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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/display/display_controller.h" | 5 #include "ash/display/display_controller.h" |
6 | 6 |
7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
8 #include "ash/display/multi_display_manager.h" | 8 #include "ash/display/multi_display_manager.h" |
9 #include "ash/root_window_controller.h" | 9 #include "ash/root_window_controller.h" |
10 #include "ash/screen_ash.h" | 10 #include "ash/screen_ash.h" |
11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
12 #include "ash/wm/coordinate_conversion.h" | |
12 #include "ash/wm/property_util.h" | 13 #include "ash/wm/property_util.h" |
13 #include "ash/wm/window_util.h" | 14 #include "ash/wm/window_util.h" |
14 #include "base/command_line.h" | 15 #include "base/command_line.h" |
15 #include "ui/aura/client/screen_position_client.h" | 16 #include "ui/aura/client/screen_position_client.h" |
16 #include "ui/aura/env.h" | 17 #include "ui/aura/env.h" |
17 #include "ui/aura/root_window.h" | 18 #include "ui/aura/root_window.h" |
18 #include "ui/aura/window.h" | 19 #include "ui/aura/window.h" |
19 #include "ui/gfx/display.h" | 20 #include "ui/gfx/display.h" |
20 #include "ui/gfx/screen.h" | 21 #include "ui/gfx/screen.h" |
21 | 22 |
22 namespace ash { | 23 namespace ash { |
23 namespace internal { | 24 namespace internal { |
24 | 25 |
25 DisplayController::DisplayController() | 26 DisplayController::DisplayController() |
26 : secondary_display_layout_(RIGHT) { | 27 : secondary_display_layout_(RIGHT), |
28 allow_warp_during_lock_(false) { | |
27 aura::Env::GetInstance()->display_manager()->AddObserver(this); | 29 aura::Env::GetInstance()->display_manager()->AddObserver(this); |
28 } | 30 } |
29 | 31 |
30 DisplayController::~DisplayController() { | 32 DisplayController::~DisplayController() { |
31 aura::Env::GetInstance()->display_manager()->RemoveObserver(this); | 33 aura::Env::GetInstance()->display_manager()->RemoveObserver(this); |
32 // Delete all root window controllers, which deletes root window | 34 // Delete all root window controllers, which deletes root window |
33 // from the last so that the primary root window gets deleted last. | 35 // from the last so that the primary root window gets deleted last. |
34 for (std::map<int, aura::RootWindow*>::const_reverse_iterator it = | 36 for (std::map<int, aura::RootWindow*>::const_reverse_iterator it = |
35 root_windows_.rbegin(); it != root_windows_.rend(); ++it) { | 37 root_windows_.rbegin(); it != root_windows_.rend(); ++it) { |
36 internal::RootWindowController* controller = | 38 internal::RootWindowController* controller = |
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115 } | 117 } |
116 | 118 |
117 void DisplayController::SetSecondaryDisplayLayout( | 119 void DisplayController::SetSecondaryDisplayLayout( |
118 SecondaryDisplayLayout layout) { | 120 SecondaryDisplayLayout layout) { |
119 secondary_display_layout_ = layout; | 121 secondary_display_layout_ = layout; |
120 UpdateDisplayBoundsForLayout(); | 122 UpdateDisplayBoundsForLayout(); |
121 } | 123 } |
122 | 124 |
123 bool DisplayController::WarpMouseCursorIfNecessary( | 125 bool DisplayController::WarpMouseCursorIfNecessary( |
124 aura::RootWindow* current_root, | 126 aura::RootWindow* current_root, |
125 const gfx::Point& point_in_root) { | 127 const gfx::Point& point_in_root, |
128 bool is_cursor_locked) { | |
sky
2012/08/03 17:07:18
Can't DisplayController determine if the cursor is
Yusuke Sato
2012/08/03 23:18:45
Done.
| |
129 if (is_cursor_locked && !allow_warp_during_lock_) | |
130 return false; | |
131 | |
126 if (root_windows_.size() < 2) | 132 if (root_windows_.size() < 2) |
127 return false; | 133 return false; |
128 | 134 |
135 // The cursor might be outside the |current_root|. Get the root window where | |
136 // the cursor is currently on. | |
137 std::pair<aura::RootWindow*, gfx::Point> actual_location = | |
138 wm::GetRootWindowRelativeToWindow(current_root, point_in_root); | |
139 current_root = actual_location.first; | |
140 // Don't use |point_in_root| below. Instead, use |actual_location.second| | |
141 // which is in |actual_location.first|'s coordinates. | |
142 | |
129 gfx::Rect root_bounds = current_root->bounds(); | 143 gfx::Rect root_bounds = current_root->bounds(); |
130 int offset_x = 0; | 144 int offset_x = 0; |
131 int offset_y = 0; | 145 int offset_y = 0; |
132 if (point_in_root.x() <= root_bounds.x()) { | 146 if (actual_location.second.x() <= root_bounds.x()) { |
133 offset_x = -1; | 147 // Use -2, not -1, to avoid infinite loop of pointer warp. |
134 } else if (point_in_root.x() >= root_bounds.right() - 1) { | 148 offset_x = -2; |
135 offset_x = 1; | 149 } else if (actual_location.second.x() >= root_bounds.right() - 1) { |
136 } else if (point_in_root.y() <= root_bounds.y()) { | 150 offset_x = 2; |
137 offset_y = -1; | 151 } else if (actual_location.second.y() <= root_bounds.y()) { |
138 } else if (point_in_root.y() >= root_bounds.bottom() - 1) { | 152 offset_y = -2; |
139 offset_y = 1; | 153 } else if (actual_location.second.y() >= root_bounds.bottom() - 1) { |
154 offset_y = 2; | |
140 } else { | 155 } else { |
141 return false; | 156 return false; |
142 } | 157 } |
143 | 158 |
144 gfx::Point point_in_screen(point_in_root); | 159 gfx::Point point_in_screen(actual_location.second); |
145 aura::client::ScreenPositionClient* screen_position_client = | 160 aura::client::ScreenPositionClient* screen_position_client = |
146 aura::client::GetScreenPositionClient(current_root); | 161 aura::client::GetScreenPositionClient(current_root); |
147 screen_position_client->ConvertPointToScreen(current_root, | 162 screen_position_client->ConvertPointToScreen(current_root, |
148 &point_in_screen); | 163 &point_in_screen); |
149 point_in_screen.Offset(offset_x, offset_y); | 164 point_in_screen.Offset(offset_x, offset_y); |
150 aura::RootWindow* dst_root = Shell::GetRootWindowAt(point_in_screen); | 165 aura::RootWindow* dst_root = wm::GetRootWindowAt(point_in_screen); |
151 gfx::Point point_in_dst_root(point_in_screen); | 166 gfx::Point point_in_dst_root(point_in_screen); |
152 | 167 |
153 screen_position_client->ConvertPointFromScreen(dst_root, | 168 screen_position_client->ConvertPointFromScreen(dst_root, |
154 &point_in_dst_root); | 169 &point_in_dst_root); |
155 if (dst_root->bounds().Contains(point_in_dst_root)) { | 170 if (dst_root->bounds().Contains(point_in_dst_root)) { |
156 DCHECK_NE(dst_root, current_root); | 171 DCHECK_NE(dst_root, current_root); |
157 dst_root->MoveCursorTo(point_in_dst_root); | 172 dst_root->MoveCursorTo(point_in_dst_root); |
158 return true; | 173 return true; |
159 } | 174 } |
160 return false; | 175 return false; |
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250 break; | 265 break; |
251 } | 266 } |
252 gfx::Insets insets = secondary_display->GetWorkAreaInsets(); | 267 gfx::Insets insets = secondary_display->GetWorkAreaInsets(); |
253 secondary_display->set_bounds( | 268 secondary_display->set_bounds( |
254 gfx::Rect(new_secondary_origin, secondary_bounds.size())); | 269 gfx::Rect(new_secondary_origin, secondary_bounds.size())); |
255 secondary_display->UpdateWorkAreaFromInsets(insets); | 270 secondary_display->UpdateWorkAreaFromInsets(insets); |
256 } | 271 } |
257 | 272 |
258 } // namespace internal | 273 } // namespace internal |
259 } // namespace ash | 274 } // namespace ash |
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