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Side by Side Diff: ash/wm/workspace/phantom_window_controller.cc

Issue 10835047: Allow the cursor to warp even when a window is dragged (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: don't check mouse lock status in display controller Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace/phantom_window_controller.h" 5 #include "ash/wm/workspace/phantom_window_controller.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/shell_window_ids.h" 8 #include "ash/shell_window_ids.h"
9 #include "ash/wm/coordinate_conversion.h"
9 #include "third_party/skia/include/core/SkCanvas.h" 10 #include "third_party/skia/include/core/SkCanvas.h"
10 #include "ui/aura/window.h" 11 #include "ui/aura/window.h"
11 #include "ui/aura/window_observer.h" 12 #include "ui/aura/window_observer.h"
12 #include "ui/base/animation/slide_animation.h" 13 #include "ui/base/animation/slide_animation.h"
13 #include "ui/compositor/layer.h" 14 #include "ui/compositor/layer.h"
14 #include "ui/compositor/scoped_layer_animation_settings.h" 15 #include "ui/compositor/scoped_layer_animation_settings.h"
15 #include "ui/gfx/canvas.h" 16 #include "ui/gfx/canvas.h"
16 #include "ui/gfx/skia_util.h" 17 #include "ui/gfx/skia_util.h"
17 #include "ui/views/painter.h" 18 #include "ui/views/painter.h"
18 #include "ui/views/view.h" 19 #include "ui/views/view.h"
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after
120 } 121 }
121 122
122 void PhantomWindowController::CreatePhantomWidget(const gfx::Rect& bounds) { 123 void PhantomWindowController::CreatePhantomWidget(const gfx::Rect& bounds) {
123 DCHECK(!phantom_widget_); 124 DCHECK(!phantom_widget_);
124 phantom_widget_ = new views::Widget; 125 phantom_widget_ = new views::Widget;
125 views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP); 126 views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP);
126 params.transparent = true; 127 params.transparent = true;
127 // PhantomWindowController is used by FrameMaximizeButton to highlight the 128 // PhantomWindowController is used by FrameMaximizeButton to highlight the
128 // launcher button. Put the phantom in the same window as the launcher so that 129 // launcher button. Put the phantom in the same window as the launcher so that
129 // the phantom is visible. 130 // the phantom is visible.
130 params.parent = Shell::GetContainer( 131 params.parent = Shell::GetContainer(wm::GetRootWindowMatching(bounds),
131 Shell::GetInstance()->GetRootWindowMatching(bounds), 132 kShellWindowId_LauncherContainer);
132 kShellWindowId_LauncherContainer);
133 params.can_activate = false; 133 params.can_activate = false;
134 params.keep_on_top = true; 134 params.keep_on_top = true;
135 phantom_widget_->set_focus_on_creation(false); 135 phantom_widget_->set_focus_on_creation(false);
136 phantom_widget_->Init(params); 136 phantom_widget_->Init(params);
137 phantom_widget_->SetVisibilityChangedAnimationsEnabled(false); 137 phantom_widget_->SetVisibilityChangedAnimationsEnabled(false);
138 phantom_widget_->GetNativeWindow()->SetName("PhantomWindow"); 138 phantom_widget_->GetNativeWindow()->SetName("PhantomWindow");
139 views::View* content_view = new views::View; 139 views::View* content_view = new views::View;
140 content_view->set_background( 140 content_view->set_background(
141 views::Background::CreateBackgroundPainter(true, new EdgePainter)); 141 views::Background::CreateBackgroundPainter(true, new EdgePainter));
142 phantom_widget_->SetContentsView(content_view); 142 phantom_widget_->SetContentsView(content_view);
143 phantom_widget_->SetBounds(bounds); 143 phantom_widget_->SetBounds(bounds);
144 if (phantom_below_window_) 144 if (phantom_below_window_)
145 phantom_widget_->StackBelow(phantom_below_window_); 145 phantom_widget_->StackBelow(phantom_below_window_);
146 else 146 else
147 phantom_widget_->StackAbove(window_); 147 phantom_widget_->StackAbove(window_);
148 phantom_widget_->Show(); 148 phantom_widget_->Show();
149 // Fade the window in. 149 // Fade the window in.
150 ui::Layer* layer = phantom_widget_->GetNativeWindow()->layer(); 150 ui::Layer* layer = phantom_widget_->GetNativeWindow()->layer();
151 layer->SetOpacity(0); 151 layer->SetOpacity(0);
152 ui::ScopedLayerAnimationSettings scoped_setter(layer->GetAnimator()); 152 ui::ScopedLayerAnimationSettings scoped_setter(layer->GetAnimator());
153 layer->SetOpacity(1); 153 layer->SetOpacity(1);
154 } 154 }
155 155
156 } // namespace internal 156 } // namespace internal
157 } // namespace ash 157 } // namespace ash
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