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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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251 for (Node* current = head_; current != NULL; current = current->next()) { | 251 for (Node* current = head_; current != NULL; current = current->next()) { |
252 if (current->state_ == Node::WEAK | 252 if (current->state_ == Node::WEAK |
253 || current->state_ == Node::PENDING | 253 || current->state_ == Node::PENDING |
254 || current->state_ == Node::NEAR_DEATH) { | 254 || current->state_ == Node::NEAR_DEATH) { |
255 v->VisitPointer(¤t->object_); | 255 v->VisitPointer(¤t->object_); |
256 } | 256 } |
257 } | 257 } |
258 } | 258 } |
259 | 259 |
260 | 260 |
261 void GlobalHandles::MarkWeakRoots(WeakSlotCallback f) { | 261 void GlobalHandles::IdentifyWeakHandles(WeakSlotCallback f) { |
262 for (Node* current = head_; current != NULL; current = current->next()) { | 262 for (Node* current = head_; current != NULL; current = current->next()) { |
263 if (current->state_ == Node::WEAK) { | 263 if (current->state_ == Node::WEAK) { |
264 if (f(¤t->object_)) { | 264 if (f(¤t->object_)) { |
265 current->state_ = Node::PENDING; | 265 current->state_ = Node::PENDING; |
266 LOG(HandleEvent("GlobalHandle::Pending", current->handle().location())); | 266 LOG(HandleEvent("GlobalHandle::Pending", current->handle().location())); |
267 } | 267 } |
268 } | 268 } |
269 } | 269 } |
270 } | 270 } |
271 | 271 |
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374 void GlobalHandles::RemoveObjectGroups() { | 374 void GlobalHandles::RemoveObjectGroups() { |
375 List<ObjectGroup*>* object_groups = ObjectGroups(); | 375 List<ObjectGroup*>* object_groups = ObjectGroups(); |
376 for (int i = 0; i< object_groups->length(); i++) { | 376 for (int i = 0; i< object_groups->length(); i++) { |
377 delete object_groups->at(i); | 377 delete object_groups->at(i); |
378 } | 378 } |
379 object_groups->Clear(); | 379 object_groups->Clear(); |
380 } | 380 } |
381 | 381 |
382 | 382 |
383 } } // namespace v8::internal | 383 } } // namespace v8::internal |
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