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Side by Side Diff: ash/wm/power_button_controller_unittest.cc

Issue 10909008: Improve existing lock transition - remove black splash. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/power_button_controller.h" 5 #include "ash/wm/power_button_controller.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/test/ash_test_base.h" 8 #include "ash/test/ash_test_base.h"
9 #include "ash/wm/cursor_manager.h" 9 #include "ash/wm/cursor_manager.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after
77 TEST_F(PowerButtonControllerTest, LegacyLockAndShutDown) { 77 TEST_F(PowerButtonControllerTest, LegacyLockAndShutDown) {
78 controller_->set_has_legacy_power_button_for_test(true); 78 controller_->set_has_legacy_power_button_for_test(true);
79 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); 79 controller_->OnLoginStateChanged(user::LOGGED_IN_USER);
80 controller_->OnLockStateChanged(false); 80 controller_->OnLockStateChanged(false);
81 81
82 // We should request that the screen be locked immediately after seeing the 82 // We should request that the screen be locked immediately after seeing the
83 // power button get pressed. 83 // power button get pressed.
84 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); 84 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now());
85 EXPECT_TRUE( 85 EXPECT_TRUE(
86 test_api_->ContainerGroupIsAnimated( 86 test_api_->ContainerGroupIsAnimated(
87 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 87 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
88 PowerButtonController::ANIMATION_SLOW_CLOSE)); 88 PowerButtonController::ANIMATION_SLOW_CLOSE));
89 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 89 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
90 EXPECT_FALSE(test_api_->hide_background_layer_timer_is_running()); 90 EXPECT_FALSE(test_api_->hide_background_layer_timer_is_running());
91 EXPECT_FALSE(test_api_->lock_timer_is_running()); 91 EXPECT_FALSE(test_api_->lock_timer_is_running());
92 EXPECT_EQ(1, delegate_->num_lock_requests()); 92 EXPECT_EQ(1, delegate_->num_lock_requests());
93 93
94 // Notify that we locked successfully. 94 // Notify that we locked successfully.
95 controller_->OnStartingLock(); 95 controller_->OnStartingLock();
96 EXPECT_TRUE( 96 EXPECT_TRUE(
97 test_api_->ContainerGroupIsAnimated( 97 test_api_->ContainerGroupIsAnimated(
98 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 98 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
99 PowerButtonController::ANIMATION_FAST_CLOSE)); 99 PowerButtonController::ANIMATION_FAST_CLOSE));
100 EXPECT_TRUE( 100 EXPECT_TRUE(
101 test_api_->ContainerGroupIsAnimated( 101 test_api_->ContainerGroupIsAnimated(
102 PowerButtonController::SCREEN_LOCKER_CONTAINERS, 102 PowerButtonController::LOCK_SCREEN_CONTAINERS,
103 PowerButtonController::ANIMATION_HIDE)); 103 PowerButtonController::ANIMATION_HIDE));
104 104
105 // Notify that the lock window is visible. We should make it fade in. 105 // Notify that the lock window is visible. We should make it fade in.
106 controller_->OnLockStateChanged(true); 106 controller_->OnLockStateChanged(true);
107 EXPECT_TRUE( 107 EXPECT_TRUE(
108 test_api_->ContainerGroupIsAnimated( 108 test_api_->ContainerGroupIsAnimated(
109 PowerButtonController::SCREEN_LOCKER_AND_RELATED_CONTAINERS, 109 PowerButtonController::GetAllScreenLockContainersMask(),
110 PowerButtonController::ANIMATION_FADE_IN)); 110 PowerButtonController::ANIMATION_FADE_IN));
111 111
112 // We shouldn't progress towards the shutdown state, however. 112 // We shouldn't progress towards the shutdown state, however.
113 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); 113 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running());
114 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); 114 EXPECT_FALSE(test_api_->shutdown_timer_is_running());
115 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); 115 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now());
116 116
117 // Hold the button again and check that we start shutting down. 117 // Hold the button again and check that we start shutting down.
118 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); 118 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now());
119 EXPECT_EQ(0, delegate_->num_shutdown_requests()); 119 EXPECT_EQ(0, delegate_->num_shutdown_requests());
120 // Previously we're checking that all containers group was animated which
Daniel Erat 2012/09/04 16:40:18 nit: add a blank line before this s/all container
Nikita (slow) 2012/09/04 17:36:42 Done.
121 // was in fact checking that
122 // 1. All user session containers have transform (including wallpaper).
123 // They're in this state after lock.
124 // 2. Screen locker and related containers are in fact animating
125 // (as shutdown is in progress).
126 // With http://crbug.com/144737 we no longer animate user session wallpaper
127 // during lock so it makes sense only to check that screen lock and related
128 // containers are animated during shutdown.
120 EXPECT_TRUE( 129 EXPECT_TRUE(
121 test_api_->ContainerGroupIsAnimated( 130 test_api_->ContainerGroupIsAnimated(
122 PowerButtonController::ALL_CONTAINERS, 131 PowerButtonController::GetAllScreenLockContainersMask(),
123 PowerButtonController::ANIMATION_FAST_CLOSE)); 132 PowerButtonController::ANIMATION_FAST_CLOSE));
124 EXPECT_FALSE(cursor_visible()); 133 EXPECT_FALSE(cursor_visible());
125 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); 134 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running());
126 test_api_->trigger_real_shutdown_timeout(); 135 test_api_->trigger_real_shutdown_timeout();
127 EXPECT_EQ(1, delegate_->num_shutdown_requests()); 136 EXPECT_EQ(1, delegate_->num_shutdown_requests());
128 } 137 }
129 138
130 // Test that we start shutting down immediately if the power button is pressed 139 // Test that we start shutting down immediately if the power button is pressed
131 // while we're not logged in on an unofficial system. 140 // while we're not logged in on an unofficial system.
132 TEST_F(PowerButtonControllerTest, LegacyNotLoggedIn) { 141 TEST_F(PowerButtonControllerTest, LegacyNotLoggedIn) {
(...skipping 21 matching lines...) Expand all
154 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); 163 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE);
155 controller_->OnLockStateChanged(false); 164 controller_->OnLockStateChanged(false);
156 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible()); 165 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible());
157 166
158 // Press the power button and check that we start the shutdown timer. 167 // Press the power button and check that we start the shutdown timer.
159 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); 168 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now());
160 EXPECT_FALSE(test_api_->lock_timer_is_running()); 169 EXPECT_FALSE(test_api_->lock_timer_is_running());
161 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); 170 EXPECT_TRUE(test_api_->shutdown_timer_is_running());
162 EXPECT_TRUE( 171 EXPECT_TRUE(
163 test_api_->ContainerGroupIsAnimated( 172 test_api_->ContainerGroupIsAnimated(
164 PowerButtonController::ALL_CONTAINERS, 173 PowerButtonController::GetAllContainersMask(),
165 PowerButtonController::ANIMATION_SLOW_CLOSE)); 174 PowerButtonController::ANIMATION_SLOW_CLOSE));
166 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 175 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
167 176
168 // Release the power button before the shutdown timer fires. 177 // Release the power button before the shutdown timer fires.
169 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); 178 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now());
170 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); 179 EXPECT_FALSE(test_api_->shutdown_timer_is_running());
171 EXPECT_TRUE( 180 EXPECT_TRUE(
172 test_api_->ContainerGroupIsAnimated( 181 test_api_->ContainerGroupIsAnimated(
173 PowerButtonController::ALL_CONTAINERS, 182 PowerButtonController::GetAllContainersMask(),
174 PowerButtonController::ANIMATION_UNDO_SLOW_CLOSE)); 183 PowerButtonController::ANIMATION_UNDO_SLOW_CLOSE));
175 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 184 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
176 185
177 // We should re-hide the black background layer after waiting long enough for 186 // We should re-hide the black background layer after waiting long enough for
178 // the animation to finish. 187 // the animation to finish.
179 EXPECT_TRUE(test_api_->hide_background_layer_timer_is_running()); 188 EXPECT_TRUE(test_api_->hide_background_layer_timer_is_running());
180 test_api_->trigger_hide_background_layer_timeout(); 189 test_api_->trigger_hide_background_layer_timeout();
181 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible()); 190 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible());
182 191
183 // Press the button again and make the shutdown timeout fire this time. 192 // Press the button again and make the shutdown timeout fire this time.
184 // Check that we start the timer for actually requesting the shutdown. 193 // Check that we start the timer for actually requesting the shutdown.
185 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); 194 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now());
186 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); 195 EXPECT_TRUE(test_api_->shutdown_timer_is_running());
187 test_api_->trigger_shutdown_timeout(); 196 test_api_->trigger_shutdown_timeout();
188 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); 197 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running());
189 EXPECT_EQ(0, delegate_->num_shutdown_requests()); 198 EXPECT_EQ(0, delegate_->num_shutdown_requests());
190 EXPECT_TRUE( 199 EXPECT_TRUE(
191 test_api_->ContainerGroupIsAnimated( 200 test_api_->ContainerGroupIsAnimated(
192 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 201 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
193 PowerButtonController::ANIMATION_HIDE)); 202 PowerButtonController::ANIMATION_HIDE));
194 EXPECT_TRUE( 203 EXPECT_TRUE(
195 test_api_->ContainerGroupIsAnimated( 204 test_api_->ContainerGroupIsAnimated(
196 PowerButtonController::SCREEN_LOCKER_AND_RELATED_CONTAINERS, 205 PowerButtonController::GetAllScreenLockContainersMask(),
197 PowerButtonController::ANIMATION_FAST_CLOSE)); 206 PowerButtonController::ANIMATION_FAST_CLOSE));
198 207
199 // When the timout fires, we should request a shutdown. 208 // When the timout fires, we should request a shutdown.
200 test_api_->trigger_real_shutdown_timeout(); 209 test_api_->trigger_real_shutdown_timeout();
201 EXPECT_EQ(1, delegate_->num_shutdown_requests()); 210 EXPECT_EQ(1, delegate_->num_shutdown_requests());
202 } 211 }
203 212
204 // Test that we lock the screen and deal with unlocking correctly. 213 // Test that we lock the screen and deal with unlocking correctly.
205 TEST_F(PowerButtonControllerTest, LockAndUnlock) { 214 TEST_F(PowerButtonControllerTest, LockAndUnlock) {
206 controller_->set_has_legacy_power_button_for_test(false); 215 controller_->set_has_legacy_power_button_for_test(false);
207 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); 216 controller_->OnLoginStateChanged(user::LOGGED_IN_USER);
208 controller_->OnLockStateChanged(false); 217 controller_->OnLockStateChanged(false);
209 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible()); 218 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible());
210 219
211 // We should initially be showing the screen locker containers, since they 220 // We should initially be showing the screen locker containers, since they
212 // also contain login-related windows that we want to show during the 221 // also contain login-related windows that we want to show during the
213 // logging-in animation. 222 // logging-in animation.
214 EXPECT_TRUE( 223 EXPECT_TRUE(
215 test_api_->ContainerGroupIsAnimated( 224 test_api_->ContainerGroupIsAnimated(
216 PowerButtonController::SCREEN_LOCKER_CONTAINERS, 225 PowerButtonController::LOCK_SCREEN_CONTAINERS,
217 PowerButtonController::ANIMATION_RESTORE)); 226 PowerButtonController::ANIMATION_RESTORE));
218 227
219 // Press the power button and check that the lock timer is started and that we 228 // Press the power button and check that the lock timer is started and that we
220 // start scaling the non-screen-locker containers. 229 // start scaling the non-screen-locker containers.
221 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); 230 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now());
222 EXPECT_TRUE(test_api_->lock_timer_is_running()); 231 EXPECT_TRUE(test_api_->lock_timer_is_running());
223 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); 232 EXPECT_FALSE(test_api_->shutdown_timer_is_running());
224 EXPECT_TRUE( 233 EXPECT_TRUE(
225 test_api_->ContainerGroupIsAnimated( 234 test_api_->ContainerGroupIsAnimated(
226 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 235 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
227 PowerButtonController::ANIMATION_SLOW_CLOSE)); 236 PowerButtonController::ANIMATION_SLOW_CLOSE));
228 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 237 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
229 238
230 // Release the button before the lock timer fires. 239 // Release the button before the lock timer fires.
231 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); 240 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now());
232 EXPECT_FALSE(test_api_->lock_timer_is_running()); 241 EXPECT_FALSE(test_api_->lock_timer_is_running());
233 EXPECT_TRUE( 242 EXPECT_TRUE(
234 test_api_->ContainerGroupIsAnimated( 243 test_api_->ContainerGroupIsAnimated(
235 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 244 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
236 PowerButtonController::ANIMATION_UNDO_SLOW_CLOSE)); 245 PowerButtonController::ANIMATION_UNDO_SLOW_CLOSE));
237 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 246 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
238 EXPECT_TRUE(test_api_->hide_background_layer_timer_is_running()); 247 EXPECT_TRUE(test_api_->hide_background_layer_timer_is_running());
239 test_api_->trigger_hide_background_layer_timeout(); 248 test_api_->trigger_hide_background_layer_timeout();
240 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible()); 249 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible());
241 250
242 // Press the button and fire the lock timer. We should request that the 251 // Press the button and fire the lock timer. We should request that the
243 // screen be locked, but we should still be in the slow-close animation. 252 // screen be locked, but we should still be in the slow-close animation.
244 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); 253 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now());
245 EXPECT_TRUE(test_api_->lock_timer_is_running()); 254 EXPECT_TRUE(test_api_->lock_timer_is_running());
246 EXPECT_EQ(0, delegate_->num_lock_requests()); 255 EXPECT_EQ(0, delegate_->num_lock_requests());
247 test_api_->trigger_lock_timeout(); 256 test_api_->trigger_lock_timeout();
248 EXPECT_EQ(1, delegate_->num_lock_requests()); 257 EXPECT_EQ(1, delegate_->num_lock_requests());
249 EXPECT_TRUE( 258 EXPECT_TRUE(
250 test_api_->ContainerGroupIsAnimated( 259 test_api_->ContainerGroupIsAnimated(
251 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 260 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
252 PowerButtonController::ANIMATION_SLOW_CLOSE)); 261 PowerButtonController::ANIMATION_SLOW_CLOSE));
253 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 262 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
254 263
255 // Notify that we locked successfully. 264 // Notify that we locked successfully.
256 controller_->OnStartingLock(); 265 controller_->OnStartingLock();
257 EXPECT_TRUE( 266 EXPECT_TRUE(
258 test_api_->ContainerGroupIsAnimated( 267 test_api_->ContainerGroupIsAnimated(
259 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 268 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
260 PowerButtonController::ANIMATION_FAST_CLOSE)); 269 PowerButtonController::ANIMATION_FAST_CLOSE));
261 EXPECT_TRUE( 270 EXPECT_TRUE(
262 test_api_->ContainerGroupIsAnimated( 271 test_api_->ContainerGroupIsAnimated(
263 PowerButtonController::SCREEN_LOCKER_CONTAINERS, 272 PowerButtonController::LOCK_SCREEN_CONTAINERS,
264 PowerButtonController::ANIMATION_HIDE)); 273 PowerButtonController::ANIMATION_HIDE));
265 274
266 // Notify that the lock window is visible. We should make it fade in. 275 // Notify that the lock window is visible. We should make it fade in.
267 controller_->OnLockStateChanged(true); 276 controller_->OnLockStateChanged(true);
268 EXPECT_TRUE( 277 EXPECT_TRUE(
269 test_api_->ContainerGroupIsAnimated( 278 test_api_->ContainerGroupIsAnimated(
270 PowerButtonController::SCREEN_LOCKER_AND_RELATED_CONTAINERS, 279 PowerButtonController::GetAllScreenLockContainersMask(),
271 PowerButtonController::ANIMATION_FADE_IN)); 280 PowerButtonController::ANIMATION_FADE_IN));
272 281
273 // When we release the power button, the lock-to-shutdown timer should be 282 // When we release the power button, the lock-to-shutdown timer should be
274 // stopped. 283 // stopped.
275 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); 284 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running());
276 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); 285 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now());
277 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); 286 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running());
278 287
279 // Notify that the screen has been unlocked. We should show the 288 // Notify that the screen has been unlocked. We should show the
280 // non-screen-locker windows and hide the background layer. 289 // non-screen-locker windows and hide the background layer.
281 controller_->OnLockStateChanged(false); 290 controller_->OnLockStateChanged(false);
282 EXPECT_TRUE( 291 EXPECT_TRUE(
283 test_api_->ContainerGroupIsAnimated( 292 test_api_->ContainerGroupIsAnimated(
284 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 293 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
285 PowerButtonController::ANIMATION_RESTORE)); 294 PowerButtonController::ANIMATION_RESTORE));
286 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible()); 295 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible());
287 } 296 }
288 297
289 // Hold the power button down from the unlocked state to eventual shutdown. 298 // Hold the power button down from the unlocked state to eventual shutdown.
290 TEST_F(PowerButtonControllerTest, LockToShutdown) { 299 TEST_F(PowerButtonControllerTest, LockToShutdown) {
291 controller_->set_has_legacy_power_button_for_test(false); 300 controller_->set_has_legacy_power_button_for_test(false);
292 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); 301 controller_->OnLoginStateChanged(user::LOGGED_IN_USER);
293 controller_->OnLockStateChanged(false); 302 controller_->OnLockStateChanged(false);
294 303
295 // Hold the power button and lock the screen. 304 // Hold the power button and lock the screen.
296 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); 305 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now());
297 EXPECT_TRUE(test_api_->lock_timer_is_running()); 306 EXPECT_TRUE(test_api_->lock_timer_is_running());
298 test_api_->trigger_lock_timeout(); 307 test_api_->trigger_lock_timeout();
299 controller_->OnStartingLock(); 308 controller_->OnStartingLock();
300 controller_->OnLockStateChanged(true); 309 controller_->OnLockStateChanged(true);
301 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 310 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
302 311
303 // When the lock-to-shutdown timeout fires, we should start the shutdown 312 // When the lock-to-shutdown timeout fires, we should start the shutdown
304 // timer. 313 // timer.
305 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); 314 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running());
306 test_api_->trigger_lock_to_shutdown_timeout(); 315 test_api_->trigger_lock_to_shutdown_timeout();
307 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); 316 EXPECT_TRUE(test_api_->shutdown_timer_is_running());
308 EXPECT_TRUE( 317 EXPECT_TRUE(
309 test_api_->ContainerGroupIsAnimated( 318 test_api_->ContainerGroupIsAnimated(
310 PowerButtonController::ALL_CONTAINERS, 319 PowerButtonController::GetAllContainersMask(),
311 PowerButtonController::ANIMATION_SLOW_CLOSE)); 320 PowerButtonController::ANIMATION_SLOW_CLOSE));
312 321
313 // Fire the shutdown timeout and check that we request shutdown. 322 // Fire the shutdown timeout and check that we request shutdown.
314 test_api_->trigger_shutdown_timeout(); 323 test_api_->trigger_shutdown_timeout();
315 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); 324 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running());
316 EXPECT_EQ(0, delegate_->num_shutdown_requests()); 325 EXPECT_EQ(0, delegate_->num_shutdown_requests());
317 test_api_->trigger_real_shutdown_timeout(); 326 test_api_->trigger_real_shutdown_timeout();
318 EXPECT_EQ(1, delegate_->num_shutdown_requests()); 327 EXPECT_EQ(1, delegate_->num_shutdown_requests());
319 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 328 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
320 } 329 }
321 330
322 // Test that we handle the case where lock requests are ignored. 331 // Test that we handle the case where lock requests are ignored.
323 TEST_F(PowerButtonControllerTest, LockFail) { 332 TEST_F(PowerButtonControllerTest, LockFail) {
324 // We require animations to have a duration for this test. 333 // We require animations to have a duration for this test.
325 ui::LayerAnimator::set_disable_animations_for_test(false); 334 ui::LayerAnimator::set_disable_animations_for_test(false);
326 335
327 controller_->set_has_legacy_power_button_for_test(false); 336 controller_->set_has_legacy_power_button_for_test(false);
328 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); 337 controller_->OnLoginStateChanged(user::LOGGED_IN_USER);
329 controller_->OnLockStateChanged(false); 338 controller_->OnLockStateChanged(false);
330 339
331 // Hold the power button and lock the screen. 340 // Hold the power button and lock the screen.
332 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); 341 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now());
333 EXPECT_TRUE(test_api_->lock_timer_is_running()); 342 EXPECT_TRUE(test_api_->lock_timer_is_running());
334 EXPECT_TRUE( 343 EXPECT_TRUE(
335 test_api_->ContainerGroupIsAnimated( 344 test_api_->ContainerGroupIsAnimated(
336 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 345 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
337 PowerButtonController::ANIMATION_RESTORE)); 346 PowerButtonController::ANIMATION_RESTORE));
338 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 347 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
339 test_api_->trigger_lock_timeout(); 348 test_api_->trigger_lock_timeout();
340 EXPECT_EQ(1, delegate_->num_lock_requests()); 349 EXPECT_EQ(1, delegate_->num_lock_requests());
341 EXPECT_TRUE(test_api_->lock_fail_timer_is_running()); 350 EXPECT_TRUE(test_api_->lock_fail_timer_is_running());
342 351
343 // We shouldn't start the lock-to-shutdown timer until the screen has actually 352 // We shouldn't start the lock-to-shutdown timer until the screen has actually
344 // been locked. 353 // been locked.
345 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); 354 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running());
346 355
347 // Act as if the request timed out. We should restore the windows. 356 // Act as if the request timed out. We should restore the windows.
348 test_api_->trigger_lock_fail_timeout(); 357 test_api_->trigger_lock_fail_timeout();
349 EXPECT_TRUE( 358 EXPECT_TRUE(
350 test_api_->ContainerGroupIsAnimated( 359 test_api_->ContainerGroupIsAnimated(
351 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 360 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
352 PowerButtonController::ANIMATION_RESTORE)); 361 PowerButtonController::ANIMATION_RESTORE));
353 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible()); 362 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible());
354 } 363 }
355 364
356 // Test that we start the timer to hide the background layer when the power 365 // Test that we start the timer to hide the background layer when the power
357 // button is released, but that we cancel the timer if the button is pressed 366 // button is released, but that we cancel the timer if the button is pressed
358 // again before the timer has fired. 367 // again before the timer has fired.
359 TEST_F(PowerButtonControllerTest, CancelHideBackground) { 368 TEST_F(PowerButtonControllerTest, CancelHideBackground) {
360 controller_->set_has_legacy_power_button_for_test(false); 369 controller_->set_has_legacy_power_button_for_test(false);
361 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); 370 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE);
(...skipping 26 matching lines...) Expand all
388 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); 397 controller_->OnLockButtonEvent(false, base::TimeTicks::Now());
389 EXPECT_EQ(0, delegate_->num_lock_requests()); 398 EXPECT_EQ(0, delegate_->num_lock_requests());
390 399
391 // If we're logged in as a regular user, we should start the lock timer and 400 // If we're logged in as a regular user, we should start the lock timer and
392 // the pre-lock animation. 401 // the pre-lock animation.
393 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); 402 controller_->OnLoginStateChanged(user::LOGGED_IN_USER);
394 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); 403 controller_->OnLockButtonEvent(true, base::TimeTicks::Now());
395 EXPECT_TRUE(test_api_->lock_timer_is_running()); 404 EXPECT_TRUE(test_api_->lock_timer_is_running());
396 EXPECT_TRUE( 405 EXPECT_TRUE(
397 test_api_->ContainerGroupIsAnimated( 406 test_api_->ContainerGroupIsAnimated(
398 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 407 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
399 PowerButtonController::ANIMATION_SLOW_CLOSE)); 408 PowerButtonController::ANIMATION_SLOW_CLOSE));
400 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 409 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
401 410
402 // If the button is released immediately, we shouldn't lock the screen. 411 // If the button is released immediately, we shouldn't lock the screen.
403 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); 412 controller_->OnLockButtonEvent(false, base::TimeTicks::Now());
404 EXPECT_FALSE(test_api_->lock_timer_is_running()); 413 EXPECT_FALSE(test_api_->lock_timer_is_running());
405 EXPECT_TRUE( 414 EXPECT_TRUE(
406 test_api_->ContainerGroupIsAnimated( 415 test_api_->ContainerGroupIsAnimated(
407 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 416 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
408 PowerButtonController::ANIMATION_UNDO_SLOW_CLOSE)); 417 PowerButtonController::ANIMATION_UNDO_SLOW_CLOSE));
409 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 418 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
410 EXPECT_TRUE(test_api_->hide_background_layer_timer_is_running()); 419 EXPECT_TRUE(test_api_->hide_background_layer_timer_is_running());
411 test_api_->trigger_hide_background_layer_timeout(); 420 test_api_->trigger_hide_background_layer_timeout();
412 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible()); 421 EXPECT_FALSE(test_api_->BackgroundLayerIsVisible());
413 EXPECT_EQ(0, delegate_->num_lock_requests()); 422 EXPECT_EQ(0, delegate_->num_lock_requests());
414 423
415 // Press the button again and let the lock timeout fire. We should request 424 // Press the button again and let the lock timeout fire. We should request
416 // that the screen be locked. 425 // that the screen be locked.
417 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); 426 controller_->OnLockButtonEvent(true, base::TimeTicks::Now());
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
466 } 475 }
467 476
468 // When the screen is locked without going through the usual power-button 477 // When the screen is locked without going through the usual power-button
469 // slow-close path (e.g. via the wrench menu), test that we still show the 478 // slow-close path (e.g. via the wrench menu), test that we still show the
470 // fast-close animation and display the background layer. 479 // fast-close animation and display the background layer.
471 TEST_F(PowerButtonControllerTest, LockWithoutButton) { 480 TEST_F(PowerButtonControllerTest, LockWithoutButton) {
472 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); 481 controller_->OnLoginStateChanged(user::LOGGED_IN_USER);
473 controller_->OnStartingLock(); 482 controller_->OnStartingLock();
474 EXPECT_TRUE( 483 EXPECT_TRUE(
475 test_api_->ContainerGroupIsAnimated( 484 test_api_->ContainerGroupIsAnimated(
476 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 485 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
477 PowerButtonController::ANIMATION_FAST_CLOSE)); 486 PowerButtonController::ANIMATION_FAST_CLOSE));
478 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 487 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
479 } 488 }
480 489
481 // When we hear that the process is exiting but we haven't had a chance to 490 // When we hear that the process is exiting but we haven't had a chance to
482 // display an animation, we should just blank the screen. 491 // display an animation, we should just blank the screen.
483 TEST_F(PowerButtonControllerTest, ShutdownWithoutButton) { 492 TEST_F(PowerButtonControllerTest, ShutdownWithoutButton) {
484 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); 493 controller_->OnLoginStateChanged(user::LOGGED_IN_USER);
485 controller_->OnAppTerminating(); 494 controller_->OnAppTerminating();
486 EXPECT_TRUE( 495 EXPECT_TRUE(
487 test_api_->ContainerGroupIsAnimated( 496 test_api_->ContainerGroupIsAnimated(
488 PowerButtonController::ALL_CONTAINERS, 497 PowerButtonController::GetAllContainersMask(),
489 PowerButtonController::ANIMATION_HIDE)); 498 PowerButtonController::ANIMATION_HIDE));
490 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 499 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
491 EXPECT_FALSE(cursor_visible()); 500 EXPECT_FALSE(cursor_visible());
492 } 501 }
493 502
494 // Test that we display the fast-close animation and shut down when we get an 503 // Test that we display the fast-close animation and shut down when we get an
495 // outside request to shut down (e.g. from the login or lock screen). 504 // outside request to shut down (e.g. from the login or lock screen).
496 TEST_F(PowerButtonControllerTest, RequestShutdownFromLoginScreen) { 505 TEST_F(PowerButtonControllerTest, RequestShutdownFromLoginScreen) {
497 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE); 506 controller_->OnLoginStateChanged(user::LOGGED_IN_NONE);
498 controller_->RequestShutdown(); 507 controller_->RequestShutdown();
499 EXPECT_TRUE( 508 EXPECT_TRUE(
500 test_api_->ContainerGroupIsAnimated( 509 test_api_->ContainerGroupIsAnimated(
501 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 510 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
502 PowerButtonController::ANIMATION_HIDE)); 511 PowerButtonController::ANIMATION_HIDE));
503 EXPECT_TRUE( 512 EXPECT_TRUE(
504 test_api_->ContainerGroupIsAnimated( 513 test_api_->ContainerGroupIsAnimated(
505 PowerButtonController::SCREEN_LOCKER_AND_RELATED_CONTAINERS, 514 PowerButtonController::GetAllScreenLockContainersMask(),
506 PowerButtonController::ANIMATION_FAST_CLOSE)); 515 PowerButtonController::ANIMATION_FAST_CLOSE));
507 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 516 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
508 EXPECT_FALSE(cursor_visible()); 517 EXPECT_FALSE(cursor_visible());
509 518
510 EXPECT_EQ(0, delegate_->num_shutdown_requests()); 519 EXPECT_EQ(0, delegate_->num_shutdown_requests());
511 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); 520 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running());
512 test_api_->trigger_real_shutdown_timeout(); 521 test_api_->trigger_real_shutdown_timeout();
513 EXPECT_EQ(1, delegate_->num_shutdown_requests()); 522 EXPECT_EQ(1, delegate_->num_shutdown_requests());
514 } 523 }
515 524
516 TEST_F(PowerButtonControllerTest, RequestShutdownFromLockScreen) { 525 TEST_F(PowerButtonControllerTest, RequestShutdownFromLockScreen) {
517 controller_->OnLoginStateChanged(user::LOGGED_IN_USER); 526 controller_->OnLoginStateChanged(user::LOGGED_IN_USER);
518 controller_->OnLockStateChanged(true); 527 controller_->OnLockStateChanged(true);
519 controller_->RequestShutdown(); 528 controller_->RequestShutdown();
520 EXPECT_TRUE( 529 EXPECT_TRUE(
521 test_api_->ContainerGroupIsAnimated( 530 test_api_->ContainerGroupIsAnimated(
522 PowerButtonController::ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS, 531 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS,
523 PowerButtonController::ANIMATION_HIDE)); 532 PowerButtonController::ANIMATION_HIDE));
524 EXPECT_TRUE( 533 EXPECT_TRUE(
525 test_api_->ContainerGroupIsAnimated( 534 test_api_->ContainerGroupIsAnimated(
526 PowerButtonController::SCREEN_LOCKER_AND_RELATED_CONTAINERS, 535 PowerButtonController::GetAllScreenLockContainersMask(),
527 PowerButtonController::ANIMATION_FAST_CLOSE)); 536 PowerButtonController::ANIMATION_FAST_CLOSE));
528 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible()); 537 EXPECT_TRUE(test_api_->BackgroundLayerIsVisible());
529 EXPECT_FALSE(cursor_visible()); 538 EXPECT_FALSE(cursor_visible());
530 539
531 EXPECT_EQ(0, delegate_->num_shutdown_requests()); 540 EXPECT_EQ(0, delegate_->num_shutdown_requests());
532 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); 541 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running());
533 test_api_->trigger_real_shutdown_timeout(); 542 test_api_->trigger_real_shutdown_timeout();
534 EXPECT_EQ(1, delegate_->num_shutdown_requests()); 543 EXPECT_EQ(1, delegate_->num_shutdown_requests());
535 } 544 }
536 545
(...skipping 21 matching lines...) Expand all
558 567
559 // After increasing the brightness to 10%, we should start the timer like 568 // After increasing the brightness to 10%, we should start the timer like
560 // usual. 569 // usual.
561 controller_->OnScreenBrightnessChanged(10.0); 570 controller_->OnScreenBrightnessChanged(10.0);
562 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); 571 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now());
563 EXPECT_TRUE(test_api_->lock_timer_is_running()); 572 EXPECT_TRUE(test_api_->lock_timer_is_running());
564 } 573 }
565 574
566 } // namespace test 575 } // namespace test
567 } // namespace ash 576 } // namespace ash
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