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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/common/gfx/chrome_canvas.h" | 5 #include "chrome/common/gfx/chrome_canvas.h" |
| 6 | 6 |
| 7 #include <limits> | 7 #include <limits> |
| 8 | 8 |
| 9 #include "app/l10n_util.h" |
| 9 #include "base/gfx/rect.h" | 10 #include "base/gfx/rect.h" |
| 10 #include "skia/include/SkShader.h" | 11 #include "skia/include/SkShader.h" |
| 11 #include "chrome/common/gfx/chrome_font.h" | 12 #include "chrome/common/gfx/chrome_font.h" |
| 12 #include "chrome/common/l10n_util.h" | |
| 13 | 13 |
| 14 namespace { | 14 namespace { |
| 15 | 15 |
| 16 // We make sure that LTR text we draw in an RTL context is modified | 16 // We make sure that LTR text we draw in an RTL context is modified |
| 17 // appropriately to make sure it maintains it LTR orientation. | 17 // appropriately to make sure it maintains it LTR orientation. |
| 18 void DoDrawText(HDC hdc, const std::wstring& text, | 18 void DoDrawText(HDC hdc, const std::wstring& text, |
| 19 RECT* text_bounds, int flags) { | 19 RECT* text_bounds, int flags) { |
| 20 std::wstring localized_text; | 20 std::wstring localized_text; |
| 21 const wchar_t* string_ptr = text.c_str(); | 21 const wchar_t* string_ptr = text.c_str(); |
| 22 int string_size = static_cast<int>(text.length()); | 22 int string_size = static_cast<int>(text.length()); |
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| 255 text_row[cur_x] = 0; // Make transparent. | 255 text_row[cur_x] = 0; // Make transparent. |
| 256 } else { | 256 } else { |
| 257 text_row[cur_x] |= 0xff << SK_A32_SHIFT; // Make opaque. | 257 text_row[cur_x] |= 0xff << SK_A32_SHIFT; // Make opaque. |
| 258 } | 258 } |
| 259 } | 259 } |
| 260 } | 260 } |
| 261 | 261 |
| 262 // Draw the halo bitmap with blur. | 262 // Draw the halo bitmap with blur. |
| 263 drawBitmap(text_bitmap, SkIntToScalar(x - 1), SkIntToScalar(y - 1)); | 263 drawBitmap(text_bitmap, SkIntToScalar(x - 1), SkIntToScalar(y - 1)); |
| 264 } | 264 } |
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