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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/base_layout_manager.h" | 5 #include "ash/wm/base_layout_manager.h" |
6 | 6 |
7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
8 #include "ash/screen_ash.h" | 8 #include "ash/screen_ash.h" |
9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
10 #include "ash/wm/shelf_layout_manager.h" | 10 #include "ash/wm/shelf_layout_manager.h" |
11 #include "ash/wm/window_animations.h" | 11 #include "ash/wm/window_animations.h" |
12 #include "ash/wm/window_properties.h" | 12 #include "ash/wm/window_properties.h" |
13 #include "ash/wm/window_util.h" | 13 #include "ash/wm/window_util.h" |
14 #include "ash/wm/workspace_controller.h" | 14 #include "ash/wm/workspace_controller.h" |
| 15 #include "ash/wm/workspace/workspace_window_resizer.h" |
15 #include "base/command_line.h" | 16 #include "base/command_line.h" |
16 #include "ui/aura/client/aura_constants.h" | 17 #include "ui/aura/client/aura_constants.h" |
17 #include "ui/aura/root_window.h" | 18 #include "ui/aura/root_window.h" |
18 #include "ui/aura/window.h" | 19 #include "ui/aura/window.h" |
19 #include "ui/base/ui_base_types.h" | 20 #include "ui/base/ui_base_types.h" |
20 #include "ui/compositor/layer.h" | 21 #include "ui/compositor/layer.h" |
21 #include "ui/gfx/screen.h" | 22 #include "ui/gfx/screen.h" |
22 | 23 |
23 namespace { | |
24 | |
25 // Given a |window| and tentative |restore_bounds|, returns new bounds that | |
26 // ensure that at least a few pixels of the screen background are visible | |
27 // outside the edges of the window. Use this to ensure that restoring a | |
28 // maximized window creates enough space that the resize handles are easily | |
29 // clickable. We get into this state when updating Chrome OS R18 to R19, as | |
30 // Chrome OS R18 and earlier used only maximized windows and set their restore | |
31 // bounds to the size of the screen. See crbug.com/108073 | |
32 gfx::Rect BoundsWithScreenEdgeVisible(aura::Window* window, | |
33 const gfx::Rect& restore_bounds) { | |
34 // If the restore_bounds are more than 1 grid step away from the size the | |
35 // window would be when maximized, inset it. | |
36 int grid_size = ash::Shell::GetInstance()->GetGridSize(); | |
37 gfx::Rect max_bounds = | |
38 ash::ScreenAsh::GetMaximizedWindowBoundsInParent(window); | |
39 max_bounds.Inset(grid_size, grid_size); | |
40 if (restore_bounds.Contains(max_bounds)) | |
41 return max_bounds; | |
42 return restore_bounds; | |
43 } | |
44 | |
45 } // namespace | |
46 | |
47 namespace ash { | 24 namespace ash { |
48 namespace internal { | 25 namespace internal { |
49 | 26 |
50 ///////////////////////////////////////////////////////////////////////////// | 27 ///////////////////////////////////////////////////////////////////////////// |
51 // BaseLayoutManager, public: | 28 // BaseLayoutManager, public: |
52 | 29 |
53 BaseLayoutManager::BaseLayoutManager(aura::RootWindow* root_window) | 30 BaseLayoutManager::BaseLayoutManager(aura::RootWindow* root_window) |
54 : root_window_(root_window) { | 31 : root_window_(root_window) { |
55 Shell::GetInstance()->AddShellObserver(this); | 32 Shell::GetInstance()->AddShellObserver(this); |
56 root_window_->AddRootWindowObserver(this); | 33 root_window_->AddRootWindowObserver(this); |
57 root_window_->AddObserver(this); | 34 root_window_->AddObserver(this); |
58 } | 35 } |
59 | 36 |
60 BaseLayoutManager::~BaseLayoutManager() { | 37 BaseLayoutManager::~BaseLayoutManager() { |
61 if (root_window_) { | 38 if (root_window_) { |
62 root_window_->RemoveObserver(this); | 39 root_window_->RemoveObserver(this); |
63 root_window_->RemoveRootWindowObserver(this); | 40 root_window_->RemoveRootWindowObserver(this); |
64 } | 41 } |
65 for (WindowSet::const_iterator i = windows_.begin(); i != windows_.end(); ++i) | 42 for (WindowSet::const_iterator i = windows_.begin(); i != windows_.end(); ++i) |
66 (*i)->RemoveObserver(this); | 43 (*i)->RemoveObserver(this); |
67 Shell::GetInstance()->RemoveShellObserver(this); | 44 Shell::GetInstance()->RemoveShellObserver(this); |
68 } | 45 } |
69 | 46 |
| 47 // static |
| 48 gfx::Rect BaseLayoutManager::BoundsWithScreenEdgeVisible( |
| 49 aura::Window* window, |
| 50 const gfx::Rect& restore_bounds) { |
| 51 gfx::Rect max_bounds = |
| 52 ash::ScreenAsh::GetMaximizedWindowBoundsInParent(window); |
| 53 // If the restore_bounds are more than 1 grid step away from the size the |
| 54 // window would be when maximized, inset it. |
| 55 max_bounds.Inset(ash::internal::WorkspaceWindowResizer::kScreenEdgeInset, |
| 56 ash::internal::WorkspaceWindowResizer::kScreenEdgeInset); |
| 57 if (restore_bounds.Contains(max_bounds)) |
| 58 return max_bounds; |
| 59 return restore_bounds; |
| 60 } |
| 61 |
70 ///////////////////////////////////////////////////////////////////////////// | 62 ///////////////////////////////////////////////////////////////////////////// |
71 // BaseLayoutManager, LayoutManager overrides: | 63 // BaseLayoutManager, LayoutManager overrides: |
72 | 64 |
73 void BaseLayoutManager::OnWindowResized() { | 65 void BaseLayoutManager::OnWindowResized() { |
74 } | 66 } |
75 | 67 |
76 void BaseLayoutManager::OnWindowAddedToLayout(aura::Window* child) { | 68 void BaseLayoutManager::OnWindowAddedToLayout(aura::Window* child) { |
77 windows_.insert(child); | 69 windows_.insert(child); |
78 child->AddObserver(this); | 70 child->AddObserver(this); |
79 // Only update the bounds if the window has a show state that depends on the | 71 // Only update the bounds if the window has a show state that depends on the |
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257 gfx::Rect display_rect = | 249 gfx::Rect display_rect = |
258 ScreenAsh::GetDisplayWorkAreaBoundsInParent(window); | 250 ScreenAsh::GetDisplayWorkAreaBoundsInParent(window); |
259 // Put as much of the window as possible within the display area. | 251 // Put as much of the window as possible within the display area. |
260 window->SetBounds(window->bounds().AdjustToFit(display_rect)); | 252 window->SetBounds(window->bounds().AdjustToFit(display_rect)); |
261 } | 253 } |
262 } | 254 } |
263 } | 255 } |
264 | 256 |
265 } // namespace internal | 257 } // namespace internal |
266 } // namespace ash | 258 } // namespace ash |
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