Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(654)

Unified Diff: media/audio/mac/audio_synchronized_mac.cc

Issue 10909185: Add Mac OS X synchronized audio I/O back-end (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: media/audio/mac/audio_synchronized_mac.cc
===================================================================
--- media/audio/mac/audio_synchronized_mac.cc (revision 0)
+++ media/audio/mac/audio_synchronized_mac.cc (revision 0)
@@ -0,0 +1,927 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "media/audio/mac/audio_synchronized_mac.h"
+
+#include <CoreServices/CoreServices.h>
+#include <algorithm>
+
+#include "base/basictypes.h"
+#include "base/logging.h"
+#include "base/mac/mac_logging.h"
+#include "media/audio/audio_util.h"
+#include "media/audio/mac/audio_manager_mac.h"
+
+namespace media {
+
+static const int kHardwareBufferSize = 128;
+static const int kFifoSize = 16384;
+
+// TODO(crogers): handle the non-stereo case.
+static const int kChannels = 2;
+
+// This value was determined empirically for minimum latency while still
+// guarding against FIFO under-runs.
+// TODO(crogers): refine this, taking into account different input/output
+// sample-rate combinations.
+static const int kTargetDelayFrames = 256;
+
+static void ZeroBufferList(AudioBufferList* io_data) {
+ for (UInt32 i = 0; i < io_data->mNumberBuffers; ++i)
+ memset(io_data->mBuffers[i].mData, 0, io_data->mBuffers[i].mDataByteSize);
+}
+
+AudioSynchronizedStream::AudioSynchronizedStream(
+ AudioManagerMac* manager,
+ const AudioParameters&,
+ AudioDeviceID input_id,
+ AudioDeviceID output_id)
+ : manager_(manager),
+ input_id_(input_id),
+ output_id_(output_id),
+ input_data_(NULL),
+ fifo_(kChannels, kFifoSize),
+ is_fifo_initialized_(false),
+ fifo_rate_compensation_(1.0),
+ output_sample_rate_(0),
+ input_unit_(0),
+ varispeed_unit_(0),
+ output_unit_(0),
+ first_input_time_(-1),
+ first_output_time_(-1),
+ in_to_out_sample_offset_(0),
+ is_running_(false),
+ hardware_buffer_size_(kHardwareBufferSize),
+ channels_(kChannels) {
+ // TODO(crogers): actually do something with |params|.
+ // We at least need to verify the sample-rate matches the hardware
+ // sample-rate of the output device, and we should take into account
+ // the |channels|. For now we're limited to stereo output.
+}
+
+AudioSynchronizedStream::~AudioSynchronizedStream() {
+ DCHECK(!input_unit_);
+ DCHECK(!output_unit_);
+ DCHECK(!varispeed_unit_);
+}
+
+bool AudioSynchronizedStream::Open() {
+ // Create the input, output, and varispeed AudioUnits.
+ OSStatus result = CreateAudioUnits();
+ if (result != noErr) {
+ LOG(ERROR) << "Cannot create AudioUnits.";
+ return false;
+ }
+
+ result = SetupInput(input_id_);
+ if (result != noErr) {
+ LOG(ERROR) << "Error configuring input AudioUnit.";
+ return false;
+ }
+
+ result = SetupOutput(output_id_);
+ if (result != noErr) {
+ LOG(ERROR) << "Error configuring output AudioUnit.";
+ return false;
+ }
+
+ result = SetupCallbacks();
+ if (result != noErr) {
+ LOG(ERROR) << "Error setting up callbacks on AudioUnits.";
+ return false;
+ }
+
+ result = SetupStreamFormats();
+ if (result != noErr) {
+ LOG(ERROR) << "Error configuring stream formats on AudioUnits.";
+ return false;
+ }
+
+ AllocateInputData();
+
+ // Final initialization of the AudioUnits.
+ result = AudioUnitInitialize(input_unit_);
+ if (result != noErr) {
+ LOG(ERROR) << "Error initializing input AudioUnit.";
+ return false;
+ }
+
+ result = AudioUnitInitialize(output_unit_);
+ if (result != noErr) {
+ LOG(ERROR) << "Error initializing output AudioUnit.";
+ return false;
+ }
+
+ result = AudioUnitInitialize(varispeed_unit_);
+ if (result != noErr) {
+ LOG(ERROR) << "Error initializing varispeed AudioUnit.";
+ return false;
+ }
+
+ ComputeThruOffset();
+
+ return true;
+}
+
+void AudioSynchronizedStream::Close() {
+ DCHECK(!is_running_);
+
+ if (input_data_) {
+ for (UInt32 i = 0; i < input_data_->mNumberBuffers; ++i)
+ free(input_data_->mBuffers[i].mData);
+ free(input_data_);
+ input_data_ = 0;
+ }
+
+ if (input_unit_) {
+ AudioUnitUninitialize(input_unit_);
+ CloseComponent(input_unit_);
+ }
+
+ if (output_unit_) {
+ AudioUnitUninitialize(output_unit_);
+ CloseComponent(output_unit_);
+ }
+
+ if (varispeed_unit_) {
+ AudioUnitUninitialize(varispeed_unit_);
+ CloseComponent(varispeed_unit_);
+ }
+
+ input_unit_ = NULL;
+ output_unit_ = NULL;
+ varispeed_unit_ = NULL;
+
+ // Inform the audio manager that we have been closed. This can cause our
+ // destruction.
+ manager_->ReleaseOutputStream(this);
+}
+
+void AudioSynchronizedStream::Start(AudioSourceCallback* callback) {
+ DCHECK(callback);
+ DCHECK(input_unit_);
+ DCHECK(output_unit_);
+ DCHECK(varispeed_unit_);
+
+ if (is_running_ || !input_unit_ || !output_unit_ || !varispeed_unit_)
+ return;
+
+ source_ = callback;
+
+ OSStatus result = noErr;
+
+ if (!is_running_) {
+ first_input_time_ = -1;
+ first_output_time_ = -1;
+
+ result = AudioOutputUnitStart(input_unit_);
+ OSSTATUS_DCHECK(result == noErr, result);
+
+ if (result == noErr) {
+ result = AudioOutputUnitStart(output_unit_);
+ OSSTATUS_DCHECK(result == noErr, result);
+ }
+ }
+
+ is_running_ = true;
+}
+
+void AudioSynchronizedStream::Stop() {
+ OSStatus result = noErr;
+ if (is_running_) {
+ result = AudioOutputUnitStop(input_unit_);
+ OSSTATUS_DCHECK(result == noErr, result);
+
+ if (result == noErr) {
+ result = AudioOutputUnitStop(output_unit_);
+ OSSTATUS_DCHECK(result == noErr, result);
+ }
+ }
+
+ if (result == noErr)
+ is_running_ = false;
+}
+
+bool AudioSynchronizedStream::IsRunning() {
+ return is_running_;
+}
+
+// TODO(crogers):
+// implement - or remove SetVolume()/GetVolume() from AudioOutputStream.
scherkus (not reviewing) 2012/09/13 13:06:03 nit: some of this comment can go on previous line
Chris Rogers 2012/09/15 00:06:08 Done.
+void AudioSynchronizedStream::SetVolume(double volume) {}
+void AudioSynchronizedStream::GetVolume(double* volume) {}
+
+OSStatus AudioSynchronizedStream::SetOutputDeviceAsCurrent(
+ AudioDeviceID output_id) {
+ OSStatus result = noErr;
+
+ // Get the default output device if device is unknown.
+ if (output_id == kAudioDeviceUnknown) {
+ AudioObjectPropertyAddress pa;
+ pa.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
+ pa.mScope = kAudioObjectPropertyScopeGlobal;
+ pa.mElement = kAudioObjectPropertyElementMaster;
+ UInt32 size = sizeof(output_id);
+
+ result = AudioObjectGetPropertyData(
+ kAudioObjectSystemObject,
+ &pa,
+ 0,
+ 0,
+ &size,
+ &output_id);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+ }
+
+ // Set the render frame size.
+ UInt32 frame_size = hardware_buffer_size_;
+ AudioObjectPropertyAddress pa;
+ pa.mSelector = kAudioDevicePropertyBufferFrameSize;
+ pa.mScope = kAudioDevicePropertyScopeInput;
+ pa.mElement = kAudioObjectPropertyElementMaster;
+ result = AudioObjectSetPropertyData(
+ output_id,
+ &pa,
+ 0,
+ 0,
+ sizeof(frame_size),
+ &frame_size);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ output_info_.Initialize(output_id, false);
+
+ // Set the Current Device to the Default Output Unit.
+ result = AudioUnitSetProperty(
+ output_unit_,
+ kAudioOutputUnitProperty_CurrentDevice,
+ kAudioUnitScope_Global,
+ 0,
+ &output_info_.id_,
+ sizeof(output_info_.id_));
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ return result;
+}
+
+OSStatus AudioSynchronizedStream::SetInputDeviceAsCurrent(
+ AudioDeviceID input_id) {
+ OSStatus result = noErr;
+
+ // Get the default input device if device is unknown.
+ if (input_id == kAudioDeviceUnknown) {
+ AudioObjectPropertyAddress pa;
+ pa.mSelector = kAudioHardwarePropertyDefaultInputDevice;
+ pa.mScope = kAudioObjectPropertyScopeGlobal;
+ pa.mElement = kAudioObjectPropertyElementMaster;
+ UInt32 size = sizeof(input_id);
+
+ result = AudioObjectGetPropertyData(
+ kAudioObjectSystemObject,
+ &pa,
+ 0,
+ 0,
+ &size,
+ &input_id);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+ }
+
+ // Set the render frame size.
+ UInt32 frame_size = hardware_buffer_size_;
+ AudioObjectPropertyAddress pa;
+ pa.mSelector = kAudioDevicePropertyBufferFrameSize;
+ pa.mScope = kAudioDevicePropertyScopeInput;
+ pa.mElement = kAudioObjectPropertyElementMaster;
+ result = AudioObjectSetPropertyData(
+ input_id,
+ &pa,
+ 0,
+ 0,
+ sizeof(frame_size),
+ &frame_size);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ input_info_.Initialize(input_id, true);
+
+ // Set the Current Device to the AUHAL.
+ // This should be done only after I/O has been enabled on the AUHAL.
+ result = AudioUnitSetProperty(
+ input_unit_,
+ kAudioOutputUnitProperty_CurrentDevice,
+ kAudioUnitScope_Global,
+ 0,
+ &input_info_.id_,
+ sizeof(input_info_.id_));
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ return result;
+}
+
+OSStatus AudioSynchronizedStream::CreateAudioUnits() {
+ // Q: Why do we need a varispeed unit?
+ // A: If the input device and the output device are running at
+ // different sample rates and/or on different clocks, we will need
+ // to compensate to avoid a pitch change and
+ // to avoid buffer under and over runs.
+ ComponentDescription varispeed_desc;
+ varispeed_desc.componentType = kAudioUnitType_FormatConverter;
+ varispeed_desc.componentSubType = kAudioUnitSubType_Varispeed;
+ varispeed_desc.componentManufacturer = kAudioUnitManufacturer_Apple;
+ varispeed_desc.componentFlags = 0;
+ varispeed_desc.componentFlagsMask = 0;
+
+ Component varispeed_comp = FindNextComponent(NULL, &varispeed_desc);
+ if (varispeed_comp == NULL)
+ return -1;
+
+ OSStatus result = OpenAComponent(varispeed_comp, &varispeed_unit_);
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Open input AudioUnit.
+ ComponentDescription input_desc;
+ input_desc.componentType = kAudioUnitType_Output;
+ input_desc.componentSubType = kAudioUnitSubType_HALOutput;
+ input_desc.componentManufacturer = kAudioUnitManufacturer_Apple;
+ input_desc.componentFlags = 0;
+ input_desc.componentFlagsMask = 0;
+
+ Component input_comp = FindNextComponent(NULL, &input_desc);
+ if (input_comp == NULL)
+ return -1;
+
+ result = OpenAComponent(input_comp, &input_unit_);
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Open output AudioUnit.
+ ComponentDescription output_desc;
+ output_desc.componentType = kAudioUnitType_Output;
+ output_desc.componentSubType = kAudioUnitSubType_DefaultOutput;
+ output_desc.componentManufacturer = kAudioUnitManufacturer_Apple;
+ output_desc.componentFlags = 0;
+ output_desc.componentFlagsMask = 0;
+
+ Component output_comp = FindNextComponent(NULL, &output_desc);
+ if (output_comp == NULL)
+ return -1;
+
+ result = OpenAComponent(output_comp, &output_unit_);
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ return noErr;
+}
+
+OSStatus AudioSynchronizedStream::SetupInput(AudioDeviceID input_id) {
+ // The AUHAL used for input needs to be initialized
+ // before anything is done to it.
+ OSStatus result = AudioUnitInitialize(input_unit_);
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // We must enable the Audio Unit (AUHAL) for input and disable output
+ // BEFORE setting the AUHAL's current device.
+ result = EnableIO();
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ result = SetInputDeviceAsCurrent(input_id);
+ OSSTATUS_DCHECK(result == noErr, result);
+
+ return result;
+}
+
+OSStatus AudioSynchronizedStream::EnableIO() {
+ // Enable input on the AUHAL.
+ UInt32 enable_io = 1;
+ OSStatus result = AudioUnitSetProperty(
+ input_unit_,
+ kAudioOutputUnitProperty_EnableIO,
+ kAudioUnitScope_Input,
+ 1, // input element
+ &enable_io,
+ sizeof(enable_io));
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Disable Output on the AUHAL.
+ enable_io = 0;
+ result = AudioUnitSetProperty(
+ input_unit_,
+ kAudioOutputUnitProperty_EnableIO,
+ kAudioUnitScope_Output,
+ 0, // output element
+ &enable_io,
+ sizeof(enable_io));
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ return result;
+}
+
+OSStatus AudioSynchronizedStream::SetupOutput(AudioDeviceID output_id) {
+ OSStatus result = noErr;
+
+ result = SetOutputDeviceAsCurrent(output_id);
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Tell the output unit not to reset timestamps.
+ // Otherwise sample rate changes will cause sync loss.
+ UInt32 start_at_zero = 0;
+ result = AudioUnitSetProperty(
+ output_unit_,
+ kAudioOutputUnitProperty_StartTimestampsAtZero,
+ kAudioUnitScope_Global,
+ 0,
+ &start_at_zero,
+ sizeof(start_at_zero));
+
+ OSSTATUS_DCHECK(result == noErr, result);
+
+ return result;
+}
+
+OSStatus AudioSynchronizedStream::SetupCallbacks() {
+ // Set the input callback.
+ AURenderCallbackStruct callback;
+ callback.inputProc = InputProc;
+ callback.inputProcRefCon = this;
+ OSStatus result = AudioUnitSetProperty(
+ input_unit_,
+ kAudioOutputUnitProperty_SetInputCallback,
+ kAudioUnitScope_Global,
+ 0,
+ &callback,
+ sizeof(callback));
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Set the output callback.
+ callback.inputProc = OutputProc;
+ callback.inputProcRefCon = this;
+ result = AudioUnitSetProperty(
+ output_unit_,
+ kAudioUnitProperty_SetRenderCallback,
+ kAudioUnitScope_Input,
+ 0,
+ &callback,
+ sizeof(callback));
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Set the varispeed callback.
+ callback.inputProc = VarispeedProc;
+ callback.inputProcRefCon = this;
+ result = AudioUnitSetProperty(
+ varispeed_unit_,
+ kAudioUnitProperty_SetRenderCallback,
+ kAudioUnitScope_Input,
+ 0,
+ &callback,
+ sizeof(callback));
+
+ OSSTATUS_DCHECK(result == noErr, result);
+
+ return result;
+}
+
+OSStatus AudioSynchronizedStream::SetupStreamFormats() {
+ AudioStreamBasicDescription asbd, asbd_dev1_in, asbd_dev2_out;
+
+ // Get the Stream Format (Output client side).
+ UInt32 property_size = sizeof(asbd_dev1_in);
+ OSStatus result = AudioUnitGetProperty(
+ input_unit_,
+ kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Input,
+ 1,
+ &asbd_dev1_in,
+ &property_size);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Get the Stream Format (client side).
+ property_size = sizeof(asbd);
+ result = AudioUnitGetProperty(
+ input_unit_,
+ kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Output,
+ 1,
+ &asbd,
+ &property_size);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Get the Stream Format (Output client side).
+ property_size = sizeof(asbd_dev2_out);
+ result = AudioUnitGetProperty(
+ output_unit_,
+ kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Output,
+ 0,
+ &asbd_dev2_out,
+ &property_size);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Set the format of all the AUs to the input/output devices channel count.
+ // For a simple case, you want to set this to
+ // the lower of count of the channels in the input device vs output device.
+ asbd.mChannelsPerFrame = std::min(asbd_dev1_in.mChannelsPerFrame,
+ asbd_dev2_out.mChannelsPerFrame);
+
+ // We must get the sample rate of the input device and set it to the
+ // stream format of AUHAL.
+ Float64 rate = 0;
+ property_size = sizeof(rate);
+
+ AudioObjectPropertyAddress pa;
+ pa.mSelector = kAudioDevicePropertyNominalSampleRate;
+ pa.mScope = kAudioObjectPropertyScopeWildcard;
+ pa.mElement = kAudioObjectPropertyElementMaster;
+ result = AudioObjectGetPropertyData(
+ input_info_.id_,
+ &pa,
+ 0,
+ 0,
+ &property_size,
+ &rate);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ asbd.mSampleRate = rate;
+ property_size = sizeof(asbd);
+
+ // Set the new formats to the AUs...
+ result = AudioUnitSetProperty(
+ input_unit_,
+ kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Output,
+ 1,
+ &asbd,
+ property_size);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ result = AudioUnitSetProperty(
+ varispeed_unit_,
+ kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Input,
+ 0,
+ &asbd,
+ property_size);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Set the correct sample rate for the output device,
+ // but keep the channel count the same.
+ property_size = sizeof(rate);
+
+ pa.mSelector = kAudioDevicePropertyNominalSampleRate;
+ pa.mScope = kAudioObjectPropertyScopeWildcard;
+ pa.mElement = kAudioObjectPropertyElementMaster;
+ result = AudioObjectGetPropertyData(
+ output_info_.id_,
+ &pa,
+ 0,
+ 0,
+ &property_size,
+ &rate);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ output_sample_rate_ = rate;
+
+ asbd.mSampleRate = rate;
+ property_size = sizeof(asbd);
+
+ // Set the new audio stream formats for the rest of the AUs...
+ result = AudioUnitSetProperty(
+ varispeed_unit_,
+ kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Output,
+ 0,
+ &asbd,
+ property_size);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ result = AudioUnitSetProperty(
+ output_unit_,
+ kAudioUnitProperty_StreamFormat,
+ kAudioUnitScope_Input,
+ 0,
+ &asbd,
+ property_size);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ return result;
+}
+
+void AudioSynchronizedStream::AllocateInputData() {
+ // Allocate storage for the AudioBufferList used for the
+ // input data from the input AudioUnit.
+ // We allocate enough space for with one AudioBuffer per channel.
+ UInt32 malloc_size = offsetof(AudioBufferList, mBuffers[0]) +
scherkus (not reviewing) 2012/09/13 13:06:03 for the sake of other chromium developers can you
Chris Rogers 2012/09/15 00:06:08 Done.
+ (sizeof(AudioBuffer) * channels_);
+
+ input_data_ = static_cast<AudioBufferList*>(malloc(malloc_size));
scherkus (not reviewing) 2012/09/13 13:06:03 any reason to prefer malloc/free over new/delete h
Chris Rogers 2012/09/15 00:06:08 For the AudioBufferList allocation, I'm using mall
+ input_data_->mNumberBuffers = channels_;
+
+ // Allocate buffers for AudioBufferList.
+ UInt32 buffer_size_bytes = hardware_buffer_size_ * sizeof(Float32);
+ for (UInt32 i = 0; i < input_data_->mNumberBuffers; ++i) {
+ input_data_->mBuffers[i].mNumberChannels = 1;
+ input_data_->mBuffers[i].mDataByteSize = buffer_size_bytes;
+ input_data_->mBuffers[i].mData = malloc(buffer_size_bytes);
Chris Rogers 2012/09/15 00:06:08 I've removed the malloc() here and am now using an
+ }
+}
+
+void AudioSynchronizedStream::ComputeThruOffset() {
+ // The initial latency will at least be the safety offsets
+ // of the devices + the buffer sizes.
+ in_to_out_sample_offset_ = SInt32(input_info_.buffer_size_frames_ +
+ output_info_.buffer_size_frames_);
+}
+
+OSStatus AudioSynchronizedStream::HandleInputCallback(
+ AudioUnitRenderActionFlags* io_action_flags,
+ const AudioTimeStamp* time_stamp,
+ UInt32 bus_number,
+ UInt32 number_of_frames,
+ AudioBufferList* io_data) {
+ if (first_input_time_ < 0.0)
+ first_input_time_ = time_stamp->mSampleTime;
+
+ // Get the new audio input data.
+ OSStatus result = AudioUnitRender(
+ input_unit_,
+ io_action_flags,
+ time_stamp,
+ bus_number,
+ number_of_frames,
+ input_data_);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Buffer input into FIFO.
+ if (is_fifo_initialized_) {
+ // TODO(crogers): remove this locking once AudioFifo becomes thread-safe.
+ if (fifo_lock_.Try()) {
+ AudioBus bus(channels_, number_of_frames, input_data_);
+ fifo_.Push(&bus);
+ fifo_lock_.Release();
+ }
+ }
+
+ return result;
+}
+
+OSStatus AudioSynchronizedStream::HandleVarispeedCallback(
+ AudioUnitRenderActionFlags* io_action_flags,
+ const AudioTimeStamp* time_stamp,
+ UInt32 bus_number,
+ UInt32 number_of_frames,
+ AudioBufferList* io_data) {
+ // Create a wrapper bus on the AudioBufferList.
+ AudioBus bus(channels_, number_of_frames, io_data);
+
+ if (fifo_.frames() < static_cast<int>(number_of_frames)) {
scherkus (not reviewing) 2012/09/13 13:06:03 FYI: fifo_ not locked See my comment on line 817
Chris Rogers 2012/09/15 00:06:08 I've completely removed this fifo_lock_ and have a
+ // We don't DCHECK here, since this is a possible run-time condition
+ // if the machine is bogged down.
+ bus.Zero();
+ return noErr;
+ }
+
+ // TODO(crogers): remove this locking once AudioFifo becomes thread-safe.
+ if (fifo_lock_.Try()) {
+ // Read from the FIFO to feed the varispeed.
+ fifo_.Consume(&bus, 0, number_of_frames);
+ fifo_lock_.Release();
+ }
+
+ // Calculate a varispeed rate scalar factor to compensate for drift between
+ // input and output. We use the actual number of frames still in the FIFO
+ // compared with the ideal value of kTargetDelayFrames.
+ size_t n = fifo_.frames();
scherkus (not reviewing) 2012/09/13 13:06:03 not locked
Chris Rogers 2012/09/15 00:06:08 Fixed in AudioFifo thread-safety
+ int delta = n - kTargetDelayFrames;
+ double sample_rate = output_sample_rate_;
+ double x = (sample_rate + delta) / sample_rate;
+
+ fifo_rate_compensation_ = x;
+
+ return noErr;
+}
+
+OSStatus AudioSynchronizedStream::HandleOutputCallback(
+ AudioUnitRenderActionFlags* io_action_flags,
+ const AudioTimeStamp* time_stamp,
+ UInt32 bus_number,
+ UInt32 number_of_frames,
+ AudioBufferList* io_data) {
+ if (first_input_time_ < 0.0) {
+ // Input callback hasn't run yet -> silence.
+ ZeroBufferList(io_data);
+ return noErr;
+ }
+
+ AudioTimeStamp input_ts;
+ OSStatus result = AudioDeviceGetCurrentTime(input_info_.id_, &input_ts);
+
+ if (result != noErr) {
+ ZeroBufferList(io_data);
+ return noErr;
+ }
+
+ AudioTimeStamp output_ts;
+ result = AudioDeviceGetCurrentTime(output_info_.id_, &output_ts);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Use the varispeed playback rate to offset small discrepancies
+ // in hardware clocks, and also any differences in sample-rate
+ // between input and output devices.
+
+ // Adjust for rate scalars of the input and output devices.
+ double rate = input_ts.mRateScalar / output_ts.mRateScalar;
+
+ // Adjust for FIFO drift.
+ rate *= fifo_rate_compensation_;
+
+ result = AudioUnitSetParameter(
+ varispeed_unit_,
+ kVarispeedParam_PlaybackRate,
+ kAudioUnitScope_Global,
+ 0,
+ rate,
+ 0);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Get the delta between the devices and add it to the offset.
+ if (first_output_time_ < 0.) {
scherkus (not reviewing) 2012/09/13 13:06:03 0.0
Chris Rogers 2012/09/15 00:06:08 This code has now been removed.
+ first_output_time_ = time_stamp->mSampleTime;
+ ComputeThruOffset();
+
+ // Buffer initial silence corresponding to I/O delay.
+ unsigned n = static_cast<unsigned>(in_to_out_sample_offset_);
scherkus (not reviewing) 2012/09/13 13:06:03 s/unsigned/int
Chris Rogers 2012/09/15 00:06:08 Removed/simplified
+ AudioBus silence(channels_, n);
+ silence.Zero();
+ fifo_.Push(&silence);
scherkus (not reviewing) 2012/09/13 13:06:03 FYI: not locked to confirm.. the output+varispeed
Chris Rogers 2012/09/15 00:06:08 The AudioFifo now has changes to make it lock-free
+ is_fifo_initialized_ = true;
+
+ ZeroBufferList(io_data);
+ return noErr;
+ }
+
+ // Render to the output using the varispeed.
+ result = AudioUnitRender(
+ varispeed_unit_,
+ io_action_flags,
+ time_stamp,
+ 0,
+ number_of_frames,
+ io_data);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+ if (result != noErr)
+ return result;
+
+ // Create a wrapper bus on the AudioBufferList.
+ AudioBus bus(channels_, number_of_frames, io_data);
+
+ // Process in-place!
+ source_->OnMoreIOData(&bus, &bus, AudioBuffersState(0, 0));
+
+ return noErr;
+}
+
+OSStatus AudioSynchronizedStream::InputProc(
+ void* user_data,
+ AudioUnitRenderActionFlags* io_action_flags,
+ const AudioTimeStamp* time_stamp,
+ UInt32 bus_number,
+ UInt32 number_of_frames,
+ AudioBufferList* io_data) {
+ AudioSynchronizedStream* stream =
+ static_cast<AudioSynchronizedStream*>(user_data);
+ DCHECK(stream);
+
+ return stream->HandleInputCallback(
+ io_action_flags,
+ time_stamp,
+ bus_number,
+ number_of_frames,
+ io_data);
+}
+
+OSStatus AudioSynchronizedStream::VarispeedProc(
+ void* user_data,
+ AudioUnitRenderActionFlags* io_action_flags,
+ const AudioTimeStamp* time_stamp,
+ UInt32 bus_number,
+ UInt32 number_of_frames,
+ AudioBufferList* io_data) {
+ AudioSynchronizedStream* stream =
+ static_cast<AudioSynchronizedStream*>(user_data);
+ DCHECK(stream);
+
+ return stream->HandleVarispeedCallback(
+ io_action_flags,
+ time_stamp,
+ bus_number,
+ number_of_frames,
+ io_data);
+}
+
+OSStatus AudioSynchronizedStream::OutputProc(
+ void* user_data,
+ AudioUnitRenderActionFlags* io_action_flags,
+ const AudioTimeStamp* time_stamp,
+ UInt32 bus_number,
+ UInt32 number_of_frames,
+ AudioBufferList* io_data) {
+ AudioSynchronizedStream* stream =
+ static_cast<AudioSynchronizedStream*>(user_data);
+ DCHECK(stream);
+
+ return stream->HandleOutputCallback(
+ io_action_flags,
+ time_stamp,
+ bus_number,
+ number_of_frames,
+ io_data);
+}
+
+void AudioSynchronizedStream::AudioDeviceInfo::Initialize(
+ AudioDeviceID id, bool is_input) {
+ id_ = id;
+ is_input_ = is_input;
+ if (id_ == kAudioDeviceUnknown)
+ return;
+
+ UInt32 property_size = sizeof(buffer_size_frames_);
+
+ AudioObjectPropertyAddress pa;
+ pa.mSelector = kAudioDevicePropertyBufferFrameSize;
+ pa.mScope = kAudioObjectPropertyScopeWildcard;
+ pa.mElement = kAudioObjectPropertyElementMaster;
+ OSStatus result = AudioObjectGetPropertyData(
+ id_,
+ &pa,
+ 0,
+ 0,
+ &property_size,
+ &buffer_size_frames_);
+
+ OSSTATUS_DCHECK(result == noErr, result);
+}
+
+} // namespace media

Powered by Google App Engine
This is Rietveld 408576698