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Issue 10835047: Allow the cursor to warp even when a window is dragged (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: style fix Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/display/display_controller.h" 5 #include "ash/display/display_controller.h"
6 6
7 #include "ash/ash_switches.h" 7 #include "ash/ash_switches.h"
8 #include "ash/display/multi_display_manager.h" 8 #include "ash/display/multi_display_manager.h"
9 #include "ash/root_window_controller.h" 9 #include "ash/root_window_controller.h"
10 #include "ash/screen_ash.h" 10 #include "ash/screen_ash.h"
11 #include "ash/shell.h" 11 #include "ash/shell.h"
12 #include "ash/wm/coordinate_conversion.h"
12 #include "ash/wm/property_util.h" 13 #include "ash/wm/property_util.h"
13 #include "ash/wm/window_util.h" 14 #include "ash/wm/window_util.h"
14 #include "base/command_line.h" 15 #include "base/command_line.h"
15 #include "ui/aura/client/screen_position_client.h" 16 #include "ui/aura/client/screen_position_client.h"
16 #include "ui/aura/env.h" 17 #include "ui/aura/env.h"
17 #include "ui/aura/root_window.h" 18 #include "ui/aura/root_window.h"
18 #include "ui/aura/window.h" 19 #include "ui/aura/window.h"
19 #include "ui/gfx/display.h" 20 #include "ui/gfx/display.h"
20 #include "ui/gfx/screen.h" 21 #include "ui/gfx/screen.h"
21 22
22 namespace ash { 23 namespace ash {
23 namespace internal { 24 namespace internal {
24 25
25 DisplayController::DisplayController() 26 DisplayController::DisplayController()
26 : secondary_display_layout_(RIGHT) { 27 : secondary_display_layout_(RIGHT),
28 dont_warp_mouse_(false) {
27 aura::Env::GetInstance()->display_manager()->AddObserver(this); 29 aura::Env::GetInstance()->display_manager()->AddObserver(this);
28 } 30 }
29 31
30 DisplayController::~DisplayController() { 32 DisplayController::~DisplayController() {
31 aura::Env::GetInstance()->display_manager()->RemoveObserver(this); 33 aura::Env::GetInstance()->display_manager()->RemoveObserver(this);
32 // Delete all root window controllers, which deletes root window 34 // Delete all root window controllers, which deletes root window
33 // from the last so that the primary root window gets deleted last. 35 // from the last so that the primary root window gets deleted last.
34 for (std::map<int, aura::RootWindow*>::const_reverse_iterator it = 36 for (std::map<int, aura::RootWindow*>::const_reverse_iterator it =
35 root_windows_.rbegin(); it != root_windows_.rend(); ++it) { 37 root_windows_.rbegin(); it != root_windows_.rend(); ++it) {
36 internal::RootWindowController* controller = 38 internal::RootWindowController* controller =
(...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 118
117 void DisplayController::SetSecondaryDisplayLayout( 119 void DisplayController::SetSecondaryDisplayLayout(
118 SecondaryDisplayLayout layout) { 120 SecondaryDisplayLayout layout) {
119 secondary_display_layout_ = layout; 121 secondary_display_layout_ = layout;
120 UpdateDisplayBoundsForLayout(); 122 UpdateDisplayBoundsForLayout();
121 } 123 }
122 124
123 bool DisplayController::WarpMouseCursorIfNecessary( 125 bool DisplayController::WarpMouseCursorIfNecessary(
124 aura::RootWindow* current_root, 126 aura::RootWindow* current_root,
125 const gfx::Point& point_in_root) { 127 const gfx::Point& point_in_root) {
126 if (root_windows_.size() < 2) 128 if (root_windows_.size() < 2 || dont_warp_mouse_)
127 return false; 129 return false;
128 130
131 // The pointer might be outside the |current_root|. Get the root window where
132 // the pointer is currently on.
133 std::pair<aura::RootWindow*, gfx::Point> actual_location =
134 wm::GetRootWindowRelativeToWindow(current_root, point_in_root);
135 current_root = actual_location.first;
136 // Don't use |point_in_root| below. Instead, use |actual_location.second|
137 // which is in |actual_location.first|'s coordinates.
138
129 gfx::Rect root_bounds = current_root->bounds(); 139 gfx::Rect root_bounds = current_root->bounds();
130 int offset_x = 0; 140 int offset_x = 0;
131 int offset_y = 0; 141 int offset_y = 0;
132 if (point_in_root.x() <= root_bounds.x()) { 142 if (actual_location.second.x() <= root_bounds.x()) {
133 offset_x = -1; 143 // Use -2, not -1, to avoid infinite loop of pointer warp.
134 } else if (point_in_root.x() >= root_bounds.right() - 1) { 144 offset_x = -2;
135 offset_x = 1; 145 } else if (actual_location.second.x() >= root_bounds.right() - 1) {
136 } else if (point_in_root.y() <= root_bounds.y()) { 146 offset_x = 2;
137 offset_y = -1; 147 } else if (actual_location.second.y() <= root_bounds.y()) {
138 } else if (point_in_root.y() >= root_bounds.bottom() - 1) { 148 offset_y = -2;
139 offset_y = 1; 149 } else if (actual_location.second.y() >= root_bounds.bottom() - 1) {
150 offset_y = 2;
140 } else { 151 } else {
141 return false; 152 return false;
142 } 153 }
143 154
144 gfx::Point point_in_screen(point_in_root); 155 gfx::Point point_in_screen(actual_location.second);
145 aura::client::ScreenPositionClient* screen_position_client = 156 wm::ConvertPointToScreen(current_root, &point_in_screen);
146 aura::client::GetScreenPositionClient(current_root);
147 screen_position_client->ConvertPointToScreen(current_root,
148 &point_in_screen);
149 point_in_screen.Offset(offset_x, offset_y); 157 point_in_screen.Offset(offset_x, offset_y);
150 aura::RootWindow* dst_root = Shell::GetRootWindowAt(point_in_screen); 158
159 aura::RootWindow* dst_root = wm::GetRootWindowAt(point_in_screen);
151 gfx::Point point_in_dst_root(point_in_screen); 160 gfx::Point point_in_dst_root(point_in_screen);
161 wm::ConvertPointFromScreen(dst_root, &point_in_dst_root);
152 162
153 screen_position_client->ConvertPointFromScreen(dst_root,
154 &point_in_dst_root);
155 if (dst_root->bounds().Contains(point_in_dst_root)) { 163 if (dst_root->bounds().Contains(point_in_dst_root)) {
156 DCHECK_NE(dst_root, current_root); 164 DCHECK_NE(dst_root, current_root);
157 dst_root->MoveCursorTo(point_in_dst_root); 165 dst_root->MoveCursorTo(point_in_dst_root);
158 return true; 166 return true;
159 } 167 }
160 return false; 168 return false;
161 } 169 }
162 170
163 void DisplayController::OnDisplayBoundsChanged(const gfx::Display& display) { 171 void DisplayController::OnDisplayBoundsChanged(const gfx::Display& display) {
164 root_windows_[display.id()]->SetHostBounds(display.bounds_in_pixel()); 172 root_windows_[display.id()]->SetHostBounds(display.bounds_in_pixel());
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after
250 break; 258 break;
251 } 259 }
252 gfx::Insets insets = secondary_display->GetWorkAreaInsets(); 260 gfx::Insets insets = secondary_display->GetWorkAreaInsets();
253 secondary_display->set_bounds( 261 secondary_display->set_bounds(
254 gfx::Rect(new_secondary_origin, secondary_bounds.size())); 262 gfx::Rect(new_secondary_origin, secondary_bounds.size()));
255 secondary_display->UpdateWorkAreaFromInsets(insets); 263 secondary_display->UpdateWorkAreaFromInsets(insets);
256 } 264 }
257 265
258 } // namespace internal 266 } // namespace internal
259 } // namespace ash 267 } // namespace ash
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