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Issue 10878090: Keep pool of pre-connected DNS sockets (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "net/dns/dns_session.h" 5 #include "net/dns/dns_session.h"
6 6
7 #include "base/basictypes.h" 7 #include "base/basictypes.h"
8 #include "base/bind.h" 8 #include "base/bind.h"
9 #include "base/rand_util.h"
10 #include "base/stl_util.h"
9 #include "base/time.h" 11 #include "base/time.h"
10 #include "net/base/ip_endpoint.h" 12 #include "net/base/ip_endpoint.h"
13 #include "net/base/net_errors.h"
11 #include "net/dns/dns_config_service.h" 14 #include "net/dns/dns_config_service.h"
12 #include "net/socket/client_socket_factory.h" 15 #include "net/socket/client_socket_factory.h"
13 16
14 namespace net { 17 namespace net {
15 18
19 DnsSession::SocketLease::SocketLease(scoped_refptr<DnsSession> session,
20 int server_index,
21 scoped_ptr<DatagramClientSocket> socket)
22 : session_(session), server_index_(server_index), socket_(socket.Pass()) {}
23
24 DnsSession::SocketLease::~SocketLease() {
25 session_->FreeSocket(server_index_, socket_.Pass());
26 }
27
16 DnsSession::DnsSession(const DnsConfig& config, 28 DnsSession::DnsSession(const DnsConfig& config,
17 ClientSocketFactory* factory, 29 ClientSocketFactory* factory,
18 const RandIntCallback& rand_int_callback, 30 const RandIntCallback& rand_int_callback,
31 bool bypass_pools,
19 NetLog* net_log) 32 NetLog* net_log)
20 : config_(config), 33 : config_(config),
21 socket_factory_(factory), 34 socket_factory_(factory),
22 rand_callback_(base::Bind(rand_int_callback, 0, kuint16max)), 35 rand_callback_(base::Bind(rand_int_callback, 0, kuint16max)),
36 bypass_pools_(bypass_pools),
23 net_log_(net_log), 37 net_log_(net_log),
38 pools_(config.nameservers.size()),
24 server_index_(0) { 39 server_index_(0) {
25 } 40 }
26 41
27 int DnsSession::NextQueryId() const { 42 int DnsSession::NextQueryId() const {
28 return rand_callback_.Run(); 43 return rand_callback_.Run();
29 } 44 }
30 45
31 int DnsSession::NextFirstServerIndex() { 46 int DnsSession::NextFirstServerIndex() {
32 int index = server_index_; 47 int index = server_index_;
33 if (config_.rotate) 48 if (config_.rotate)
34 server_index_ = (server_index_ + 1) % config_.nameservers.size(); 49 server_index_ = (server_index_ + 1) % config_.nameservers.size();
35 return index; 50 return index;
36 } 51 }
37 52
38 base::TimeDelta DnsSession::NextTimeout(int attempt) { 53 base::TimeDelta DnsSession::NextTimeout(int attempt) {
39 // The timeout doubles every full round (each nameserver once). 54 // The timeout doubles every full round (each nameserver once).
40 // TODO(szym): Adapt timeout to observed RTT. http://crbug.com/110197 55 // TODO(szym): Adapt timeout to observed RTT. http://crbug.com/110197
41 return config_.timeout * (1 << (attempt / config_.nameservers.size())); 56 return config_.timeout * (1 << (attempt / config_.nameservers.size()));
42 } 57 }
43 58
44 DnsSession::~DnsSession() {} 59 DnsSession::~DnsSession() {
60 for (size_t i = 0; i < pools_.size(); ++i)
61 STLDeleteElements(&pools_[i]);
62 }
63
64 // TODO(ttuttle): Pool and reuse sockets.
65
66 #if defined(OS_WIN)
67 // Don't request a specific port, since that will trigger firewall prompts.
68 static const DatagramSocket::BindType kBindType = DatagramSocket::DEFAULT_BIND;
69 // Since we can't request random ports, keep a pool of the arbitrary ones
70 // we've been given, to add entropy.
71 static const size_t kMinPoolSize = 512;
72 static const size_t kMaxPoolSize = 1024;
73 #else
74 static const DatagramSocket::BindType kBindType = DatagramSocket::RANDOM_BIND;
75 static const size_t kMinPoolSize = 0;
76 static const size_t kMaxPoolSize = 0;
77 #endif
78
79 // Allocate a socket, already connected to the server address.
80 scoped_ptr<DnsSession::SocketLease> DnsSession::AllocateSocket(int index) {
81 scoped_ptr<DatagramClientSocket> socket;
82
83 std::vector<DatagramClientSocket*>& pool = pools_[index];
84
85 if (!bypass_pools_ && (pool.size() > kMinPoolSize)) {
86 int pool_index = 0; // TODO(ttuttle): Random.
87 socket.reset(pool[pool_index]);
88 pool[pool_index] = pool.back();
89 pool.pop_back();
90 }
91
92 if (!socket.get()) {
93 socket.reset(
94 socket_factory_->CreateDatagramClientSocket(
95 kBindType,
96 base::Bind(&base::RandInt),
97 net_log_,
98 NetLog::Source()));
99
100 int rv = socket->Connect(config_.nameservers[index]);
101 if (rv != OK)
102 socket.reset(NULL);
cbentzel 2012/08/29 16:48:06 Is this always guaranteed to complete synchronousl
szym 2012/08/29 16:57:08 Connect? Yes. Note that it does not take a Complet
103 }
104
105 if (!socket.get())
106 return scoped_ptr<SocketLease>(NULL);
107
108
109 return scoped_ptr<SocketLease>(new SocketLease(this, index, socket.Pass()));
110 }
111
112 // Release a socket.
113 void DnsSession::FreeSocket(int index,
114 scoped_ptr<DatagramClientSocket> socket) {
115 std::vector<DatagramClientSocket*>& pool = pools_[index];
116
117 if (!bypass_pools_ && (pool.size() < kMaxPoolSize))
118 pool.push_back(socket.release());
119 }
120
45 121
46 } // namespace net 122 } // namespace net
47 123
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