Index: ui/views/win/scoped_fullscreen_visibility.h |
=================================================================== |
--- ui/views/win/scoped_fullscreen_visibility.h (revision 0) |
+++ ui/views/win/scoped_fullscreen_visibility.h (revision 0) |
@@ -0,0 +1,41 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_VIEWS_WIN_SCOPED_FULLSCREEN_VISIBILITY_H_ |
+#define UI_VIEWS_WIN_SCOPED_FULLSCREEN_VISIBILITY_H_ |
+ |
+#include <windows.h> |
+ |
+#include <map> |
+ |
+#include "base/basictypes.h" |
+#include "ui/views/views_export.h" |
+ |
+namespace views { |
+ |
+// Scoping class that ensures a HWND remains hidden while it enters or leaves |
+// the fullscreen state. This reduces some flicker-jank that an application UI |
+// might suffer. |
+class VIEWS_EXPORT ScopedFullscreenVisibility { |
+ public: |
+ explicit ScopedFullscreenVisibility(HWND hwnd); |
+ ~ScopedFullscreenVisibility(); |
+ |
+ // Returns true if |hwnd| is currently hidden due to instance(s) of this |
+ // class. |
+ static bool IsHiddenForFullscreen(HWND hwnd); |
+ |
+ private: |
+ typedef std::map<HWND, int> FullscreenHWNDs; |
+ |
+ HWND hwnd_; |
+ |
+ static FullscreenHWNDs* full_screen_windows_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ScopedFullscreenVisibility); |
+}; |
+ |
+} // namespace views |
+ |
+#endif // UI_VIEWS_WIN_SCOPED_FULLSCREEN_VISIBILITY_H_ |