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Side by Side Diff: ash/wm/default_window_resizer.cc

Issue 10835047: Allow the cursor to warp even when a window is dragged (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: address comments Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/default_window_resizer.h" 5 #include "ash/wm/default_window_resizer.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/wm/coordinate_conversion.h"
8 #include "ash/wm/cursor_manager.h" 9 #include "ash/wm/cursor_manager.h"
9 #include "ui/aura/client/aura_constants.h" 10 #include "ui/aura/client/aura_constants.h"
11 #include "ui/aura/client/screen_position_client.h"
10 #include "ui/aura/env.h" 12 #include "ui/aura/env.h"
11 #include "ui/aura/root_window.h" 13 #include "ui/aura/root_window.h"
12 #include "ui/aura/window.h" 14 #include "ui/aura/window.h"
13 #include "ui/aura/window_delegate.h" 15 #include "ui/aura/window_delegate.h"
14 #include "ui/base/hit_test.h" 16 #include "ui/base/hit_test.h"
15 #include "ui/base/ui_base_types.h" 17 #include "ui/base/ui_base_types.h"
16 #include "ui/compositor/layer.h" 18 #include "ui/compositor/layer.h"
17 #include "ui/compositor/scoped_layer_animation_settings.h" 19 #include "ui/compositor/scoped_layer_animation_settings.h"
18 #include "ui/gfx/screen.h" 20 #include "ui/gfx/screen.h"
19 21
20 namespace ash { 22 namespace ash {
21 23
22 DefaultWindowResizer::~DefaultWindowResizer() { 24 DefaultWindowResizer::~DefaultWindowResizer() {
23 ash::Shell::GetInstance()->cursor_manager()->UnlockCursor(); 25 ash::Shell::GetInstance()->cursor_manager()->UnlockCursor();
24 } 26 }
25 27
26 // static 28 // static
27 DefaultWindowResizer* 29 DefaultWindowResizer*
28 DefaultWindowResizer::Create(aura::Window* window, 30 DefaultWindowResizer::Create(aura::Window* window,
29 const gfx::Point& location, 31 const gfx::Point& location,
30 int window_component) { 32 int window_component) {
31 Details details(window, location, window_component); 33 Details details(window, location, window_component);
32 return details.is_resizable ? new DefaultWindowResizer(details) : NULL; 34 return details.is_resizable ? new DefaultWindowResizer(details) : NULL;
33 } 35 }
34 36
35 void DefaultWindowResizer::Drag(const gfx::Point& location, int event_flags) { 37 void DefaultWindowResizer::Drag(const gfx::Point& location, int event_flags) {
38 std::pair<aura::RootWindow*, gfx::Point> actual_location =
39 wm::GetRootWindowRelativeToWindow(details_.window->parent(), location);
40
41 aura::RootWindow* current_root = actual_location.first;
42 gfx::Point location_in_root = actual_location.second;
43 gfx::Point location_in_screen = actual_location.second;
44 aura::client::GetScreenPositionClient(current_root)->
45 ConvertPointToScreen(current_root, &location_in_screen);
sky 2012/08/03 17:07:18 This is too much code for something that seems lik
Yusuke Sato 2012/08/03 23:18:45 Done.
46
47 // TODO(mazda|yusukes): Implement dragging an item from one display to another
48 if (current_root != details_.window->GetRootWindow())
49 return;
50
51 aura::client::GetScreenPositionClient(current_root)->
52 ConvertPointFromScreen(current_root, &location_in_root);
53
36 int grid_size = event_flags & ui::EF_CONTROL_DOWN ? 54 int grid_size = event_flags & ui::EF_CONTROL_DOWN ?
37 0 : ash::Shell::GetInstance()->GetGridSize(); 55 0 : ash::Shell::GetInstance()->GetGridSize();
38 gfx::Rect bounds(CalculateBoundsForDrag(details_, location, grid_size)); 56 gfx::Rect bounds(
57 CalculateBoundsForDrag(details_, location_in_root, grid_size));
sky 2012/08/03 17:07:18 Why does this need to change?
Yusuke Sato 2012/08/03 23:18:45 Reverted.
39 if (bounds != details_.window->bounds()) { 58 if (bounds != details_.window->bounds()) {
40 did_move_or_resize_ = true; 59 did_move_or_resize_ = true;
41 details_.window->SetBounds(bounds); 60 details_.window->SetBounds(bounds);
42 } 61 }
43 } 62 }
44 63
45 void DefaultWindowResizer::CompleteDrag(int event_flags) { 64 void DefaultWindowResizer::CompleteDrag(int event_flags) {
46 int grid_size = event_flags & ui::EF_CONTROL_DOWN ? 65 int grid_size = event_flags & ui::EF_CONTROL_DOWN ?
47 0 : ash::Shell::GetInstance()->GetGridSize(); 66 0 : ash::Shell::GetInstance()->GetGridSize();
48 if (grid_size <= 1 || !did_move_or_resize_) 67 if (grid_size <= 1 || !did_move_or_resize_)
(...skipping 24 matching lines...) Expand all
73 } 92 }
74 93
75 DefaultWindowResizer::DefaultWindowResizer(const Details& details) 94 DefaultWindowResizer::DefaultWindowResizer(const Details& details)
76 : details_(details), 95 : details_(details),
77 did_move_or_resize_(false) { 96 did_move_or_resize_(false) {
78 DCHECK(details_.is_resizable); 97 DCHECK(details_.is_resizable);
79 ash::Shell::GetInstance()->cursor_manager()->LockCursor(); 98 ash::Shell::GetInstance()->cursor_manager()->LockCursor();
80 } 99 }
81 100
82 } // namespace aura 101 } // namespace aura
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