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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "remoting/client/audio_decode_scheduler.h" | |
| 6 | |
| 7 #include "base/bind.h" | |
| 8 #include "base/location.h" | |
| 9 #include "base/single_thread_task_runner.h" | |
| 10 #include "remoting/client/audio_player.h" | |
| 11 #include "remoting/proto/audio.pb.h" | |
| 12 | |
| 13 namespace remoting { | |
| 14 | |
| 15 AudioDecodeScheduler::AudioDecodeScheduler( | |
| 16 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, | |
| 17 scoped_refptr<base::SingleThreadTaskRunner> audio_decode_task_runner, | |
| 18 scoped_ptr<AudioPlayer> audio_player) | |
| 19 : main_task_runner_(main_task_runner), | |
| 20 audio_decode_task_runner_(audio_decode_task_runner), | |
| 21 audio_player_(audio_player.Pass()) { | |
| 22 } | |
| 23 | |
| 24 AudioDecodeScheduler::~AudioDecodeScheduler() {} | |
|
Sergey Ulanov
2012/08/02 20:32:48
please move } to the next line - it's preferred fo
kxing
2012/08/03 14:51:47
Done.
| |
| 25 | |
| 26 void AudioDecodeScheduler::Initialize(const protocol::SessionConfig& config) { | |
| 27 decoder_.reset(AudioDecoder::CreateAudioDecoder(config).release()); | |
|
Sergey Ulanov
2012/08/02 20:32:48
Add DCHECK to verify that this is called on the ma
kxing
2012/08/03 14:51:47
Done.
| |
| 28 } | |
| 29 | |
| 30 void AudioDecodeScheduler::ProcessAudioPacket(scoped_ptr<AudioPacket> packet, | |
| 31 const base::Closure& done) { | |
| 32 DCHECK(main_task_runner_->BelongsToCurrentThread()); | |
| 33 audio_decode_task_runner_->PostTask(FROM_HERE, base::Bind( | |
| 34 &AudioDecodeScheduler::DecodePacket, base::Unretained(this), | |
| 35 base::Passed(packet.Pass()))); | |
|
Sergey Ulanov
2012/08/02 20:32:48
FYI alternative shorter syntax for Passed: base::P
kxing
2012/08/03 14:51:47
Done.
| |
| 36 done.Run(); | |
|
Sergey Ulanov
2012/08/02 20:32:48
Done should be called only when we are finished de
kxing
2012/08/03 14:51:47
Done.
| |
| 37 } | |
| 38 | |
| 39 void AudioDecodeScheduler::DecodePacket(scoped_ptr<AudioPacket> packet) { | |
| 40 DCHECK(audio_decode_task_runner_->BelongsToCurrentThread()); | |
| 41 scoped_ptr<AudioPacket> decoded_packet = decoder_->Decode(packet.Pass()); | |
| 42 | |
| 43 main_task_runner_->PostTask(FROM_HERE, base::Bind( | |
| 44 &AudioDecodeScheduler::ProcessDecodedPacket, base::Unretained(this), | |
| 45 base::Passed(decoded_packet.Pass()))); | |
| 46 } | |
| 47 | |
| 48 void AudioDecodeScheduler::ProcessDecodedPacket( | |
| 49 scoped_ptr<AudioPacket> packet) { | |
| 50 DCHECK(main_task_runner_->BelongsToCurrentThread()); | |
| 51 audio_player_->ProcessAudioPacket(packet.Pass()); | |
| 52 } | |
| 53 | |
| 54 } // namespace remoting | |
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