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Side by Side Diff: ash/wm/coordinate_conversion.h

Issue 10835047: Allow the cursor to warp even when a window is dragged (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: address comments Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef ASH_WM_COORDINATE_CONVERSION_H_
6 #define ASH_WM_COORDINATE_CONVERSION_H_
7
8 #include "ash/ash_export.h"
9
10 #include "ui/gfx/point.h"
11
12 namespace aura {
13 class RootWindow;
14 class Window;
15 } // namespace gfx
16
17 namespace gfx {
18 class Rect;
19 } // namespace gfx
20
21 namespace ash {
22 namespace wm {
23
24 // Returns the RootWindow at |point| in the virtual screen coordinates.
25 // Returns NULL if the root window does not exist at the given
26 // point.
27 ASH_EXPORT aura::RootWindow* GetRootWindowAt(const gfx::Point& point);
28
29 // Returns the RootWindow that shares the most area with |rect| in
30 // the virtual scren coordinates.
31 ASH_EXPORT aura::RootWindow* GetRootWindowMatching(const gfx::Rect& rect);
32
33 // Gets the root window at |location| in |window|'s coordinates. This function
34 // just returns a pair of |window->GetRootWindow()| and location in the root
sky 2012/08/03 17:07:18 remove just
Yusuke Sato 2012/08/03 23:18:45 Done.
35 // window's coordinate unless the cursor is captured by the root window (so you
36 // don't want to call the function when it's not captured). When it's captured,
sky 2012/08/03 17:07:18 I'm confused by this restriction, which means it's
Yusuke Sato 2012/08/03 23:18:45 Sorry, the comment was very confusing. It's safe t
37 // the function tries to find an actual root window where the cursor is
38 // currently on in a platform specific way, and returns the root window along
39 // with the location in the actual root window's coordinates.
40 ASH_EXPORT std::pair<aura::RootWindow*, gfx::Point>
41 GetRootWindowRelativeToWindow(aura::Window* window, const gfx::Point& location);
42
43 } // namespace wm
44 } // namespace ash
45
46 #endif // ASH_WM_COORDINATE_CONVERSION_H_
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