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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/display/display_controller.h" | 5 #include "ash/display/display_controller.h" |
6 | 6 |
7 #include <algorithm> | |
8 | |
7 #include "ash/ash_switches.h" | 9 #include "ash/ash_switches.h" |
8 #include "ash/display/multi_display_manager.h" | 10 #include "ash/display/multi_display_manager.h" |
9 #include "ash/root_window_controller.h" | 11 #include "ash/root_window_controller.h" |
10 #include "ash/screen_ash.h" | 12 #include "ash/screen_ash.h" |
11 #include "ash/shell.h" | 13 #include "ash/shell.h" |
12 #include "ash/wm/property_util.h" | 14 #include "ash/wm/property_util.h" |
13 #include "ash/wm/window_util.h" | 15 #include "ash/wm/window_util.h" |
14 #include "base/command_line.h" | 16 #include "base/command_line.h" |
15 #include "ui/aura/client/screen_position_client.h" | 17 #include "ui/aura/client/screen_position_client.h" |
16 #include "ui/aura/env.h" | 18 #include "ui/aura/env.h" |
17 #include "ui/aura/root_window.h" | 19 #include "ui/aura/root_window.h" |
18 #include "ui/aura/window.h" | 20 #include "ui/aura/window.h" |
19 #include "ui/gfx/display.h" | 21 #include "ui/gfx/display.h" |
20 #include "ui/gfx/screen.h" | 22 #include "ui/gfx/screen.h" |
21 | 23 |
22 namespace ash { | 24 namespace ash { |
23 namespace internal { | 25 namespace internal { |
26 namespace { | |
27 // The number of pixels to overlap between the primary and secondary displays, | |
28 // in case that the offset value is too large. | |
29 const int kMinimumOverlapForInvalidOffset = 50; | |
30 } | |
24 | 31 |
25 DisplayController::DisplayController() | 32 DisplayController::DisplayController() |
26 : secondary_display_layout_(RIGHT) { | 33 : secondary_display_layout_(RIGHT), |
34 secondary_display_offset_(0) { | |
27 aura::Env::GetInstance()->display_manager()->AddObserver(this); | 35 aura::Env::GetInstance()->display_manager()->AddObserver(this); |
28 } | 36 } |
29 | 37 |
30 DisplayController::~DisplayController() { | 38 DisplayController::~DisplayController() { |
31 aura::Env::GetInstance()->display_manager()->RemoveObserver(this); | 39 aura::Env::GetInstance()->display_manager()->RemoveObserver(this); |
32 // Delete all root window controllers, which deletes root window | 40 // Delete all root window controllers, which deletes root window |
33 // from the last so that the primary root window gets deleted last. | 41 // from the last so that the primary root window gets deleted last. |
34 for (std::map<int, aura::RootWindow*>::const_reverse_iterator it = | 42 for (std::map<int, aura::RootWindow*>::const_reverse_iterator it = |
35 root_windows_.rbegin(); it != root_windows_.rend(); ++it) { | 43 root_windows_.rbegin(); it != root_windows_.rend(); ++it) { |
36 internal::RootWindowController* controller = | 44 internal::RootWindowController* controller = |
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113 } | 121 } |
114 return controllers; | 122 return controllers; |
115 } | 123 } |
116 | 124 |
117 void DisplayController::SetSecondaryDisplayLayout( | 125 void DisplayController::SetSecondaryDisplayLayout( |
118 SecondaryDisplayLayout layout) { | 126 SecondaryDisplayLayout layout) { |
119 secondary_display_layout_ = layout; | 127 secondary_display_layout_ = layout; |
120 UpdateDisplayBoundsForLayout(); | 128 UpdateDisplayBoundsForLayout(); |
121 } | 129 } |
122 | 130 |
131 void DisplayController::SetSecondaryDisplayOffset(int offset) { | |
132 secondary_display_offset_ = offset; | |
133 UpdateDisplayBoundsForLayout(); | |
134 } | |
135 | |
123 bool DisplayController::WarpMouseCursorIfNecessary( | 136 bool DisplayController::WarpMouseCursorIfNecessary( |
124 aura::RootWindow* current_root, | 137 aura::RootWindow* current_root, |
125 const gfx::Point& point_in_root) { | 138 const gfx::Point& point_in_root) { |
126 if (root_windows_.size() < 2) | 139 if (root_windows_.size() < 2) |
127 return false; | 140 return false; |
128 | 141 |
129 gfx::Rect root_bounds = current_root->bounds(); | 142 gfx::Rect root_bounds = current_root->bounds(); |
130 int offset_x = 0; | 143 int offset_x = 0; |
131 int offset_y = 0; | 144 int offset_y = 0; |
132 if (point_in_root.x() <= root_bounds.x()) { | 145 if (point_in_root.x() <= root_bounds.x()) { |
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227 return; | 240 return; |
228 } | 241 } |
229 DCHECK_EQ(2, gfx::Screen::GetNumDisplays()); | 242 DCHECK_EQ(2, gfx::Screen::GetNumDisplays()); |
230 aura::DisplayManager* display_manager = | 243 aura::DisplayManager* display_manager = |
231 aura::Env::GetInstance()->display_manager(); | 244 aura::Env::GetInstance()->display_manager(); |
232 const gfx::Rect& primary_bounds = display_manager->GetDisplayAt(0)->bounds(); | 245 const gfx::Rect& primary_bounds = display_manager->GetDisplayAt(0)->bounds(); |
233 gfx::Display* secondary_display = display_manager->GetDisplayAt(1); | 246 gfx::Display* secondary_display = display_manager->GetDisplayAt(1); |
234 const gfx::Rect& secondary_bounds = secondary_display->bounds(); | 247 const gfx::Rect& secondary_bounds = secondary_display->bounds(); |
235 gfx::Point new_secondary_origin = primary_bounds.origin(); | 248 gfx::Point new_secondary_origin = primary_bounds.origin(); |
236 | 249 |
237 // TODO(oshima|mukai): Implement more flexible layout. | 250 // TODO(oshima|mukai): Implement more flexible layout. |
oshima
2012/08/06 07:38:49
remove this comment.
| |
251 | |
252 // Ignore the offset in case that the secondary display doesn't share edges | |
253 // with the primary display. | |
254 int offset = secondary_display_layout_; | |
255 if (secondary_display_layout_ == TOP || secondary_display_layout_ == BOTTOM) { | |
256 offset = std::min( | |
257 offset, primary_bounds.width() - kMinimumOverlapForInvalidOffset); | |
258 offset = std::max( | |
259 offset, -secondary_bounds.width() + kMinimumOverlapForInvalidOffset); | |
260 } else { | |
261 offset = std::min( | |
262 offset, primary_bounds.height() - kMinimumOverlapForInvalidOffset); | |
263 offset = std::max( | |
264 offset, -secondary_bounds.height() + kMinimumOverlapForInvalidOffset); | |
265 } | |
238 switch (secondary_display_layout_) { | 266 switch (secondary_display_layout_) { |
239 case TOP: | 267 case TOP: |
240 new_secondary_origin.Offset(0, -secondary_bounds.height()); | 268 new_secondary_origin.Offset(offset, -secondary_bounds.height()); |
241 break; | 269 break; |
242 case RIGHT: | 270 case RIGHT: |
243 new_secondary_origin.Offset(primary_bounds.width(), 0); | 271 new_secondary_origin.Offset(primary_bounds.width(), offset); |
244 break; | 272 break; |
245 case BOTTOM: | 273 case BOTTOM: |
246 new_secondary_origin.Offset(0, primary_bounds.height()); | 274 new_secondary_origin.Offset(offset, primary_bounds.height()); |
247 break; | 275 break; |
248 case LEFT: | 276 case LEFT: |
249 new_secondary_origin.Offset(-secondary_bounds.width(), 0); | 277 new_secondary_origin.Offset(-secondary_bounds.width(), offset); |
250 break; | 278 break; |
251 } | 279 } |
252 gfx::Insets insets = secondary_display->GetWorkAreaInsets(); | 280 gfx::Insets insets = secondary_display->GetWorkAreaInsets(); |
253 secondary_display->set_bounds( | 281 secondary_display->set_bounds( |
254 gfx::Rect(new_secondary_origin, secondary_bounds.size())); | 282 gfx::Rect(new_secondary_origin, secondary_bounds.size())); |
255 secondary_display->UpdateWorkAreaFromInsets(insets); | 283 secondary_display->UpdateWorkAreaFromInsets(insets); |
256 } | 284 } |
257 | 285 |
258 } // namespace internal | 286 } // namespace internal |
259 } // namespace ash | 287 } // namespace ash |
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