| Index: content/browser/renderer_host/media/audio_sync_reader.cc
|
| diff --git a/content/browser/renderer_host/media/audio_sync_reader.cc b/content/browser/renderer_host/media/audio_sync_reader.cc
|
| index cd6db16cd74b23e5dbc15a6a9a7fe022bfd0ec5d..bb6d1e7f2f54248b08ceab4104c29d7b7c0032a3 100644
|
| --- a/content/browser/renderer_host/media/audio_sync_reader.cc
|
| +++ b/content/browser/renderer_host/media/audio_sync_reader.cc
|
| @@ -10,23 +10,26 @@
|
| #include "base/shared_memory.h"
|
| #include "base/threading/platform_thread.h"
|
| #include "media/audio/audio_buffers_state.h"
|
| +#include "media/audio/audio_parameters.h"
|
| #include "media/audio/shared_memory_util.h"
|
|
|
| #if defined(OS_WIN)
|
| const int kMinIntervalBetweenReadCallsInMs = 10;
|
| #endif
|
|
|
| -AudioSyncReader::AudioSyncReader(base::SharedMemory* shared_memory)
|
| +AudioSyncReader::AudioSyncReader(base::SharedMemory* shared_memory,
|
| + const media::AudioParameters& params)
|
| : shared_memory_(shared_memory) {
|
| + packet_size_ = media::PacketSizeInBytes(shared_memory_->created_size());
|
| + DCHECK_EQ(packet_size_, media::AudioBus::CalculateMemorySize(params));
|
| + audio_bus_ = media::AudioBus::WrapMemory(params, shared_memory->memory());
|
| }
|
|
|
| AudioSyncReader::~AudioSyncReader() {
|
| }
|
|
|
| bool AudioSyncReader::DataReady() {
|
| - return !media::IsUnknownDataSize(
|
| - shared_memory_,
|
| - media::PacketSizeInBytes(shared_memory_->created_size()));
|
| + return !media::IsUnknownDataSize(shared_memory_, packet_size_);
|
| }
|
|
|
| // media::AudioOutputController::SyncReader implementations.
|
| @@ -34,9 +37,7 @@ void AudioSyncReader::UpdatePendingBytes(uint32 bytes) {
|
| if (bytes != static_cast<uint32>(media::kPauseMark)) {
|
| // Store unknown length of data into buffer, so we later
|
| // can find out if data became available.
|
| - media::SetUnknownDataSize(
|
| - shared_memory_,
|
| - media::PacketSizeInBytes(shared_memory_->created_size()));
|
| + media::SetUnknownDataSize(shared_memory_, packet_size_);
|
| }
|
|
|
| if (socket_.get()) {
|
| @@ -44,10 +45,7 @@ void AudioSyncReader::UpdatePendingBytes(uint32 bytes) {
|
| }
|
| }
|
|
|
| -uint32 AudioSyncReader::Read(void* data, uint32 size) {
|
| - uint32 max_size = media::PacketSizeInBytes(
|
| - shared_memory_->created_size());
|
| -
|
| +int AudioSyncReader::Read(media::AudioBus* audio_bus) {
|
| #if defined(OS_WIN)
|
| // HACK: yield if reader is called too often.
|
| // Problem is lack of synchronization between host and renderer. We cannot be
|
| @@ -64,25 +62,40 @@ uint32 AudioSyncReader::Read(void* data, uint32 size) {
|
| previous_call_time_ = base::Time::Now();
|
| #endif
|
|
|
| - uint32 read_size = std::min(media::GetActualDataSizeInBytes(shared_memory_,
|
| - max_size),
|
| - size);
|
| -
|
| - // Get the data from the buffer.
|
| - memcpy(data, shared_memory_->memory(), read_size);
|
| -
|
| - // If amount read was less than requested, then zero out the remainder.
|
| - if (read_size < size)
|
| - memset(static_cast<char*>(data) + read_size, 0, size - read_size);
|
| + // Retrieve the actual number of bytes available from the shared memory. If
|
| + // the renderer has not completed rendering this value will be invalid (still
|
| + // the marker stored in UpdatePendingBytes() above) and must be sanitized.
|
| + // TODO(dalecurtis): Technically this is not the exact size. Due to channel
|
| + // padding for alignment, there may be more data available than this; AudioBus
|
| + // will automatically do the right thing during CopyTo(). Rename this method
|
| + // to GetActualFrameCount().
|
| + uint32 size = media::GetActualDataSizeInBytes(shared_memory_, packet_size_);
|
| +
|
| + // Compute the actual number of frames read. It's important to sanitize this
|
| + // value for a couple reasons. One, it might still be the unknown data size
|
| + // marker. Two, shared memory comes from a potentially untrusted source.
|
| + int frames =
|
| + size / (sizeof(*audio_bus_->channel(0)) * audio_bus_->channels());
|
| + if (frames < 0)
|
| + frames = 0;
|
| + else if (frames > audio_bus_->frames())
|
| + frames = audio_bus_->frames();
|
| +
|
| + // Copy data from the shared memory into the caller's AudioBus.
|
| + audio_bus_->CopyTo(audio_bus);
|
| +
|
| + // Zero out any unfilled frames in the destination bus.
|
| + audio_bus->ZeroFramesPartial(frames, audio_bus->frames() - frames);
|
|
|
| // Zero out the entire buffer.
|
| - memset(shared_memory_->memory(), 0, max_size);
|
| + memset(shared_memory_->memory(), 0, packet_size_);
|
|
|
| // Store unknown length of data into buffer, in case renderer does not store
|
| // the length itself. It also helps in decision if we need to yield.
|
| - media::SetUnknownDataSize(shared_memory_, max_size);
|
| + media::SetUnknownDataSize(shared_memory_, packet_size_);
|
|
|
| - return read_size;
|
| + // Return the actual number of frames read.
|
| + return frames;
|
| }
|
|
|
| void AudioSyncReader::Close() {
|
|
|