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Unified Diff: chrome/test/functional/perf/endure_graphs/js/coordinates.js

Issue 10879112: Revert 153612 - Add Chrome Endure graph plotting code. (broke Chrome OS) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 4 months ago
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Index: chrome/test/functional/perf/endure_graphs/js/coordinates.js
===================================================================
--- chrome/test/functional/perf/endure_graphs/js/coordinates.js (revision 153621)
+++ chrome/test/functional/perf/endure_graphs/js/coordinates.js (working copy)
@@ -1,131 +0,0 @@
-/*
- Copyright (c) 2012 The Chromium Authors. All rights reserved.
- Use of this source code is governed by a BSD-style license that can be
- found in the LICENSE file.
-*/
-
-/**
- * @fileoverview Class and functions to handle positioning of plot data points.
- */
-
-/**
- * Class that handles plot data positioning.
- * @constructor
- *
- * @param {Array} plotData Data that will be plotted. It is an array of lines,
- * where each line is an array of points, and each point is a length-2 array
- * representing an (x, y) pair.
- */
-function Coordinates(plotData) {
- this.plotData = plotData;
-
- height = window.innerHeight - 16;
- width = window.innerWidth - 16;
-
- this.widthMax = width;
- this.heightMax = Math.min(400, height - 85);
-
- this.processValues_('x');
- this.processValues_('y');
-}
-
-/**
- * Determines the min/max x or y values in the plot, accounting for some extra
- * buffer space.
- *
- * @param {string} type The type of value to process, either 'x' or 'y'.
- */
-Coordinates.prototype.processValues_ = function (type) {
- var merged = [];
- for (var i = 0; i < this.plotData.length; i++)
- for (var j = 0; j < this.plotData[i].length; j++) {
- if (type == 'x')
- merged.push(parseFloat(this.plotData[i][j][0])); // Index 0 is x value.
- else
- merged.push(parseFloat(this.plotData[i][j][1])); // Index 1 is y value.
- }
-
- min = merged[0];
- max = merged[0];
- for (var i = 1; i < merged.length; ++i) {
- if (isNaN(min) || merged[i] < min)
- min = merged[i];
- if (isNaN(max) || merged[i] > max)
- max = merged[i];
- }
-
- var bufferSpace = 0.02 * (max - min);
-
- if (type == 'x') {
- this.xMinValue = min - bufferSpace;
- this.xMaxValue = max + bufferSpace;
- } else {
- this.yMinValue = min - bufferSpace;
- this.yMaxValue = max + bufferSpace;
- }
-};
-
-/**
- * Difference between horizontal max and min values.
- *
- * @return {number} The x value range.
- */
-Coordinates.prototype.xValueRange = function() {
- return this.xMaxValue - this.xMinValue;
-};
-
-/**
- * Difference between vertical max and min values.
- *
- * @return {number} The y value range.
- */
-Coordinates.prototype.yValueRange = function() {
- return this.yMaxValue - this.yMinValue
-};
-
-/**
- * Converts horizontal data value to pixel value on canvas.
- *
- * @param {number} value The x data value.
- * @return {number} The corresponding x pixel value on the canvas.
- */
-Coordinates.prototype.xPixel = function(value) {
- return this.widthMax * ((value - this.xMinValue) / this.xValueRange());
-};
-
-/**
- * Converts vertical data value to pixel value on canvas.
- *
- * @param {number} value The y data value.
- * @return {number} The corresponding y pixel value on the canvas.
- */
-Coordinates.prototype.yPixel = function(value) {
- if (this.yValueRange() == 0) {
- // Completely horizontal lines should be centered horizontally.
- return this.heightMax / 2;
- } else {
- return this.heightMax -
- (this.heightMax * (value - this.yMinValue) / this.yValueRange());
- }
-};
-
-/**
- * Converts x point on canvas to data value it represents.
- *
- * @param {number} position The x pixel value on the canvas.
- * @return {number} The corresponding x data value.
- */
-Coordinates.prototype.xValue = function(position) {
- return this.xMinValue + (position / this.widthMax * this.xValueRange());
-};
-
-/**
- * Converts y point on canvas to data value it represents.
- *
- * @param {number} position The y pixel value on the canvas.
- * @return {number} The corresponding y data value.
- */
-Coordinates.prototype.yValue = function(position) {
- var ratio = this.heightMax / (this.heightMax - position);
- return this.yMinValue + (this.yValueRange() / ratio);
-};
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