| Index: ash/display/display_controller_unittest.cc
|
| diff --git a/ash/display/display_controller_unittest.cc b/ash/display/display_controller_unittest.cc
|
| index 03428a922892e5cc9a2cedcdd53c6d339f0e81d5..c6dee63d62944baf727471b0f32a2aa6852dc68a 100644
|
| --- a/ash/display/display_controller_unittest.cc
|
| +++ b/ash/display/display_controller_unittest.cc
|
| @@ -107,6 +107,8 @@ TEST_F(DisplayControllerTest, MAYBE_BoundsUpdated) {
|
| EXPECT_EQ("0,700 1000x1000", GetSecondaryDisplay().bounds().ToString());
|
| }
|
|
|
| +// Verifies if the mouse pointer correctly moves to another display when there
|
| +// are two displays.
|
| TEST_F(DisplayControllerTest, WarpMouse) {
|
| UpdateDisplay("500x500,500x500");
|
|
|
| @@ -163,6 +165,38 @@ TEST_F(DisplayControllerTest, WarpMouse) {
|
| EXPECT_FALSE(is_warped);
|
| }
|
|
|
| +// Verifies if the mouse pointer correctly moves to another display even when
|
| +// two displays are not the same size.
|
| +TEST_F(DisplayControllerTest, WarpMouseDifferentSizeDisplays) {
|
| + UpdateDisplay("500x500,600x600"); // the second one is larger.
|
| +
|
| + ash::internal::DisplayController* controller =
|
| + Shell::GetInstance()->display_controller();
|
| + EXPECT_EQ(internal::DisplayController::RIGHT,
|
| + controller->secondary_display_layout());
|
| +
|
| + Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
|
| + aura::Env::GetInstance()->SetLastMouseLocation(*root_windows[1],
|
| + gfx::Point(123, 123));
|
| +
|
| + // Touch the left edge of the secondary root window. Pointer should NOT warp
|
| + // because 1px left of (0, 500) is outside the primary root window.
|
| + bool is_warped = controller->WarpMouseCursorIfNecessary(root_windows[1],
|
| + gfx::Point(0, 500));
|
| + EXPECT_FALSE(is_warped);
|
| + EXPECT_EQ("623,123", // by 2px.
|
| + aura::Env::GetInstance()->last_mouse_location().ToString());
|
| +
|
| + // Touch the left edge of the secondary root window. Pointer should warp
|
| + // because 1px left of (0, 499) is inside the primary root window.
|
| + is_warped = controller->WarpMouseCursorIfNecessary(root_windows[1],
|
| + gfx::Point(0, 499));
|
| + EXPECT_TRUE(is_warped);
|
| + EXPECT_EQ("498,499", // by 2px.
|
| + aura::Env::GetInstance()->last_mouse_location().ToString());
|
| +}
|
| +
|
| +// Verifies if DisplayController::dont_warp_mouse() works as expected.
|
| TEST_F(DisplayControllerTest, SetUnsetDontWarpMousedFlag) {
|
| UpdateDisplay("500x500,500x500");
|
|
|
|
|