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Side by Side Diff: content/public/browser/gpu_data_manager.h

Issue 10891013: Make GpuDataManager thread safe. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ 5 #ifndef CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_
6 #define CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ 6 #define CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_
7 7
8 #include <string>
9
8 #include "content/common/content_export.h" 10 #include "content/common/content_export.h"
9 #include "content/public/common/gpu_feature_type.h" 11 #include "content/public/common/gpu_feature_type.h"
10 12
11 class FilePath; 13 class FilePath;
12 14
13 namespace base { 15 namespace base {
14 class ListValue; 16 class ListValue;
15 } 17 }
16 18
17 namespace content { 19 namespace content {
18 20
19 class GpuDataManagerObserver; 21 class GpuDataManagerObserver;
20 struct GPUInfo; 22 struct GPUInfo;
21 23
22 // This class lives on the UI thread. Only methods that explicitly state that
jbates 2012/08/30 20:29:57 nit: How about explaining the new threading rules
23 // they can be called on other threads are thread-safe.
24 class GpuDataManager { 24 class GpuDataManager {
25 public: 25 public:
26 // Getter for the singleton. 26 // Getter for the singleton.
27 CONTENT_EXPORT static GpuDataManager* GetInstance(); 27 CONTENT_EXPORT static GpuDataManager* GetInstance();
28 28
29 // This collects preliminary GPU info; it should only be called at
30 // browser startup time in UI thread before the IO restriction is turned
31 // on.
32 virtual void InitializeGpuInfo() = 0;
33
29 // Can be called on any thread. 34 // Can be called on any thread.
30 virtual GpuFeatureType GetGpuFeatureType() = 0; 35 virtual GpuFeatureType GetBlacklistedFeatures() const = 0;
31 36
32 // Gives the new feature flags. This is always called on the UI thread. 37 // Sets the blacklisted feature flags due to preliminary GPU info.
33 virtual void SetGpuFeatureType(GpuFeatureType feature_type) = 0; 38 virtual void SetPreliminaryBlacklistedFeatures(
39 GpuFeatureType feature_type) = 0;
34 40
35 virtual GPUInfo GetGPUInfo() const = 0; 41 virtual GPUInfo GetGPUInfo() const = 0;
36 42
37 // This indicator might change because we could collect more GPU info or 43 // This indicator might change because we could collect more GPU info or
38 // because the GPU blacklist could be updated. 44 // because the GPU blacklist could be updated.
39 // If this returns false, any further GPU access, including launching GPU 45 // If this returns false, any further GPU access, including launching GPU
40 // process, establish GPU channel, and GPU info collection, should be 46 // process, establish GPU channel, and GPU info collection, should be
41 // blocked. 47 // blocked.
42 // Can be called on any thread. 48 // Can be called on any thread.
43 virtual bool GpuAccessAllowed() = 0; 49 virtual bool GpuAccessAllowed() const = 0;
44 50
45 // Requests complete GPUinfo if it has not already been requested 51 // Requests complete GPUinfo if it has not already been requested
46 virtual void RequestCompleteGpuInfoIfNeeded() = 0; 52 virtual void RequestCompleteGpuInfoIfNeeded() = 0;
47 53
48 virtual bool IsCompleteGPUInfoAvailable() const = 0; 54 virtual bool IsCompleteGpuInfoAvailable() const = 0;
49 55
50 // Requests that the GPU process report its current video memory usage stats, 56 // Requests that the GPU process report its current video memory usage stats,
51 // which can be retrieved via the GPU data manager's on-update function. 57 // which can be retrieved via the GPU data manager's on-update function.
52 virtual void RequestVideoMemoryUsageStatsUpdate() = 0; 58 virtual void RequestVideoMemoryUsageStatsUpdate() const = 0;
53 59
54 // Returns true if the software rendering should currently be used. 60 // Returns true if the software rendering should currently be used.
55 virtual bool ShouldUseSoftwareRendering() = 0; 61 virtual bool ShouldUseSoftwareRendering() const = 0;
56 62
57 // Register a path to the SwiftShader software renderer. 63 // Register a path to the SwiftShader software renderer.
58 virtual void RegisterSwiftShaderPath(const FilePath& path) = 0; 64 virtual void RegisterSwiftShaderPath(const FilePath& path) = 0;
59 65
60 virtual const base::ListValue& GetLogMessages() const = 0; 66 virtual void AddLogMessage(
67 int level, const std::string& header, const std::string& message) = 0;
68
69 // Returns a new copy of the ListValue. Caller is responsible to release
70 // the returned value.
71 virtual base::ListValue* GetLogMessages() const = 0;
61 72
62 // Registers/unregister |observer|. 73 // Registers/unregister |observer|.
63 virtual void AddObserver(GpuDataManagerObserver* observer) = 0; 74 virtual void AddObserver(GpuDataManagerObserver* observer) = 0;
64 virtual void RemoveObserver(GpuDataManagerObserver* observer) = 0; 75 virtual void RemoveObserver(GpuDataManagerObserver* observer) = 0;
65 76
66 protected: 77 protected:
67 virtual ~GpuDataManager() {} 78 virtual ~GpuDataManager() {}
68 }; 79 };
69 80
70 }; // namespace content 81 }; // namespace content
71 82
72 #endif // CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ 83 #endif // CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_
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