is an interface that handles getting |
| 6 // and setting (persisting) max invalidation versions. | 6 // and setting (persisting) max invalidation versions and our local ack |
| 7 // handles. | |
| 7 | 8 |
| 8 #ifndef SYNC_NOTIFIER_INVALIDATION_STATE_TRACKER_H_ | 9 #ifndef SYNC_NOTIFIER_INVALIDATION_STATE_TRACKER_H_ |
| 9 #define SYNC_NOTIFIER_INVALIDATION_STATE_TRACKER_H_ | 10 #define SYNC_NOTIFIER_INVALIDATION_STATE_TRACKER_H_ |
| 10 | 11 |
| 12 #include <string> | |
| 11 #include <map> | 13 #include <map> |
| 12 | 14 |
| 13 #include "base/basictypes.h" | 15 #include "base/basictypes.h" |
| 14 #include "google/cacheinvalidation/include/types.h" | 16 #include "google/cacheinvalidation/include/types.h" |
| 17 #include "sync/internal_api/public/base/invalidation_state.h" | |
| 15 #include "sync/notifier/invalidation_util.h" | 18 #include "sync/notifier/invalidation_util.h" |
| 16 | 19 |
| 17 namespace syncer { | 20 namespace syncer { |
| 18 | 21 |
| 19 typedef std::map<invalidation::ObjectId, int64, ObjectIdLessThan> | 22 // TODO(dcheng): Need a better name. |
| 20 InvalidationVersionMap; | 23 struct LocalState { |
|
Pete Williamson
2012/09/14 18:28:22
ObjectVersionReportingState?
InvalidationVersionSt
dcheng
2012/09/14 19:08:49
What about "VersionData"?
| |
| 24 LocalState(); | |
| 25 ~LocalState(); | |
| 26 | |
| 27 int64 version; | |
| 28 std::string payload; | |
| 29 AckHandle expected; | |
| 30 AckHandle current; | |
| 31 }; | |
| 32 | |
| 33 typedef std::map<invalidation::ObjectId, LocalState, ObjectIdLessThan> | |
| 34 InvalidationStateMap; | |
| 35 typedef std::map<invalidation::ObjectId, AckHandle, ObjectIdLessThan> | |
| 36 AckHandleMap; | |
|
Pete Williamson
2012/09/14 18:28:22
Why this second map? The first map already has th
dcheng
2012/09/14 19:08:49
For GenerateAckHandles. The first one is currently
| |
| 21 | 37 |
| 22 class InvalidationStateTracker { | 38 class InvalidationStateTracker { |
| 23 public: | 39 public: |
| 24 InvalidationStateTracker() {} | 40 InvalidationStateTracker() {} |
| 25 | 41 |
| 26 virtual InvalidationVersionMap GetAllMaxVersions() const = 0; | 42 virtual InvalidationStateMap GetStateMap() const = 0; |
| 27 | 43 |
| 28 // |max_version| should be strictly greater than any existing max | 44 // |max_version| should be strictly greater than any existing max |
| 29 // version for |model_type|. | 45 // version for |model_type|. |
| 30 virtual void SetMaxVersion(const invalidation::ObjectId& id, | 46 virtual void SetMaxVersion(const invalidation::ObjectId& id, |
| 31 int64 max_version) = 0; | 47 int64 max_version) = 0; |
| 32 // Removes all state tracked for |ids|. | 48 // Removes all state tracked for |ids|. |
| 33 virtual void Forget(const ObjectIdSet& ids) = 0; | 49 virtual void Forget(const ObjectIdSet& ids) = 0; |
| 34 | 50 |
| 35 // Used by InvalidationClient for persistence. |state| is opaque data we can | 51 // Used by InvalidationClient for persistence. |state| is opaque data we can |
| 36 // present back to the client (e.g. after a restart) for it to bootstrap | 52 // present back to the client (e.g. after a restart) for it to bootstrap |
| 37 // itself. | 53 // itself. |
| 38 // |state| is plain old data (not valid UTF8, embedded nulls, etc). | 54 // |state| is plain old data (not valid UTF8, embedded nulls, etc). |
| 39 virtual void SetInvalidationState(const std::string& state) = 0; | 55 virtual void SetInvalidationState(const std::string& state) = 0; |
| 40 virtual std::string GetInvalidationState() const = 0; | 56 virtual std::string GetInvalidationState() const = 0; |
| 41 | 57 |
| 58 // Used for generating our own local ack handles. | |
| 59 // Generates a new ack handle for each object id in |ids|. The resulting ack | |
| 60 // handles are passed back in the output parameter rather than being returned | |
| 61 // directly, since this method is typically used with PostTaskAndReply. | |
| 62 virtual void GenerateAckHandles(const ObjectIdSet& ids, | |
| 63 AckHandleMap* ack_handles) = 0; | |
| 64 virtual void Acknowledge(const invalidation::ObjectId& id, | |
| 65 const AckHandle& ack_handle) = 0; | |
| 66 | |
| 42 protected: | 67 protected: |
| 43 virtual ~InvalidationStateTracker() {} | 68 virtual ~InvalidationStateTracker() {} |
| 44 }; | 69 }; |
| 45 | 70 |
| 46 } // namespace syncer | 71 } // namespace syncer |
| 47 | 72 |
| 48 #endif // SYNC_NOTIFIER_INVALIDATION_STATE_TRACKER_H_ | 73 #endif // SYNC_NOTIFIER_INVALIDATION_STATE_TRACKER_H_ |
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