Chromium Code Reviews| Index: ui/aura/gestures/gesture_recognizer_unittest.cc |
| diff --git a/ui/aura/gestures/gesture_recognizer_unittest.cc b/ui/aura/gestures/gesture_recognizer_unittest.cc |
| index db1bd1507732ded8e703a2571928c5d9776498f3..e805e093d6ba340d0b5b95fef081670262fed8de 100644 |
| --- a/ui/aura/gestures/gesture_recognizer_unittest.cc |
| +++ b/ui/aura/gestures/gesture_recognizer_unittest.cc |
| @@ -716,6 +716,10 @@ TEST_F(GestureRecognizerTest, GestureEventScroll) { |
| EXPECT_EQ(gfx::Point(1, 1).ToString(), |
| delegate->scroll_begin_position().ToString()); |
| + // When scrolling with a sinle finger, the bounding box of the gesture should |
|
rjkroege
2012/07/27 14:16:48
sinle -> single.
sadrul
2012/07/27 14:46:46
Done.
|
| + // be empty, since it's a single point and the radius for testing is zero. |
| + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); |
| + |
| // Move some more to generate a few more scroll updates. |
| SendScrollEvent(root_window(), 110, 211, kTouchId, delegate.get()); |
| EXPECT_FALSE(delegate->tap()); |
| @@ -727,6 +731,7 @@ TEST_F(GestureRecognizerTest, GestureEventScroll) { |
| EXPECT_FALSE(delegate->scroll_end()); |
| EXPECT_EQ(-20, delegate->scroll_x()); |
| EXPECT_EQ(-19, delegate->scroll_y()); |
| + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); |
| SendScrollEvent(root_window(), 140, 215, kTouchId, delegate.get()); |
| EXPECT_FALSE(delegate->tap()); |
| @@ -738,6 +743,7 @@ TEST_F(GestureRecognizerTest, GestureEventScroll) { |
| EXPECT_FALSE(delegate->scroll_end()); |
| EXPECT_EQ(30, delegate->scroll_x()); |
| EXPECT_EQ(4, delegate->scroll_y()); |
| + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); |
| // Release the touch. This should end the scroll. |
| delegate->Reset(); |
| @@ -753,6 +759,59 @@ TEST_F(GestureRecognizerTest, GestureEventScroll) { |
| EXPECT_FALSE(delegate->scroll_begin()); |
| EXPECT_FALSE(delegate->scroll_update()); |
| EXPECT_TRUE(delegate->scroll_end()); |
| + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); |
| +} |
| + |
| +// Check that the bounding box during a scroll event is correct. |
| +TEST_F(GestureRecognizerTest, GestureEventScrollBoundingBox) { |
| + for (int radius = 1; radius <= 10; ++radius) { |
| + ui::GestureConfiguration::set_default_radius(radius); |
| + scoped_ptr<GestureEventConsumeDelegate> delegate( |
| + new GestureEventConsumeDelegate()); |
| + const int kWindowWidth = 123; |
| + const int kWindowHeight = 45; |
| + const int kTouchId = 5; |
| + gfx::Rect bounds(100, 200, kWindowWidth, kWindowHeight); |
| + scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| + delegate.get(), -1234, bounds, NULL)); |
| + |
| + const int kPositionX = 101; |
| + const int kPositionY = 201; |
| + delegate->Reset(); |
| + TouchEvent press(ui::ET_TOUCH_PRESSED, gfx::Point(kPositionX, kPositionY), |
| + kTouchId, GetTime()); |
| + root_window()->DispatchTouchEvent(&press); |
| + EXPECT_EQ(gfx::Rect(kPositionX - radius, |
| + kPositionY - radius, |
| + radius * 2, |
| + radius * 2).ToString(), |
| + delegate->bounding_box().ToString()); |
| + |
| + const int kScrollAmount = 50; |
| + SendScrollEvents(root_window(), kPositionX, kPositionY, GetTime(), |
| + 1, 1, kTouchId, 1, kScrollAmount, delegate.get()); |
| + EXPECT_EQ(gfx::Point(1, 1).ToString(), |
| + delegate->scroll_begin_position().ToString()); |
| + EXPECT_EQ(gfx::Rect(kPositionX + kScrollAmount - radius, |
| + kPositionY + kScrollAmount - radius, |
| + radius * 2, |
| + radius * 2).ToString(), |
| + delegate->bounding_box().ToString()); |
| + |
| + // Release the touch. This should end the scroll. |
| + delegate->Reset(); |
| + TouchEvent release(ui::ET_TOUCH_RELEASED, |
| + gfx::Point(kPositionX, kPositionY), |
| + kTouchId, press.time_stamp() + |
| + base::TimeDelta::FromMilliseconds(50)); |
| + root_window()->DispatchTouchEvent(&release); |
| + EXPECT_EQ(gfx::Rect(kPositionX - radius, |
| + kPositionY - radius, |
| + radius * 2, |
| + radius * 2).ToString(), |
| + delegate->bounding_box().ToString()); |
| + } |
| + ui::GestureConfiguration::set_default_radius(0); |
| } |
| // Check Scroll End Events report correct velocities |
| @@ -1430,6 +1489,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromScroll) { |
| EXPECT_FALSE(delegate->scroll_update()); |
| EXPECT_FALSE(delegate->scroll_end()); |
| EXPECT_TRUE(delegate->pinch_begin()); |
| + EXPECT_EQ(gfx::Rect(10, 10, 120, 291).ToString(), |
| + delegate->bounding_box().ToString()); |
| // Move the first finger. |
| delegate->Reset(); |
| @@ -1444,6 +1505,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromScroll) { |
| EXPECT_FALSE(delegate->scroll_end()); |
| EXPECT_FALSE(delegate->pinch_begin()); |
| EXPECT_TRUE(delegate->pinch_update()); |
| + EXPECT_EQ(gfx::Rect(10, 10, 85, 191).ToString(), |
| + delegate->bounding_box().ToString()); |
| // Now move the second finger. |
| delegate->Reset(); |
| @@ -1458,6 +1521,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromScroll) { |
| EXPECT_FALSE(delegate->scroll_end()); |
| EXPECT_FALSE(delegate->pinch_begin()); |
| EXPECT_TRUE(delegate->pinch_update()); |
| + EXPECT_EQ(gfx::Rect(55, 15, 40, 186).ToString(), |
| + delegate->bounding_box().ToString()); |
| // Release the first finger. This should end pinch. |
| delegate->Reset(); |
| @@ -1472,6 +1537,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromScroll) { |
| EXPECT_FALSE(delegate->scroll_update()); |
| EXPECT_FALSE(delegate->scroll_end()); |
| EXPECT_TRUE(delegate->pinch_end()); |
| + EXPECT_EQ(gfx::Rect(55, 15, 46, 186).ToString(), |
| + delegate->bounding_box().ToString()); |
| // Move the second finger. This should still generate a scroll. |
| delegate->Reset(); |
| @@ -1486,6 +1553,7 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromScroll) { |
| EXPECT_FALSE(delegate->scroll_end()); |
| EXPECT_FALSE(delegate->pinch_begin()); |
| EXPECT_FALSE(delegate->pinch_update()); |
| + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); |
| } |
| TEST_F(GestureRecognizerTest, GestureEventPinchFromScrollFromPinch) { |
| @@ -1562,6 +1630,7 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromTap) { |
| EXPECT_FALSE(delegate->scroll_begin()); |
| EXPECT_FALSE(delegate->scroll_update()); |
| EXPECT_FALSE(delegate->scroll_end()); |
| + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); |
| // Press the second finger far enough to break two finger tap. It should |
| // instead cause a scroll-begin and pinch-begin. |
| @@ -1576,6 +1645,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromTap) { |
| EXPECT_FALSE(delegate->scroll_update()); |
| EXPECT_FALSE(delegate->scroll_end()); |
| EXPECT_TRUE(delegate->pinch_begin()); |
| + EXPECT_EQ(gfx::Rect(10, 10, 91, 291).ToString(), |
| + delegate->bounding_box().ToString()); |
| // Move the first finger. |
| delegate->Reset(); |
| @@ -1590,6 +1661,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromTap) { |
| EXPECT_FALSE(delegate->scroll_end()); |
| EXPECT_FALSE(delegate->pinch_begin()); |
| EXPECT_TRUE(delegate->pinch_update()); |
| + EXPECT_EQ(gfx::Rect(10, 10, 55, 191).ToString(), |
| + delegate->bounding_box().ToString()); |
| // Now move the second finger. |
| delegate->Reset(); |
| @@ -1604,6 +1677,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromTap) { |
| EXPECT_FALSE(delegate->scroll_end()); |
| EXPECT_FALSE(delegate->pinch_begin()); |
| EXPECT_TRUE(delegate->pinch_update()); |
| + EXPECT_EQ(gfx::Rect(55, 15, 10, 186).ToString(), |
| + delegate->bounding_box().ToString()); |
| // Release the first finger. This should end pinch. |
| delegate->Reset(); |
| @@ -1618,6 +1693,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromTap) { |
| EXPECT_FALSE(delegate->scroll_update()); |
| EXPECT_FALSE(delegate->scroll_end()); |
| EXPECT_TRUE(delegate->pinch_end()); |
| + EXPECT_EQ(gfx::Rect(55, 15, 46, 186).ToString(), |
| + delegate->bounding_box().ToString()); |
| // Move the second finger. This should still generate a scroll. |
| delegate->Reset(); |
| @@ -1632,6 +1709,7 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromTap) { |
| EXPECT_FALSE(delegate->scroll_end()); |
| EXPECT_FALSE(delegate->pinch_begin()); |
| EXPECT_FALSE(delegate->pinch_update()); |
| + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); |
| } |
| TEST_F(GestureRecognizerTest, GestureEventIgnoresDisconnectedEvents) { |