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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "net/base/upload_data.h" | 5 #include "net/base/upload_data.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/location.h" | 8 #include "base/location.h" |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "base/threading/worker_pool.h" | 10 #include "base/threading/worker_pool.h" |
| 11 | 11 |
| 12 namespace net { | 12 namespace net { |
| 13 | 13 |
| 14 namespace { | 14 namespace { |
| 15 | 15 |
| 16 // Helper function for GetContentLength(). | 16 // Helper function for GetContentLength(). |
| 17 void OnGetContentLengthComplete( | 17 void OnGetContentLengthComplete( |
| 18 const UploadData::ContentLengthCallback& callback, | 18 const UploadData::ContentLengthCallback& callback, |
| 19 uint64* content_length) { | 19 uint64* content_length) { |
| 20 callback.Run(*content_length); | 20 callback.Run(*content_length); |
| 21 } | 21 } |
| 22 | 22 |
| 23 } // namespace | 23 } // namespace |
| 24 | 24 |
| 25 UploadData::UploadData() | 25 UploadData::UploadData() |
| 26 : identifier_(0), | 26 : identifier_(0), |
| 27 chunk_callback_(NULL), | 27 chunk_callback_(NULL), |
| 28 is_chunked_(false) { | 28 is_chunked_(false), |
| 29 last_chunk_appended_(false) { |
| 29 } | 30 } |
| 30 | 31 |
| 31 void UploadData::AppendBytes(const char* bytes, int bytes_len) { | 32 void UploadData::AppendBytes(const char* bytes, int bytes_len) { |
| 32 DCHECK(!is_chunked_); | 33 DCHECK(!is_chunked_); |
| 33 if (bytes_len > 0) { | 34 if (bytes_len > 0) { |
| 34 elements_.push_back(UploadElement()); | 35 elements_.push_back(UploadElement()); |
| 35 elements_.back().SetToBytes(bytes, bytes_len); | 36 elements_.back().SetToBytes(bytes, bytes_len); |
| 36 } | 37 } |
| 37 } | 38 } |
| 38 | 39 |
| 39 void UploadData::AppendFileRange(const FilePath& file_path, | 40 void UploadData::AppendFileRange(const FilePath& file_path, |
| 40 uint64 offset, uint64 length, | 41 uint64 offset, uint64 length, |
| 41 const base::Time& expected_modification_time) { | 42 const base::Time& expected_modification_time) { |
| 42 DCHECK(!is_chunked_); | 43 DCHECK(!is_chunked_); |
| 43 elements_.push_back(UploadElement()); | 44 elements_.push_back(UploadElement()); |
| 44 elements_.back().SetToFilePathRange(file_path, offset, length, | 45 elements_.back().SetToFilePathRange(file_path, offset, length, |
| 45 expected_modification_time); | 46 expected_modification_time); |
| 46 } | 47 } |
| 47 | 48 |
| 48 void UploadData::AppendChunk(const char* bytes, | 49 void UploadData::AppendChunk(const char* bytes, |
| 49 int bytes_len, | 50 int bytes_len, |
| 50 bool is_last_chunk) { | 51 bool is_last_chunk) { |
| 51 DCHECK(is_chunked_); | 52 DCHECK(is_chunked_); |
| 53 DCHECK(!last_chunk_appended_); |
| 52 elements_.push_back(UploadElement()); | 54 elements_.push_back(UploadElement()); |
| 53 elements_.back().SetToChunk(bytes, bytes_len, is_last_chunk); | 55 elements_.back().SetToBytes(bytes, bytes_len); |
| 56 last_chunk_appended_ = is_last_chunk; |
| 54 if (chunk_callback_) | 57 if (chunk_callback_) |
| 55 chunk_callback_->OnChunkAvailable(); | 58 chunk_callback_->OnChunkAvailable(); |
| 56 } | 59 } |
| 57 | 60 |
| 58 void UploadData::set_chunk_callback(ChunkCallback* callback) { | 61 void UploadData::set_chunk_callback(ChunkCallback* callback) { |
| 59 chunk_callback_ = callback; | 62 chunk_callback_ = callback; |
| 60 } | 63 } |
| 61 | 64 |
| 62 void UploadData::GetContentLength(const ContentLengthCallback& callback) { | 65 void UploadData::GetContentLength(const ContentLengthCallback& callback) { |
| 63 uint64* result = new uint64(0); | 66 uint64* result = new uint64(0); |
| (...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 108 return; | 111 return; |
| 109 | 112 |
| 110 for (size_t i = 0; i < elements_.size(); ++i) | 113 for (size_t i = 0; i < elements_.size(); ++i) |
| 111 *content_length += elements_[i].GetContentLength(); | 114 *content_length += elements_[i].GetContentLength(); |
| 112 } | 115 } |
| 113 | 116 |
| 114 UploadData::~UploadData() { | 117 UploadData::~UploadData() { |
| 115 } | 118 } |
| 116 | 119 |
| 117 } // namespace net | 120 } // namespace net |
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