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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Scopers help you manage ownership of a pointer, helping you easily manage the | 5 // Scopers help you manage ownership of a pointer, helping you easily manage the |
| 6 // a pointer within a scope, and automatically destroying the pointer at the | 6 // a pointer within a scope, and automatically destroying the pointer at the |
| 7 // end of a scope. There are two main classes you will use, which coorespond | 7 // end of a scope. There are two main classes you will use, which coorespond |
| 8 // to the operators new/delete and new[]/delete[]. | 8 // to the operators new/delete and new[]/delete[]. |
| 9 // | 9 // |
| 10 // Example usage (scoped_ptr): | 10 // Example usage (scoped_ptr): |
| 11 // { | 11 // { |
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| 375 } | 375 } |
| 376 | 376 |
| 377 template<class C, class FP> inline | 377 template<class C, class FP> inline |
| 378 bool operator!=(C* p, const scoped_ptr_malloc<C, FP>& b) { | 378 bool operator!=(C* p, const scoped_ptr_malloc<C, FP>& b) { |
| 379 return p != b.get(); | 379 return p != b.get(); |
| 380 } | 380 } |
| 381 | 381 |
| 382 } // namespace gpu | 382 } // namespace gpu |
| 383 | 383 |
| 384 #endif // GPU_COMMAND_BUFFER_COMMON_SCOPED_PTR_H_ | 384 #endif // GPU_COMMAND_BUFFER_COMMON_SCOPED_PTR_H_ |
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