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Side by Side Diff: net/dns/dns_session.h

Issue 10878090: Keep pool of pre-connected DNS sockets (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Move to socket buffers and callbacks for dependency injection Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_DNS_DNS_SESSION_H_ 5 #ifndef NET_DNS_DNS_SESSION_H_
6 #define NET_DNS_DNS_SESSION_H_ 6 #define NET_DNS_DNS_SESSION_H_
7 7
8 #include <vector>
9
8 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
9 #include "base/time.h" 12 #include "base/time.h"
10 #include "net/base/net_export.h" 13 #include "net/base/net_export.h"
11 #include "net/base/rand_callback.h" 14 #include "net/base/rand_callback.h"
12 #include "net/dns/dns_config_service.h" 15 #include "net/dns/dns_config_service.h"
16 #include "net/udp/datagram_client_socket.h"
13 17
14 namespace net { 18 namespace net {
15 19
16 class ClientSocketFactory; 20 class ClientSocketFactory;
17 class NetLog; 21 class NetLog;
18 22
19 // Session parameters and state shared between DNS transactions. 23 // Session parameters and state shared between DNS transactions.
20 // Ref-counted so that DnsClient::Request can keep working in absence of 24 // Ref-counted so that DnsClient::Request can keep working in absence of
21 // DnsClient. A DnsSession must be recreated when DnsConfig changes. 25 // DnsClient. A DnsSession must be recreated when DnsConfig changes.
22 class NET_EXPORT_PRIVATE DnsSession 26 class NET_EXPORT_PRIVATE DnsSession
23 : NON_EXPORTED_BASE(public base::RefCounted<DnsSession>) { 27 : NON_EXPORTED_BASE(public base::RefCounted<DnsSession>) {
24 public: 28 public:
29 class SocketPool;
30
25 typedef base::Callback<int()> RandCallback; 31 typedef base::Callback<int()> RandCallback;
26 32
33 //typedef DatagramClientSocket* SocketFactoryFunction(const IPEndPoint&);
34 //typedef base::Callback<SocketFactoryFunction> SocketFactoryCallback;
szym 2012/09/10 19:31:00 What are these comments for?
35
36 typedef DatagramClientSocket* EndPointSocketFactoryFunction(void);
szym 2012/09/10 19:31:00 Do you really need this typedef? Is it used only i
37 typedef base::Callback<EndPointSocketFactoryFunction>
38 EndPointSocketFactoryCallback;
39
40 typedef SocketPool* SocketPoolFactoryFunction(
41 const EndPointSocketFactoryCallback&);
42 typedef base::Callback<SocketPoolFactoryFunction> SocketPoolFactoryCallback;
szym 2012/09/10 19:31:00 A factory function is an unusual pattern. I think
43
44 class SocketLease {
45 public:
46 SocketLease(scoped_refptr<DnsSession> session,
47 int server_index,
48 scoped_ptr<DatagramClientSocket> socket);
49 ~SocketLease();
50
51 DatagramClientSocket* socket() { return socket_.get(); }
52
53 private:
54 scoped_refptr<DnsSession> session_;
55 int server_index_;
56 scoped_ptr<DatagramClientSocket> socket_;
57 };
58
59 class SocketPool {
60 public:
61 virtual scoped_ptr<DatagramClientSocket> GetSocket() = 0;
62 virtual void PutSocket(scoped_ptr<DatagramClientSocket> socket) = 0;
szym 2012/09/10 19:31:00 I think AllocateSocket/ReleaseSocket would be more
63 };
64
65 // Use the built-in socket pool class with the default size
szym 2012/09/10 19:31:00 nit: End sentences with periods.
27 DnsSession(const DnsConfig& config, 66 DnsSession(const DnsConfig& config,
28 ClientSocketFactory* factory, 67 ClientSocketFactory* socket_factory,
29 const RandIntCallback& rand_int_callback, 68 const RandIntCallback& rand_int_callback,
30 NetLog* net_log); 69 NetLog* net_log);
31 70
71 // Use the built-in socket pool class, but with a custom size
72 DnsSession(const DnsConfig& config,
73 ClientSocketFactory* socket_factory,
74 const RandIntCallback& rand_int_callback,
75 int pool_size,
76 NetLog* net_log);
szym 2012/09/10 19:31:00 What do you need this constructor for? If only for
77
78 // Use a custom socket pool factory
79 DnsSession(const DnsConfig& config,
80 ClientSocketFactory* socket_factory,
81 const RandIntCallback& rand_int_callback,
82 const SocketPoolFactoryCallback& pool_factory,
83 NetLog* net_log);
84
32 const DnsConfig& config() const { return config_; } 85 const DnsConfig& config() const { return config_; }
33 NetLog* net_log() const { return net_log_; } 86 NetLog* net_log() const { return net_log_; }
34 87
35 ClientSocketFactory* socket_factory() { return socket_factory_; }
36
37 // Return the next random query ID. 88 // Return the next random query ID.
38 int NextQueryId() const; 89 int NextQueryId() const;
39 90
40 // Return the index of the first configured server to use on first attempt. 91 // Return the index of the first configured server to use on first attempt.
41 int NextFirstServerIndex(); 92 int NextFirstServerIndex();
42 93
43 // Return the timeout for the next query. 94 // Return the timeout for the next query.
44 base::TimeDelta NextTimeout(int attempt); 95 base::TimeDelta NextTimeout(int attempt);
45 96
97 // Allocate a socket, already connected to the server address.
98 // TODO(szym): add NetLog param?
99 scoped_ptr<SocketLease> AllocateSocket(int server_index);
100
46 private: 101 private:
47 friend class base::RefCounted<DnsSession>; 102 friend class base::RefCounted<DnsSession>;
48 ~DnsSession(); 103 ~DnsSession();
49 104
105 DatagramClientSocket* CreateConnectedSocket(const IPEndPoint& endpoint);
106
107 class SocketPoolImpl : public SocketPool {
108 public:
109 static SocketPool* CreateSocketPool(
110 unsigned pool_size,
111 const RandIntCallback& rand_int_callback,
112 const EndPointSocketFactoryCallback& factory_callback);
113 ~SocketPoolImpl();
114 virtual scoped_ptr<DatagramClientSocket> GetSocket() OVERRIDE;
115 virtual void PutSocket(scoped_ptr<DatagramClientSocket> socket) OVERRIDE;
116
117 private:
118 SocketPoolImpl(
119 unsigned pool_size,
120 const RandIntCallback& rand_int_callback,
121 const EndPointSocketFactoryCallback& factory_callback);
122 void FillPool();
123
124 std::vector<DatagramClientSocket*> pool_;
125 unsigned pool_size_;
126 RandIntCallback rand_int_callback_;
127 EndPointSocketFactoryCallback factory_callback_;
128 };
129
130 void CreatePools(const SocketPoolFactoryCallback& pool_factory_callback);
131 void CreateDefaultPools(int pool_size);
132
133 // Release a socket.
134 void FreeSocket(int server_index, scoped_ptr<DatagramClientSocket> socket);
135
50 const DnsConfig config_; 136 const DnsConfig config_;
51 ClientSocketFactory* socket_factory_; 137 ClientSocketFactory* socket_factory_;
52 RandCallback rand_callback_; 138 RandIntCallback rand_int_callback_;
53 NetLog* net_log_; 139 NetLog* net_log_;
54 140
141 std::vector<SocketPool*> pools_;
142
55 // Current index into |config_.nameservers| to begin resolution with. 143 // Current index into |config_.nameservers| to begin resolution with.
56 int server_index_; 144 int server_index_;
57 145
58 // TODO(szym): Add current RTT estimate. 146 // TODO(szym): Add current RTT estimate.
59 // TODO(szym): Add TCP connection pool to support DNS over TCP. 147 // TODO(szym): Add TCP connection pool to support DNS over TCP.
60 // TODO(szym): Add UDP port pool to avoid NAT table overload.
61 148
62 DISALLOW_COPY_AND_ASSIGN(DnsSession); 149 DISALLOW_COPY_AND_ASSIGN(DnsSession);
63 }; 150 };
64 151
65 } // namespace net 152 } // namespace net
66 153
67 #endif // NET_DNS_DNS_SESSION_H_ 154 #endif // NET_DNS_DNS_SESSION_H_
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