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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/ash/window_positioner.h" | 5 #include "chrome/browser/ui/ash/window_positioner.h" |
6 | 6 |
7 #include "ash/shell.h" | 7 #include "ash/shell.h" |
8 #include "ash/wm/window_cycle_controller.h" | 8 #include "ash/wm/window_cycle_controller.h" |
9 #include "ash/wm/window_resizer.h" | 9 #include "ash/wm/window_resizer.h" |
10 #include "ash/wm/window_util.h" | 10 #include "ash/wm/window_util.h" |
11 #include "ui/aura/window.h" | 11 #include "ui/aura/window.h" |
12 #include "ui/aura/window_delegate.h" | 12 #include "ui/aura/window_delegate.h" |
13 #include "ui/compositor/layer.h" | 13 #include "ui/compositor/layer.h" |
14 #include "ui/gfx/screen.h" | 14 #include "ui/gfx/screen.h" |
15 | 15 |
16 namespace ash { | 16 namespace ash { |
17 | 17 |
18 // statics | 18 // statics |
19 | 19 |
20 // Currently matches kGridSize * 2 (defined in ash/wm/workspace_controller.cc). | |
21 const int WindowPositioner::kMinimumWindowOffset = 32; | 20 const int WindowPositioner::kMinimumWindowOffset = 32; |
22 | 21 |
23 WindowPositioner::WindowPositioner() | 22 WindowPositioner::WindowPositioner() |
24 : pop_position_offset_increment_x(0), | 23 : pop_position_offset_increment_x(0), |
25 pop_position_offset_increment_y(0), | 24 pop_position_offset_increment_y(0), |
26 popup_position_offset_from_screen_corner_x(0), | 25 popup_position_offset_from_screen_corner_x(0), |
27 popup_position_offset_from_screen_corner_y(0), | 26 popup_position_offset_from_screen_corner_y(0), |
28 last_popup_position_x_(0), | 27 last_popup_position_x_(0), |
29 last_popup_position_y_(0) { | 28 last_popup_position_y_(0) { |
30 } | 29 } |
31 | 30 |
32 WindowPositioner::~WindowPositioner() { | 31 WindowPositioner::~WindowPositioner() { |
33 } | 32 } |
34 | 33 |
35 gfx::Rect WindowPositioner::GetPopupPosition(const gfx::Rect& old_pos) { | 34 gfx::Rect WindowPositioner::GetPopupPosition(const gfx::Rect& old_pos) { |
36 int grid = ash::Shell::GetInstance()->GetGridSize(); | 35 int grid = kMinimumWindowOffset; |
37 // Make sure that the grid has a minimum resolution. | |
38 if (!grid) { | |
39 grid = kMinimumWindowOffset; | |
40 } else { | |
41 while (grid < kMinimumWindowOffset) | |
42 grid *= 2; | |
43 } | |
44 popup_position_offset_from_screen_corner_x = grid; | 36 popup_position_offset_from_screen_corner_x = grid; |
45 popup_position_offset_from_screen_corner_y = grid; | 37 popup_position_offset_from_screen_corner_y = grid; |
46 if (!pop_position_offset_increment_x) { | 38 if (!pop_position_offset_increment_x) { |
47 // When the popup position increment is , the last popup position | 39 // When the popup position increment is , the last popup position |
48 // was not yet initialized. | 40 // was not yet initialized. |
49 last_popup_position_x_ = popup_position_offset_from_screen_corner_x; | 41 last_popup_position_x_ = popup_position_offset_from_screen_corner_x; |
50 last_popup_position_y_ = popup_position_offset_from_screen_corner_y; | 42 last_popup_position_y_ = popup_position_offset_from_screen_corner_y; |
51 } | 43 } |
52 pop_position_offset_increment_x = grid; | 44 pop_position_offset_increment_x = grid; |
53 pop_position_offset_increment_y = grid; | 45 pop_position_offset_increment_y = grid; |
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153 // Note: The passing (x,y,w,h) window is always relative to the work area's | 145 // Note: The passing (x,y,w,h) window is always relative to the work area's |
154 // origin. | 146 // origin. |
155 for (; x_increment > 0 ? (x < x_end) : (x > x_end); x += x_increment) { | 147 for (; x_increment > 0 ? (x < x_end) : (x > x_end); x += x_increment) { |
156 int y = 0; | 148 int y = 0; |
157 while (y + h <= work_area.height()) { | 149 while (y + h <= work_area.height()) { |
158 size_t i; | 150 size_t i; |
159 for (i = 0; i < regions.size(); i++) { | 151 for (i = 0; i < regions.size(); i++) { |
160 if (regions[i]->Intersects(gfx::Rect(x + work_area.x(), | 152 if (regions[i]->Intersects(gfx::Rect(x + work_area.x(), |
161 y + work_area.y(), w, h))) { | 153 y + work_area.y(), w, h))) { |
162 y = regions[i]->bottom() - work_area.y(); | 154 y = regions[i]->bottom() - work_area.y(); |
163 if (grid > 1) { | |
164 // Align to the (next) grid step. | |
165 y = ash::WindowResizer::AlignToGridRoundUp(y, grid); | |
166 } | |
167 break; | 155 break; |
168 } | 156 } |
169 } | 157 } |
170 if (i >= regions.size()) | 158 if (i >= regions.size()) |
171 return gfx::Rect(x + work_area.x(), y + work_area.y(), w, h); | 159 return gfx::Rect(x + work_area.x(), y + work_area.y(), w, h); |
172 } | 160 } |
173 } | 161 } |
174 } | 162 } |
175 return gfx::Rect(0, 0, 0, 0); | 163 return gfx::Rect(0, 0, 0, 0); |
176 } | 164 } |
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190 // If the alignment was pushing the window out of the screen, we ignore the | 178 // If the alignment was pushing the window out of the screen, we ignore the |
191 // alignment for that call. | 179 // alignment for that call. |
192 if (abs(pos.right() - work_area.right()) < grid) | 180 if (abs(pos.right() - work_area.right()) < grid) |
193 x = work_area.right() - w; | 181 x = work_area.right() - w; |
194 if (abs(pos.bottom() - work_area.bottom()) < grid) | 182 if (abs(pos.bottom() - work_area.bottom()) < grid) |
195 y = work_area.bottom() - h; | 183 y = work_area.bottom() - h; |
196 return gfx::Rect(x, y, w, h); | 184 return gfx::Rect(x, y, w, h); |
197 } | 185 } |
198 | 186 |
199 } // namespace ash | 187 } // namespace ash |
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