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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/display/display_controller.h" | 5 #include "ash/display/display_controller.h" |
| 6 | 6 |
| 7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
| 8 #include "ash/display/multi_display_manager.h" | 8 #include "ash/display/multi_display_manager.h" |
| 9 #include "ash/root_window_controller.h" | 9 #include "ash/root_window_controller.h" |
| 10 #include "ash/screen_ash.h" | 10 #include "ash/screen_ash.h" |
| 11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
| 12 #include "ash/wm/property_util.h" | 12 #include "ash/wm/property_util.h" |
| 13 #include "ash/wm/window_util.h" | 13 #include "ash/wm/window_util.h" |
| 14 #include "base/command_line.h" | 14 #include "base/command_line.h" |
| 15 #include "ui/aura/client/screen_position_client.h" | 15 #include "ui/aura/client/screen_position_client.h" |
| 16 #include "ui/aura/env.h" | 16 #include "ui/aura/env.h" |
| 17 #include "ui/aura/root_window.h" | 17 #include "ui/aura/root_window.h" |
| 18 #include "ui/aura/window.h" | 18 #include "ui/aura/window.h" |
| 19 #include "ui/gfx/display.h" | 19 #include "ui/gfx/display.h" |
| 20 #include "ui/gfx/screen.h" | 20 #include "ui/gfx/screen.h" |
| 21 | 21 |
| 22 namespace ash { | 22 namespace ash { |
| 23 namespace internal { | 23 namespace internal { |
| 24 | 24 |
| 25 DisplayController::DisplayController() | 25 DisplayController::DisplayController() |
| 26 : secondary_display_layout_(RIGHT) { | 26 : secondary_display_layout_(RIGHT), |
| 27 secondary_display_offset_(0) { | |
| 27 aura::Env::GetInstance()->display_manager()->AddObserver(this); | 28 aura::Env::GetInstance()->display_manager()->AddObserver(this); |
| 28 } | 29 } |
| 29 | 30 |
| 30 DisplayController::~DisplayController() { | 31 DisplayController::~DisplayController() { |
| 31 aura::Env::GetInstance()->display_manager()->RemoveObserver(this); | 32 aura::Env::GetInstance()->display_manager()->RemoveObserver(this); |
| 32 // Delete all root window controllers, which deletes root window | 33 // Delete all root window controllers, which deletes root window |
| 33 // from the last so that the primary root window gets deleted last. | 34 // from the last so that the primary root window gets deleted last. |
| 34 for (std::map<int, aura::RootWindow*>::const_reverse_iterator it = | 35 for (std::map<int, aura::RootWindow*>::const_reverse_iterator it = |
| 35 root_windows_.rbegin(); it != root_windows_.rend(); ++it) { | 36 root_windows_.rbegin(); it != root_windows_.rend(); ++it) { |
| 36 internal::RootWindowController* controller = | 37 internal::RootWindowController* controller = |
| (...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 113 } | 114 } |
| 114 return controllers; | 115 return controllers; |
| 115 } | 116 } |
| 116 | 117 |
| 117 void DisplayController::SetSecondaryDisplayLayout( | 118 void DisplayController::SetSecondaryDisplayLayout( |
| 118 SecondaryDisplayLayout layout) { | 119 SecondaryDisplayLayout layout) { |
| 119 secondary_display_layout_ = layout; | 120 secondary_display_layout_ = layout; |
| 120 UpdateDisplayBoundsForLayout(); | 121 UpdateDisplayBoundsForLayout(); |
| 121 } | 122 } |
| 122 | 123 |
| 124 void DisplayController::SetSecondaryDisplayOffset(int offset) { | |
| 125 secondary_display_offset_ = offset; | |
| 126 UpdateDisplayBoundsForLayout(); | |
| 127 } | |
| 128 | |
| 123 bool DisplayController::WarpMouseCursorIfNecessary( | 129 bool DisplayController::WarpMouseCursorIfNecessary( |
| 124 aura::RootWindow* current_root, | 130 aura::RootWindow* current_root, |
| 125 const gfx::Point& point_in_root) { | 131 const gfx::Point& point_in_root) { |
| 126 if (root_windows_.size() < 2) | 132 if (root_windows_.size() < 2) |
| 127 return false; | 133 return false; |
| 128 | 134 |
| 129 gfx::Rect root_bounds = current_root->bounds(); | 135 gfx::Rect root_bounds = current_root->bounds(); |
| 130 int offset_x = 0; | 136 int offset_x = 0; |
| 131 int offset_y = 0; | 137 int offset_y = 0; |
| 132 if (point_in_root.x() <= root_bounds.x()) { | 138 if (point_in_root.x() <= root_bounds.x()) { |
| (...skipping 95 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 228 } | 234 } |
| 229 DCHECK_EQ(2, gfx::Screen::GetNumDisplays()); | 235 DCHECK_EQ(2, gfx::Screen::GetNumDisplays()); |
| 230 aura::DisplayManager* display_manager = | 236 aura::DisplayManager* display_manager = |
| 231 aura::Env::GetInstance()->display_manager(); | 237 aura::Env::GetInstance()->display_manager(); |
| 232 const gfx::Rect& primary_bounds = display_manager->GetDisplayAt(0)->bounds(); | 238 const gfx::Rect& primary_bounds = display_manager->GetDisplayAt(0)->bounds(); |
| 233 gfx::Display* secondary_display = display_manager->GetDisplayAt(1); | 239 gfx::Display* secondary_display = display_manager->GetDisplayAt(1); |
| 234 const gfx::Rect& secondary_bounds = secondary_display->bounds(); | 240 const gfx::Rect& secondary_bounds = secondary_display->bounds(); |
| 235 gfx::Point new_secondary_origin = primary_bounds.origin(); | 241 gfx::Point new_secondary_origin = primary_bounds.origin(); |
| 236 | 242 |
| 237 // TODO(oshima|mukai): Implement more flexible layout. | 243 // TODO(oshima|mukai): Implement more flexible layout. |
| 244 | |
| 245 // Ignore the offset in case that the secondary display doesn't share edges | |
| 246 // with the primary display. | |
| 247 int offset = secondary_display_layout_; | |
| 248 if (secondary_display_layout_ == TOP || secondary_display_layout_ == BOTTOM) { | |
| 249 if (offset > primary_bounds.width() || offset < -secondary_bounds.width()) | |
| 250 offset = 0; | |
|
oshima_google
2012/08/06 05:44:37
I think it's better to adjust the offset (just kee
Jun Mukai
2012/08/06 06:58:35
Done.
| |
| 251 } else { | |
| 252 if (offset > primary_bounds.height() || offset < -secondary_bounds.height()) | |
| 253 offset = 0; | |
| 254 } | |
| 238 switch (secondary_display_layout_) { | 255 switch (secondary_display_layout_) { |
| 239 case TOP: | 256 case TOP: |
| 240 new_secondary_origin.Offset(0, -secondary_bounds.height()); | 257 new_secondary_origin.Offset(offset, -secondary_bounds.height()); |
| 241 break; | 258 break; |
| 242 case RIGHT: | 259 case RIGHT: |
| 243 new_secondary_origin.Offset(primary_bounds.width(), 0); | 260 new_secondary_origin.Offset(primary_bounds.width(), offset); |
| 244 break; | 261 break; |
| 245 case BOTTOM: | 262 case BOTTOM: |
| 246 new_secondary_origin.Offset(0, primary_bounds.height()); | 263 new_secondary_origin.Offset(offset, primary_bounds.height()); |
| 247 break; | 264 break; |
| 248 case LEFT: | 265 case LEFT: |
| 249 new_secondary_origin.Offset(-secondary_bounds.width(), 0); | 266 new_secondary_origin.Offset(-secondary_bounds.width(), offset); |
| 250 break; | 267 break; |
| 251 } | 268 } |
| 252 gfx::Insets insets = secondary_display->GetWorkAreaInsets(); | 269 gfx::Insets insets = secondary_display->GetWorkAreaInsets(); |
| 253 secondary_display->set_bounds( | 270 secondary_display->set_bounds( |
| 254 gfx::Rect(new_secondary_origin, secondary_bounds.size())); | 271 gfx::Rect(new_secondary_origin, secondary_bounds.size())); |
| 255 secondary_display->UpdateWorkAreaFromInsets(insets); | 272 secondary_display->UpdateWorkAreaFromInsets(insets); |
| 256 } | 273 } |
| 257 | 274 |
| 258 } // namespace internal | 275 } // namespace internal |
| 259 } // namespace ash | 276 } // namespace ash |
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