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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/display/display_controller.h" | 5 #include "ash/display/display_controller.h" |
| 6 | 6 |
| 7 #include <algorithm> | |
| 8 | |
| 7 #include "ash/ash_switches.h" | 9 #include "ash/ash_switches.h" |
| 8 #include "ash/display/multi_display_manager.h" | 10 #include "ash/display/multi_display_manager.h" |
| 9 #include "ash/root_window_controller.h" | 11 #include "ash/root_window_controller.h" |
| 10 #include "ash/screen_ash.h" | 12 #include "ash/screen_ash.h" |
| 11 #include "ash/shell.h" | 13 #include "ash/shell.h" |
| 12 #include "ash/wm/property_util.h" | 14 #include "ash/wm/property_util.h" |
| 13 #include "ash/wm/window_util.h" | 15 #include "ash/wm/window_util.h" |
| 14 #include "base/command_line.h" | 16 #include "base/command_line.h" |
| 15 #include "ui/aura/client/screen_position_client.h" | 17 #include "ui/aura/client/screen_position_client.h" |
| 16 #include "ui/aura/env.h" | 18 #include "ui/aura/env.h" |
| 17 #include "ui/aura/root_window.h" | 19 #include "ui/aura/root_window.h" |
| 18 #include "ui/aura/window.h" | 20 #include "ui/aura/window.h" |
| 19 #include "ui/gfx/display.h" | 21 #include "ui/gfx/display.h" |
| 20 #include "ui/gfx/screen.h" | 22 #include "ui/gfx/screen.h" |
| 21 | 23 |
| 22 namespace ash { | 24 namespace ash { |
| 23 namespace internal { | 25 namespace internal { |
| 26 namespace { | |
| 27 // The number of pixels to overlap between the primary and secondary displays, | |
| 28 // in case that the offset value is too large. | |
| 29 const int kMinimumOverlapForInvalidOffset = 50; | |
| 30 } | |
| 24 | 31 |
| 25 DisplayController::DisplayController() | 32 DisplayController::DisplayController() |
| 26 : secondary_display_layout_(RIGHT) { | 33 : secondary_display_layout_(RIGHT), |
| 34 secondary_display_offset_(0) { | |
| 27 aura::Env::GetInstance()->display_manager()->AddObserver(this); | 35 aura::Env::GetInstance()->display_manager()->AddObserver(this); |
| 28 } | 36 } |
| 29 | 37 |
| 30 DisplayController::~DisplayController() { | 38 DisplayController::~DisplayController() { |
| 31 aura::Env::GetInstance()->display_manager()->RemoveObserver(this); | 39 aura::Env::GetInstance()->display_manager()->RemoveObserver(this); |
| 32 // Delete all root window controllers, which deletes root window | 40 // Delete all root window controllers, which deletes root window |
| 33 // from the last so that the primary root window gets deleted last. | 41 // from the last so that the primary root window gets deleted last. |
| 34 for (std::map<int, aura::RootWindow*>::const_reverse_iterator it = | 42 for (std::map<int, aura::RootWindow*>::const_reverse_iterator it = |
| 35 root_windows_.rbegin(); it != root_windows_.rend(); ++it) { | 43 root_windows_.rbegin(); it != root_windows_.rend(); ++it) { |
| 36 internal::RootWindowController* controller = | 44 internal::RootWindowController* controller = |
| (...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 113 } | 121 } |
| 114 return controllers; | 122 return controllers; |
| 115 } | 123 } |
| 116 | 124 |
| 117 void DisplayController::SetSecondaryDisplayLayout( | 125 void DisplayController::SetSecondaryDisplayLayout( |
| 118 SecondaryDisplayLayout layout) { | 126 SecondaryDisplayLayout layout) { |
| 119 secondary_display_layout_ = layout; | 127 secondary_display_layout_ = layout; |
| 120 UpdateDisplayBoundsForLayout(); | 128 UpdateDisplayBoundsForLayout(); |
| 121 } | 129 } |
| 122 | 130 |
| 131 void DisplayController::SetSecondaryDisplayOffset(int offset) { | |
| 132 secondary_display_offset_ = offset; | |
| 133 UpdateDisplayBoundsForLayout(); | |
| 134 } | |
| 135 | |
| 123 bool DisplayController::WarpMouseCursorIfNecessary( | 136 bool DisplayController::WarpMouseCursorIfNecessary( |
| 124 aura::RootWindow* current_root, | 137 aura::RootWindow* current_root, |
| 125 const gfx::Point& point_in_root) { | 138 const gfx::Point& point_in_root) { |
| 126 if (root_windows_.size() < 2) | 139 if (root_windows_.size() < 2) |
| 127 return false; | 140 return false; |
| 128 | 141 |
| 129 gfx::Rect root_bounds = current_root->bounds(); | 142 gfx::Rect root_bounds = current_root->bounds(); |
| 130 int offset_x = 0; | 143 int offset_x = 0; |
| 131 int offset_y = 0; | 144 int offset_y = 0; |
| 132 if (point_in_root.x() <= root_bounds.x()) { | 145 if (point_in_root.x() <= root_bounds.x()) { |
| (...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 227 return; | 240 return; |
| 228 } | 241 } |
| 229 DCHECK_EQ(2, gfx::Screen::GetNumDisplays()); | 242 DCHECK_EQ(2, gfx::Screen::GetNumDisplays()); |
| 230 aura::DisplayManager* display_manager = | 243 aura::DisplayManager* display_manager = |
| 231 aura::Env::GetInstance()->display_manager(); | 244 aura::Env::GetInstance()->display_manager(); |
| 232 const gfx::Rect& primary_bounds = display_manager->GetDisplayAt(0)->bounds(); | 245 const gfx::Rect& primary_bounds = display_manager->GetDisplayAt(0)->bounds(); |
| 233 gfx::Display* secondary_display = display_manager->GetDisplayAt(1); | 246 gfx::Display* secondary_display = display_manager->GetDisplayAt(1); |
| 234 const gfx::Rect& secondary_bounds = secondary_display->bounds(); | 247 const gfx::Rect& secondary_bounds = secondary_display->bounds(); |
| 235 gfx::Point new_secondary_origin = primary_bounds.origin(); | 248 gfx::Point new_secondary_origin = primary_bounds.origin(); |
| 236 | 249 |
| 237 // TODO(oshima|mukai): Implement more flexible layout. | 250 // TODO(oshima|mukai): Implement more flexible layout. |
|
oshima
2012/08/06 07:38:49
remove this comment.
| |
| 251 | |
| 252 // Ignore the offset in case that the secondary display doesn't share edges | |
| 253 // with the primary display. | |
| 254 int offset = secondary_display_layout_; | |
| 255 if (secondary_display_layout_ == TOP || secondary_display_layout_ == BOTTOM) { | |
| 256 offset = std::min( | |
| 257 offset, primary_bounds.width() - kMinimumOverlapForInvalidOffset); | |
| 258 offset = std::max( | |
| 259 offset, -secondary_bounds.width() + kMinimumOverlapForInvalidOffset); | |
| 260 } else { | |
| 261 offset = std::min( | |
| 262 offset, primary_bounds.height() - kMinimumOverlapForInvalidOffset); | |
| 263 offset = std::max( | |
| 264 offset, -secondary_bounds.height() + kMinimumOverlapForInvalidOffset); | |
| 265 } | |
| 238 switch (secondary_display_layout_) { | 266 switch (secondary_display_layout_) { |
| 239 case TOP: | 267 case TOP: |
| 240 new_secondary_origin.Offset(0, -secondary_bounds.height()); | 268 new_secondary_origin.Offset(offset, -secondary_bounds.height()); |
| 241 break; | 269 break; |
| 242 case RIGHT: | 270 case RIGHT: |
| 243 new_secondary_origin.Offset(primary_bounds.width(), 0); | 271 new_secondary_origin.Offset(primary_bounds.width(), offset); |
| 244 break; | 272 break; |
| 245 case BOTTOM: | 273 case BOTTOM: |
| 246 new_secondary_origin.Offset(0, primary_bounds.height()); | 274 new_secondary_origin.Offset(offset, primary_bounds.height()); |
| 247 break; | 275 break; |
| 248 case LEFT: | 276 case LEFT: |
| 249 new_secondary_origin.Offset(-secondary_bounds.width(), 0); | 277 new_secondary_origin.Offset(-secondary_bounds.width(), offset); |
| 250 break; | 278 break; |
| 251 } | 279 } |
| 252 gfx::Insets insets = secondary_display->GetWorkAreaInsets(); | 280 gfx::Insets insets = secondary_display->GetWorkAreaInsets(); |
| 253 secondary_display->set_bounds( | 281 secondary_display->set_bounds( |
| 254 gfx::Rect(new_secondary_origin, secondary_bounds.size())); | 282 gfx::Rect(new_secondary_origin, secondary_bounds.size())); |
| 255 secondary_display->UpdateWorkAreaFromInsets(insets); | 283 secondary_display->UpdateWorkAreaFromInsets(insets); |
| 256 } | 284 } |
| 257 | 285 |
| 258 } // namespace internal | 286 } // namespace internal |
| 259 } // namespace ash | 287 } // namespace ash |
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