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Side by Side Diff: media/audio/audio_device_thread.h

Issue 10830268: Allow audio system to handle synchronized low-latency audio I/O (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_
6 #define MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_ 6 #define MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
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30 // TODO(tommi): Multiple audio input/output device instances should be able to 30 // TODO(tommi): Multiple audio input/output device instances should be able to
31 // share the same thread instead of spinning one per instance. 31 // share the same thread instead of spinning one per instance.
32 class MEDIA_EXPORT AudioDeviceThread { 32 class MEDIA_EXPORT AudioDeviceThread {
33 public: 33 public:
34 // This is the callback interface/base class that Audio[Output|Input]Device 34 // This is the callback interface/base class that Audio[Output|Input]Device
35 // implements to render input/output data. The callbacks run on the 35 // implements to render input/output data. The callbacks run on the
36 // thread owned by AudioDeviceThread. 36 // thread owned by AudioDeviceThread.
37 class Callback { 37 class Callback {
38 public: 38 public:
39 Callback(const AudioParameters& audio_parameters, 39 Callback(const AudioParameters& audio_parameters,
40 int input_channels,
40 base::SharedMemoryHandle memory, 41 base::SharedMemoryHandle memory,
41 int memory_length); 42 int memory_length);
42 virtual ~Callback(); 43 virtual ~Callback();
43 44
44 // One time initialization for the callback object on the audio thread. 45 // One time initialization for the callback object on the audio thread.
45 void InitializeOnAudioThread(); 46 void InitializeOnAudioThread();
46 47
47 // Derived implementations must call shared_memory_.Map appropriately 48 // Derived implementations must call shared_memory_.Map appropriately
48 // before Process can be called. 49 // before Process can be called.
49 virtual void MapSharedMemory() = 0; 50 virtual void MapSharedMemory() = 0;
50 51
51 // Called whenever we receive notifications about pending data. 52 // Called whenever we receive notifications about pending data.
52 virtual void Process(int pending_data) = 0; 53 virtual void Process(int pending_data) = 0;
53 54
54 protected: 55 protected:
55 // Protected so that derived classes can access directly. 56 // Protected so that derived classes can access directly.
56 // The variables are 'const' since values are calculated/set in the 57 // The variables are 'const' since values are calculated/set in the
57 // constructor and must never change. 58 // constructor and must never change.
58 const AudioParameters audio_parameters_; 59 const AudioParameters audio_parameters_;
60 const int input_channels_;
59 const int samples_per_ms_; 61 const int samples_per_ms_;
60 const int bytes_per_ms_; 62 const int bytes_per_ms_;
61 63
62 // Audio buffers that are allocated in InitializeOnAudioThread() based on
63 // info from audio_parameters_.
64 base::SharedMemory shared_memory_; 64 base::SharedMemory shared_memory_;
65 const int memory_length_; 65 const int memory_length_;
66 66
67 private: 67 private:
68 DISALLOW_COPY_AND_ASSIGN(Callback); 68 DISALLOW_COPY_AND_ASSIGN(Callback);
69 }; 69 };
70 70
71 AudioDeviceThread(); 71 AudioDeviceThread();
72 ~AudioDeviceThread(); 72 ~AudioDeviceThread();
73 73
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102 102
103 base::Lock thread_lock_; 103 base::Lock thread_lock_;
104 scoped_refptr<AudioDeviceThread::Thread> thread_; 104 scoped_refptr<AudioDeviceThread::Thread> thread_;
105 105
106 DISALLOW_COPY_AND_ASSIGN(AudioDeviceThread); 106 DISALLOW_COPY_AND_ASSIGN(AudioDeviceThread);
107 }; 107 };
108 108
109 } // namespace media. 109 } // namespace media.
110 110
111 #endif // MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_ 111 #endif // MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_
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